Characters: Difference between revisions
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! colspan= | ! colspan=3 | Strength !! colspan=3 | Weakness | ||
|- | |- | ||
! Trait !! Effects | ! Trait !! Effects !! Included in !! Trait !! Effects !! Included in | ||
|- | |- | ||
| '''Bold''' | | '''Bold''' | ||
| | | | ||
* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | * [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | ||
| | | | ||
* Strong | * Strong | ||
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| | | | ||
* [[File:RATING COURAGE.png|25px]] <span style="color:red;">'''-2'''</span> Courage | * [[File:RATING COURAGE.png|25px]] <span style="color:red;">'''-2'''</span> Courage | ||
| | | | ||
* Weak | * Weak | ||
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| | | | ||
* [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+2'''</span> Wisdom | * [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+2'''</span> Wisdom | ||
| | | | ||
* Inquisitive | * Inquisitive | ||
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| | | | ||
* [[File:RATING WISDOM.png|25px]] <span style="color:red;">'''-2'''</span> Wisdom | * [[File:RATING WISDOM.png|25px]] <span style="color:red;">'''-2'''</span> Wisdom | ||
| | | | ||
* Devout | * Devout | ||
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| | | | ||
* [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+2'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+2'''</span> Charisma | ||
| | | | ||
* Honorable | * Honorable | ||
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* [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-1'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-1'''</span> Charisma | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | ||
| | | | ||
* Villainous | * Villainous | ||
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| | | | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+2'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+2'''</span> Discipline | ||
| | | | ||
* Honorable | * Honorable | ||
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| | | | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-2'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-2'''</span> Discipline | ||
| | | | ||
* Covert | * Covert | ||
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* [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+1'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+1'''</span> Discipline | ||
| | | | ||
* Honorable | * Honorable | ||
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* [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-1'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-1'''</span> Charisma | ||
* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | ||
| | | | ||
* Weak | * Weak | ||
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* [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+1'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+1'''</span> Discipline | ||
* [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+1'''</span> Wisdom | * [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+1'''</span> Wisdom | ||
| | | | ||
| '''Proud''' | | '''Proud''' | ||
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* [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | * [[File:RATING COURAGE.png|25px]] <span style="color:green;">'''+2'''</span> Courage | ||
* [[File:RATING WISDOM.png|25px]] <span style="color:red;">'''-1'''</span> Wisdom | * [[File:RATING WISDOM.png|25px]] <span style="color:red;">'''-1'''</span> Wisdom | ||
| | | | ||
|- | |- | ||
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* [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+1'''</span> Charisma | ||
* [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+1'''</span> Wisdom | * [[File:RATING WISDOM.png|25px]] <span style="color:green;">'''+1'''</span> Wisdom | ||
| | | | ||
* Charming | * Charming | ||
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* As Leader: <span style="color:red;">'''-40'''</span> Foreign Leader Opinion | * As Leader: <span style="color:red;">'''-40'''</span> Foreign Leader Opinion | ||
* As Leader: <span style="color:red;">'''-40'''</span> Tribal Leader Opinion | * As Leader: <span style="color:red;">'''-40'''</span> Tribal Leader Opinion | ||
| | | | ||
* Carnal | * Carnal | ||
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* [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+2'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:green;">'''+2'''</span> Discipline | ||
* <span style="color:red;">'''-80%'''</span> Chance to have Children | * <span style="color:red;">'''-80%'''</span> Chance to have Children | ||
| | | | ||
| '''Wanton''' | | '''Wanton''' | ||
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* [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | * [[File:RATING DISCIPLINE.png|25px]] <span style="color:red;">'''-1'''</span> Discipline | ||
