Characters: Difference between revisions
No edit summary |
|||
Line 21: | Line 21: | ||
* 75% chance the character converts to the Nation's religion | * 75% chance the character converts to the Nation's religion | ||
* 25% chance Convert Target to Religion Event | * 25% chance Convert Target to Religion Event | ||
| | | Target is at least 18<br>Target does not follow the Nation's religion<br>Target is not a Religion Head | ||
|- | |- | ||
| [[File:MISSION DIVORCE.png]] Divorce | | [[File:MISSION DIVORCE.png]] Divorce | ||
Line 28: | Line 28: | ||
* 80% chance the character divorces | * 80% chance the character divorces | ||
* 20% chance Divorce Event | * 20% chance Divorce Event | ||
| | | Target is Spouse | ||
|- | |||
| [[File:MISSION MAKE HEIR.png]] Make Chosen Heir | |||
| [[File:YIELD CIVICS.png|25px]] 100 Civics<br>[[File:YIELD ORDERS.png|25px]] 2 Orders | |||
| | |||
* 80% chance the character becomes the new Heir but lose 10 [[File:YIELD LEGITIMACY.png|25px]] Legitimacy | |||
* 20% chance Heir Chosen Event | |||
| Target is Son or Daughter | |||
|- | |- | ||
| [[File:MISSION INTERCESSION.png]] Intercession | | [[File:MISSION INTERCESSION.png]] Intercession | ||
Line 36: | Line 43: | ||
* 25% chance the character becomes interceded but lose 1 [[File:YIELD LEGITIMACY.png|25px]] Legitimacy | * 25% chance the character becomes interceded but lose 1 [[File:YIELD LEGITIMACY.png|25px]] Legitimacy | ||
* 25% chance Intercession Event | * 25% chance Intercession Event | ||
| Same Religion | | Same Religion | ||
|- | |- | ||
| [[File:MISSION RALLY TROOPS.png]] Rally Troops | | [[File:MISSION RALLY TROOPS.png]] Rally Troops | ||
Line 43: | Line 50: | ||
* 75% gain 100 [[File:YIELD TRAINING.png|25px]] Training | * 75% gain 100 [[File:YIELD TRAINING.png|25px]] Training | ||
* 25% chance Rally Troops Event | * 25% chance Rally Troops Event | ||
| Nation Leader<br> | | Nation Leader<br>Age is at least 18<br>Military Drill technology | ||
|} | |} | ||
Revision as of 11:20, 10 March 2023
Characters are the various important people that exist in the world, both historical and fictional.
Ambitions are a Leader's desire for what they want to achieve. Each Leader has its own Ambition, and may have some Legacy Ambitions from previous leaders. Completing an Ambition will grant +10 Legitimacy. If a Nation completes 10 Ambitions it will achieve Ambition Victory.
Character interactions
Characters may be interacted by clicking on their portrait and then choosing an interaction from the menu that appears on the left.
Traits
Each character may have one or more traits, which describe their personality and affect their opinion of characters with similar or opposing traits.
Strengths
Strengths are traits that give various bonuses. A character can have up to 3 Strengths.
Trait | Effects | Opinion | Included in |
---|---|---|---|
Bold |
|
| |
Chaste |
| ||
Compassionate |
|
| |
Affable |
|
| |
Besieger |
|
| |
Bloodthirsty |
|
| |
Brave |
|
| |
Carpenter |
|
|
|
Weaknesses
Weaknesses are traits that give various penalties. A character can have up to 3 Weaknesses.
Trait | Effects | Opinion | Included in |
---|---|---|---|
Bitter |
|
||
Corrupt |
|
| |
Cruel |
|
|