Religion: Difference between revisions
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Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits | Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits. There are two types of religions in Old World: Pagan Religions and World Religions. | ||
* '''Pagan Religions''' are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread, do not have Disciples and Theologies and can only be adopted as State Religion with the [[File:LAW DIVINE RULE.png|25px]] Divine Rule law. | * '''Pagan Religions''' are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread, do not have Disciples and Theologies and can only be adopted as State Religion with the [[File:LAW DIVINE RULE.png|25px]] Divine Rule law. | ||
* '''World Religions''' can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions. | * '''World Religions''' can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions. | ||
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| align=center | [[File:IMPROVEMENT HOLY SITE MANICHAEISM.png|60px]] | | align=center | [[File:IMPROVEMENT HOLY SITE MANICHAEISM.png|60px]] | ||
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Cities that follow a Religion will gain a yield bonus of 2 [[File:YIELD CULTURE.png|25px]] Culture. If the Opinion of its Religion of the Nation is Pleased or Friendly the city will gain [[File:YIELD HAPPINESS.png|25px]] Happiness. However if the Opinion of its Religion of the Nation is Upset, Angry, or Furious, the city will gain [[File:YIELD DISCONTENT.png|25px]] Discontent. |
Revision as of 22:07, 12 March 2023
Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits. There are two types of religions in Old World: Pagan Religions and World Religions.
- Pagan Religions are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread, do not have Disciples and Theologies and can only be adopted as State Religion with the Divine Rule law.
- World Religions can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions.
Cities that follow a Religion will gain a yield bonus of 2 Culture. If the Opinion of its Religion of the Nation is Pleased or Friendly the city will gain Happiness. However if the Opinion of its Religion of the Nation is Upset, Angry, or Furious, the city will gain Discontent.