* <span style="color:green;">'''+25%'''</span> Chance to have Children | * <span style="color:green;">'''+25%'''</span> Chance to have Children | ||
| | | | ||
* Carnal | * Carnal | ||
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* [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+2'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:green;">'''+2'''</span> Charisma | ||
* <span style="color:green;">'''+25%'''</span> Chance to have Children | * <span style="color:green;">'''+25%'''</span> Chance to have Children | ||
| | | | ||
* Carnal | * Carnal | ||
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| | | | ||
* [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-2'''</span> Charisma | * [[File:RATING CHARISMA.png|25px]] <span style="color:red;">'''-2'''</span> Charisma | ||
| | | | ||
|- | |- | ||
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* As Leader: <span style="color:green;">'''+5%'''</span> State Religion Spread Chance | * As Leader: <span style="color:green;">'''+5%'''</span> State Religion Spread Chance | ||
* <span style="color:green;">'''+10%'''</span> Chance to become Religion Head | * <span style="color:green;">'''+10%'''</span> Chance to become Religion Head | ||
| | | | ||
* Devout | * Devout | ||
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* As Leader: <span style="color:red;">'''-40'''</span> Religion Opinion | * As Leader: <span style="color:red;">'''-40'''</span> Religion Opinion | ||
* <span style="color:red;">'''-20%'''</span> Chance to become Religion Head | * <span style="color:red;">'''-20%'''</span> Chance to become Religion Head | ||
| | | | ||
* Villainous | * Villainous | ||
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* As Governor: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+2'''</span> Happiness each year | * As Governor: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+2'''</span> Happiness each year | ||
* As Leader: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+1'''</span> Happiness each year [All Cities] | * As Leader: [[File:YIELD HAPPINESS.png|25px]] <span style="color:green;">'''+1'''</span> Happiness each year [All Cities] | ||
| | | | ||
* Honorable | * Honorable | ||
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* As Governor: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+2'''</span> Discontent per year | * As Governor: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+2'''</span> Discontent per year | ||
* As Leader: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+1'''</span> Discontent per year [All Cities] | * As Leader: [[File:YIELD DISCONTENT.png|25px]] <span style="color:red;">'''+1'''</span> Discontent per year [All Cities] | ||
| | | | ||
* Carnal | * Carnal | ||
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* As Leader: [[File:YIELD GROWTH.png|25px]] <span style="color:green;">'''+1'''</span> Growth each year per Culture Level [All Cities] | * As Leader: [[File:YIELD GROWTH.png|25px]] <span style="color:green;">'''+1'''</span> Growth each year per Culture Level [All Cities] | ||
* <span style="color:green;">'''+10%'''</span> Chance to become Family Head | * <span style="color:green;">'''+10%'''</span> Chance to become Family Head | ||
| | | | ||
* Charming | * Charming | ||
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* As Governor: [[File:YIELD GROWTH.png|25px]] <span style="color:red;">'''-20%'''</span> Growth per year | * As Governor: [[File:YIELD GROWTH.png|25px]] <span style="color:red;">'''-20%'''</span> Growth per year | ||
* As Leader: [[File:YIELD GROWTH.png|25px]] <span style="color:red;">'''-10%'''</span> Growth per year [All Cities] | * As Leader: [[File:YIELD GROWTH.png|25px]] <span style="color:red;">'''-10%'''</span> Growth per year [All Cities] | ||
| | | | ||
* Terrifying | * Terrifying | ||
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* As Leader: [[File:YIELD CIVICS.png|25px]] <span style="color:green;">'''+1'''</span> Civics each year per Culture Level [All Cities] | * As Leader: [[File:YIELD CIVICS.png|25px]] <span style="color:green;">'''+1'''</span> Civics each year per Culture Level [All Cities] | ||
* <span style="color:green;">'''+10%'''</span> Chance to become Family Head | * <span style="color:green;">'''+10%'''</span> Chance to become Family Head | ||
| | | | ||
* Charming | * Charming | ||
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* As Governor: [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-20%'''</span> Civics | * As Governor: [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-20%'''</span> Civics | ||
* As Leader: [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-10%'''</span> Civics [All Cities] | * As Leader: [[File:YIELD CIVICS.png|25px]] <span style="color:red;">'''-10%'''</span> Civics [All Cities] | ||
| | | | ||
* Traditional | * Traditional | ||
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* As Governor: [[File:YIELD CULTURE.png|25px]] <span style="color:green;">'''+2'''</span> Culture each year per Culture Level | * As Governor: [[File:YIELD CULTURE.png|25px]] <span style="color:green;">'''+2'''</span> Culture each year per Culture Level | ||
* As Leader: [[File:YIELD CULTURE.png|25px]] <span style="color:green;">'''+1'''</span> Culture each year per Culture Level [All Cities] | * As Leader: [[File:YIELD CULTURE.png|25px]] <span style="color:green;">'''+1'''</span> Culture each year per Culture Level [All Cities] | ||
| | | | ||
* Sever Virtues | * Sever Virtues | ||
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* As Governor: [[File:YIELD CULTURE.png|25px]] <span style="color:red;">'''-20%'''</span> Culture | * As Governor: [[File:YIELD CULTURE.png|25px]] <span style="color:red;">'''-20%'''</span> Culture | ||
* As Leader: [[File:YIELD CULTURE.png|25px]] <span style="color:red;">'''-10%'''</span> Culture [All Cities] | * As Leader: [[File:YIELD CULTURE.png|25px]] <span style="color:red;">'''-10%'''</span> Culture [All Cities] | ||
| | | | ||
* Seven Sins | * Seven Sins | ||
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* As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+2'''</span> Science each year per Culture Level | * As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+2'''</span> Science each year per Culture Level | ||
* As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+1'''</span> Science each year per Culture Level [All Cities] | * As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:green;">'''+1'''</span> Science each year per Culture Level [All Cities] | ||
| | | | ||
* Inquisitive | * Inquisitive | ||
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* As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:red;">'''-20%'''</span> Science | * As Governor: [[File:YIELD SCIENCE.png|25px]] <span style="color:red;">'''-20%'''</span> Science | ||
* As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:red;">'''-10%'''</span> Science [All Cities] | * As Leader: [[File:YIELD SCIENCE.png|25px]] <span style="color:red;">'''-10%'''</span> Science [All Cities] | ||
| | | | ||
* Seven Sins | * Seven Sins | ||
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* As Governor: [[File:YIELD TRAINING.png|25px]] <span style="color:green;">'''+2'''</span> Training each year per Culture Level | * As Governor: [[File:YIELD TRAINING.png|25px]] <span style="color:green;">'''+2'''</span> Training each year per Culture Level | ||
* As Leader: [[File:YIELD TRAINING.png|25px]] <span style="color:green;">'''+1'''</span> Training each year per Culture Level [All Cities] | * As Leader: [[File:YIELD TRAINING.png|25px]] <span style="color:green;">'''+1'''</span> Training each year per Culture Level [All Cities] | ||
| | | | ||
* Sever Virtues | * Sever Virtues | ||
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* As Governor: [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-20%'''</span> Training | * As Governor: [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-20%'''</span> Training | ||
* As Leader: [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-10%'''</span> Training [All Cities] | * As Leader: [[File:YIELD TRAINING.png|25px]] <span style="color:red;">'''-10%'''</span> Training [All Cities] | ||
| | | | ||
* Seven Sins | * Seven Sins | ||
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* As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+10'''</span> Money each year per Culture Level | * As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+10'''</span> Money each year per Culture Level | ||
* As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+5'''</span> Money each year per Culture Level [All Cities] | * As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:green;">'''+5'''</span> Money each year per Culture Level [All Cities] | ||
| | | | ||
* Sever Virtues | * Sever Virtues | ||
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* As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:red;">'''-20%'''</span> Money | * As Governor: [[File:YIELD MONEY.png|25px]] <span style="color:red;">'''-20%'''</span> Money | ||
* As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:red;">'''-10%'''</span> Money [All Cities] | * As Leader: [[File:YIELD MONEY.png|25px]] <span style="color:red;">'''-10%'''</span> Money [All Cities] | ||
| | | | ||
* Seven Sins | * Seven Sins | ||
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* As Governor: <span style="color:green;">'''-20%'''</span> Specialist Costs | * As Governor: <span style="color:green;">'''-20%'''</span> Specialist Costs | ||
* As Leader: <span style="color:green;">'''+40'''</span> Family Opinion | * As Leader: <span style="color:green;">'''+40'''</span> Family Opinion | ||
| | | | ||
| '''Infamous''' | | '''Infamous''' | ||
| | | | ||
* As Leader: <span style="color:red;">'''-40'''</span> Family Opinion | * As Leader: <span style="color:red;">'''-40'''</span> Family Opinion | ||
| | | | ||
* Villainous | * Villainous | ||
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* As Governor: <span style="color:green;">'''-50%'''</span> Improvement Costs | * As Governor: <span style="color:green;">'''-50%'''</span> Improvement Costs | ||
* As Leader: <span style="color:green;">'''-20%'''</span> Improvement Costs [All Cities] | * As Leader: <span style="color:green;">'''-20%'''</span> Improvement Costs [All Cities] | ||
| | | | ||
* Traditional | * Traditional | ||
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* As Leader: [[File:YIELD MAINTENANCE.png|25px]] <span style="color:red;">'''+20%'''</span> Maintenance [All Cities] | * As Leader: [[File:YIELD MAINTENANCE.png|25px]] <span style="color:red;">'''+20%'''</span> Maintenance [All Cities] | ||
* <span style="color:green;">'''+10%'''</span> Chance to become Family Head | * <span style="color:green;">'''+10%'''</span> Chance to become Family Head | ||
| | | | ||
* Villainous | * Villainous | ||
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* As Governor: [[File:YIELD ORDERS.png|25px]] <span style="color:green;">'''+1'''</span> Orders each year | * As Governor: [[File:YIELD ORDERS.png|25px]] <span style="color:green;">'''+1'''</span> Orders each year | ||
* As Leader: [[File:YIELD ORDERS.png|25px]] <span style="color:green;">'''+0.5'''</span> Orders each year [All Cities] | * As Leader: [[File:YIELD ORDERS.png|25px]] <span style="color:green;">'''+0.5'''</span> Orders each year [All Cities] | ||
| | | | ||
* Traditional | * Traditional | ||
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* As Governor: <span style="color:green;">'''+100'''</span> XP for new Siege and Ship Units | * As Governor: <span style="color:green;">'''+100'''</span> XP for new Siege and Ship Units | ||
* As Leader: <span style="color:green;">'''+50'''</span> XP for new Siege and Ship Units [All Cities] | * As Leader: <span style="color:green;">'''+50'''</span> XP for new Siege and Ship Units [All Cities] | ||
| | | | ||
* Urbanite | * Urbanite | ||
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* As Governor: <span style="color:green;">'''+100'''</span> XP for new Mounted Units | * As Governor: <span style="color:green;">'''+100'''</span> XP for new Mounted Units | ||
* As Leader: <span style="color:green;">'''+50'''</span> XP for new Mounted Units [All Cities] | * As Leader: <span style="color:green;">'''+50'''</span> XP for new Mounted Units [All Cities] | ||
| | | | ||
|- | |- | ||
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* As Governor: <span style="color:green;">'''+100'''</span> XP for new Infantry Units | * As Governor: <span style="color:green;">'''+100'''</span> XP for new Infantry Units | ||
* As Leader: <span style="color:green;">'''+50'''</span> XP for new Infantry Units [All Cities] | * As Leader: <span style="color:green;">'''+50'''</span> XP for new Infantry Units [All Cities] | ||
| | | | ||
* Diligent | * Diligent | ||
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* As Leader: [[File:IMPROVEMENT FARM.png|25px]] <span style="color:green;">'''+20%'''</span> Farm Yield [All Cities] | * As Leader: [[File:IMPROVEMENT FARM.png|25px]] <span style="color:green;">'''+20%'''</span> Farm Yield [All Cities] | ||
* As Leader: [[File:IMPROVEMENT GROVE.png|25px]] <span style="color:green;">'''+20%'''</span> Grove Yield [All Cities] | * As Leader: [[File:IMPROVEMENT GROVE.png|25px]] <span style="color:green;">'''+20%'''</span> Grove Yield [All Cities] | ||
| | | | ||
* Productive | * Productive | ||
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* As Leader: [[File:IMPROVEMENT MINE.png|25px]] <span style="color:green;">'''+20%'''</span> Mine Yield [All Cities] | * As Leader: [[File:IMPROVEMENT MINE.png|25px]] <span style="color:green;">'''+20%'''</span> Mine Yield [All Cities] | ||
* As Leader: [[File:IMPROVEMENT QUARRY.png|25px]] <span style="color:green;">'''+20%'''</span> Quarry Yield [All Cities] | * As Leader: [[File:IMPROVEMENT QUARRY.png|25px]] <span style="color:green;">'''+20%'''</span> Quarry Yield [All Cities] | ||
| | | | ||
* Productive | * Productive | ||
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* As Leader: [[File:IMPROVEMENT LUMBERMILL.png|25px]] <span style="color:green;">'''+20%'''</span> Lumbermill Yield [All Cities] | * As Leader: [[File:IMPROVEMENT LUMBERMILL.png|25px]] <span style="color:green;">'''+20%'''</span> Lumbermill Yield [All Cities] | ||
* As Leader: [[File:IMPROVEMENT PASTURE.png|25px]] <span style="color:green;">'''+20%'''</span> Pasture Yield [All Cities] | * As Leader: [[File:IMPROVEMENT PASTURE.png|25px]] <span style="color:green;">'''+20%'''</span> Pasture Yield [All Cities] | ||
| | | | ||
* Productive | * Productive | ||
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* As Leader: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+50%'''</span> Camp Yield [All Cities] | * As Leader: [[File:IMPROVEMENT CAMP.png|25px]] <span style="color:green;">'''+50%'''</span> Camp Yield [All Cities] | ||
* As Leader: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+50%'''</span> Nets Yield [All Cities] | * As Leader: [[File:IMPROVEMENT NETS.png|25px]] <span style="color:green;">'''+50%'''</span> Nets Yield [All Cities] | ||
| | | | ||
* Productive | * Productive | ||
Line 821: | Line 673: | ||
* As Governor: <span style="color:green;">'''+50%'''</span> City Defense | * As Governor: <span style="color:green;">'''+50%'''</span> City Defense | ||
* As Leader: <span style="color:green;">'''+20%'''</span> City Defense [All Cities] | * As Leader: <span style="color:green;">'''+20%'''</span> City Defense [All Cities] | ||
| | | | ||
* Diligent | * Diligent | ||
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* As Leader: <span style="color:green;">'''+10'''</span> Trival Leader Opinion | * As Leader: <span style="color:green;">'''+10'''</span> Trival Leader Opinion | ||
* <span style="color:green;">'''+10%'''</span> Chance to become Family Head | * <span style="color:green;">'''+10%'''</span> Chance to become Family Head | ||
| | | | ||
* Charming | * Charming | ||
Line 842: | Line 690: | ||
* As General: [[File:Icon Attack.png]] <span style="color:green;">'''+25%'''</span> Attack Into Urban | * As General: [[File:Icon Attack.png]] <span style="color:green;">'''+25%'''</span> Attack Into Urban | ||
* As Leader: [[File:Icon Attack.png]] <span style="color:green;">'''+10%'''</span> Attack Into Urban [All Units] | * As Leader: [[File:Icon Attack.png]] <span style="color:green;">'''+10%'''</span> Attack Into Urban [All Units] | ||
| | | | ||
* Urbanite | * Urbanite | ||
Line 851: | Line 697: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength From Hill | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength From Hill | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength From Hill [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength From Hill [All Units] | ||
| | | | ||
* Sylvan | * Sylvan | ||
Line 860: | Line 704: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength From Trees | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength From Trees | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength From Trees [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength From Trees [All Units] | ||
| | | | ||
* Sylvan | * Sylvan | ||
Line 869: | Line 711: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Damaged | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Damaged | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Damaged [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Damaged [All Units] | ||
| | | | ||
* Terrifying | * Terrifying | ||
Line 879: | Line 719: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Melee Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Melee Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Melee Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Melee Units [All Units] | ||
| | | | ||
* Strong | * Strong | ||
Line 888: | Line 726: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Siege and Ship Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Siege and Ship Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Siege and Ship Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Siege and Ship Units [All Units] | ||
| | | | ||
* Urbanite | * Urbanite | ||
Line 897: | Line 733: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Infantry Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Infantry Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Infantry Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Infantry Units [All Units] | ||
| | | | ||
* Strong | * Strong | ||
Line 907: | Line 741: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs General | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs General | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs General [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs General [All Units] | ||
| | | | ||
|- | |- | ||
Line 915: | Line 747: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Mounted Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Mounted Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Mounted Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Mounted Units [All Units] | ||
| | | | ||
|- | |- | ||
Line 923: | Line 753: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Ranged Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Ranged Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Ranged Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength vs Ranged Units [All Units] | ||
| | | | ||
|- | |- | ||
Line 931: | Line 759: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Tribal Units | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+25%'''</span> Strength vs Tribal Units | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Tribal Units [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength vs Tribal Units [All Units] | ||
| | | | ||
* Dilligent | * Dilligent | ||
Line 941: | Line 767: | ||
* As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength if Damaged | * As General: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+10%'''</span> Strength if Damaged | ||
* As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength if Damaged [All Units] | * As Leader: [[File:Icon AttackDefense.png]] <span style="color:green;">'''+5%'''</span> Strength if Damaged [All Units] | ||
| | | | ||
* Strong | * Strong | ||
Line 950: | Line 774: | ||
* As General: [[File:UNIT ACTION HEAL.png|25px]] <span style="color:green;">'''+4'''</span> Heal Action HP | * As General: [[File:UNIT ACTION HEAL.png|25px]] <span style="color:green;">'''+4'''</span> Heal Action HP | ||
* As Leader: [[File:UNIT ACTION HEAL.png|25px]] <span style="color:green;">'''+2'''</span> Heal Action HP [All Units] | * As Leader: [[File:UNIT ACTION HEAL.png|25px]] <span style="color:green;">'''+2'''</span> Heal Action HP [All Units] | ||
| | | | ||
* Sylvan | * Sylvan | ||
Line 959: | Line 781: | ||
* As General: [[File:UI HUD Icon Movement.png|25px]] <span style="color:green;">'''+1'''</span> Unit Movement | * As General: [[File:UI HUD Icon Movement.png|25px]] <span style="color:green;">'''+1'''</span> Unit Movement | ||
* As Leader: <span style="color:green;">'''+1'''</span> Fatigue Limit [All Units] | * As Leader: <span style="color:green;">'''+1'''</span> Fatigue Limit [All Units] | ||
| | | | ||
* Sylvan | * Sylvan | ||
Line 968: | Line 788: | ||
* As General: <span style="color:green;">'''+3'''</span> Vision | * As General: <span style="color:green;">'''+3'''</span> Vision | ||
* As Leader: <span style="color:green;">'''+2'''</span> Vision [All Units] | * As Leader: <span style="color:green;">'''+2'''</span> Vision [All Units] | ||
| | | | ||
* Sylvan | * Sylvan | ||
|} | |} |
Revision as of 19:37, 12 March 2023
Characters are the various important people that exist in the world, both historical and fictional.
Ambitions are a Leader's desires for what they want to achieve. Completing an Ambition will give +10 Legitimacy while failing or abandoning an Ambition an Ambition will give -5 Legitimacy. When a Nation Leader dies its Ambitions become Legacies, meaning that they will fail if not completed within 20 turns. If a Nation completes 10 Ambitions it will achieve Ambition Victory.
The council
Each Nation has a council, made up of up to 5 characters that hold special status. Appointing a character on the council costs 100 75 Civics and 2 2 Orders.
Character interactions
Characters may be interacted by clicking on their portrait and then choosing an interaction from the menu that appears on the left.
Attributes
Each character has four attributes, which determines what are the bonuses for appointing them as Governor, General, Nation Leader or Councilor.
Archetypes
Each character has an Archetype, which determines how a character may be employed and what bonuses they provide. The Archetype of Heirs is determined by the chosen field of study for them.
Traits
Each character may have one or more traits, which describe their personality. Traits that provide benefits are called Strengths and traits that provide penalties are called Weaknesses. A character can only have up to 3 Strengths and 3 Weaknesses. Characters that have the same trait will receive +20 or +40 Opinion of each other, while characters that have opposite traits will receive -20 or -40 opinion of each other.
Strength | Weakness | ||||
---|---|---|---|---|---|
Trait | Effects | Included in | Trait | Effects | Included in |
Bold |
|
Timid |
| ||
Educated |
|
Superstitious |
| ||
Gracious |
|
Greedy |
| ||
Loyal |
|
Deceitful |
| ||
Compassionate |
|
Spoiled |
| ||
Humble | Proud | ||||
Witty |
|
Drunk |
| ||
Chaste | Wanton |
| |||
Romantic |
|
Bitter | |||
Pious |
|
Impious |
| ||
Righteous |
|
Debauched |
| ||
Affable |
|
Cruel |
| ||
Eloquent |
|
Intolerant |
| ||
Inspiring |
|
Uncouth |
| ||
Intelligent |
|
Foolish |
| ||
Warlike |
|
Slothful |
| ||
Prosperous |
|
Extravagant |
| ||
Famous |
|
Infamous |
|
| |
Frugal |
|
|
Corrupt |
| |
Robust |
| ||||
Carpenter |
|
| |||
Equestrian |
|
||||
Strict |
|
| |||
Cultivator |
| ||||
Delver |
| ||||
Naturalist |
| ||||
Pathfinder |
| ||||
Vigilant |
|
| |||
Cunning |
| ||||
Besieger |
| ||||
Highlander |
| ||||
Ranger |
| ||||
Bloodthirsty |
| ||||
Brave |
| ||||
Engineer |
| ||||
Fierce |
| ||||
Heckler | |||||
Horsebane | |||||
Shieldbearer | |||||
Steadfast |
| ||||
Tough |
| ||||
Herbalist |
| ||||
Swift |
| ||||
Tracker |
|
|