Technology: Difference between revisions
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Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the [[File:TRAIT SCHOLAR.png|25px]] Scholar archetype will be able to redraw once per year. | Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the [[File:TRAIT SCHOLAR.png|25px]] Scholar archetype will be able to redraw once per year. | ||
== Tier 1 technologies == | |||
Tier 1 technologies cost 100 [[File:YIELD SCIENCE.png|20px]] Science. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Technology !! Unlocks | |||
|- | |- | ||
| | | Ironworking || Unit: Warrior | ||
|- | |- | ||
| | | Stonecutting || Unlocks: Fort, Quarry<br>Bonus Card: Stone Boost | ||
| | |||
|- | |- | ||
| | | Trapping || Unlocks: Camp<br>Unit: Slinger | ||
|- | |- | ||
| | | Divination || Unlocks: Shrine | ||
| | |||
|- | |- | ||
| | | Administration || Unlocks: Treasury I, Granary<br>Bonus Card: Free Worker | ||
| | |} | ||
| | |||
== Tier 2 technologies == | |||
Tier 2 technologies cost 120 [[File:YIELD SCIENCE.png|20px]] Science. | |||
{| class="wikitable" | |||
! Technology !! Unlocks | |||
|- | |||
| Labor Force || Unlocks: Road, Slavery, Freedom<br>Theology: Revelation | |||
|- | |||
| Husbandry || Unlocks: Pasture<br>Bonus Card: Food Boost | |||
|- | |||
| Drama || Unlocks: Music, Odeon<br>Theology: Gnosticism<br>Bonus Card: Free Settler | |||
|- | |||
| Polis || Unlocks: Ask to declare War, Walls, Hamlet | |||
|- | |||
| Military Drill || Unlocks: Rally Troops, Barracks | |||
|- | |||
| Aristocracy || Unlocks: Ambassador, Centralization, Vassalage<br>Bonus Card: Border Boost | |||
|- | |||
| Rhetoric || Unlocks: Forum I, Epics, Exploration<br>Theology: Dualism | |||
|} | |||
== Tier 3 technologies == | |||
Tier 3 technologies cost 200 [[File:YIELD SCIENCE.png|20px]] Science. | |||
{| class="wikitable" | |||
! Technology !! Unlocks | |||
|- | |||
| Navigation || Unlocks: Scout Automation<br>Law: Colonies, Serfdom<br>Unit: Bireme<br>Bonus Card: Free Bireme | |||
|- | |||
| Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost | |||
|- | |||
| Spoked Wheel || Unlocks: Chancellor, Chariot<br>Bonus Card: Free Chariot | |||
|- | |||
| Forestry || Unlocks: Lumbermill<br>Theology: Enlightenment<br>Bonus Card: Free Court Scholar, Free Light Chariot | |||
|- | |||
| Steel || Unit: Axeman<br>Bonus Card: Training Boost | |||
|- | |||
| Sovereignty || Law: Tyranny, Constitution<br>Bonus Card: Civics Boost | |||
|- | |||
| Metaphysics || Unlocks: Convert to State Religion, High Synod, Archive I<br>Theology: Redemption | |||
|} | |||
== Tier 4 technologies == | |||
Tier 4 technologies cost 400 [[File:YIELD SCIENCE.png|20px]] Science. | |||
{| class="wikitable" | |||
! Technology !! Unlocks | |||
|- | |||
| Coinage || Unlocks: Worker Automation, Pacify City, Market<br>Bonus Card: Money Boost | |||
|- | |||
| Citizenship || Unlocks: Courthouse<br>Law: Divine Rule, Legal Code<br>Bonus Card: Free Court Minister | |||
|- | |- | ||
| | | Portcullis || Unlocks: Spymaster, Moat<br>Bonus Card: Free Maceman | ||
| | |||
|- | |- | ||
| | | Land Consolidation || Unit: Camel Archer, War Elephant, Grove<br>Bonus Card: Free Camel Archer, Free War Elephant | ||
|} | |} |
Revision as of 11:34, 9 March 2023
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the Scholar archetype will be able to redraw once per year.
Tier 1 technologies
Tier 1 technologies cost 100 Science.
Technology | Unlocks |
---|---|
Ironworking | Unit: Warrior |
Stonecutting | Unlocks: Fort, Quarry Bonus Card: Stone Boost |
Trapping | Unlocks: Camp Unit: Slinger |
Divination | Unlocks: Shrine |
Administration | Unlocks: Treasury I, Granary Bonus Card: Free Worker |
Tier 2 technologies
Tier 2 technologies cost 120 Science.
Technology | Unlocks |
---|---|
Labor Force | Unlocks: Road, Slavery, Freedom Theology: Revelation |
Husbandry | Unlocks: Pasture Bonus Card: Food Boost |
Drama | Unlocks: Music, Odeon Theology: Gnosticism Bonus Card: Free Settler |
Polis | Unlocks: Ask to declare War, Walls, Hamlet |
Military Drill | Unlocks: Rally Troops, Barracks |
Aristocracy | Unlocks: Ambassador, Centralization, Vassalage Bonus Card: Border Boost |
Rhetoric | Unlocks: Forum I, Epics, Exploration Theology: Dualism |
Tier 3 technologies
Tier 3 technologies cost 200 Science.
Technology | Unlocks |
---|---|
Navigation | Unlocks: Scout Automation Law: Colonies, Serfdom Unit: Bireme Bonus Card: Free Bireme |
Phalanx | Unit: Spearman Bonus Card: Orders Boost |
Spoked Wheel | Unlocks: Chancellor, Chariot Bonus Card: Free Chariot |
Forestry | Unlocks: Lumbermill Theology: Enlightenment Bonus Card: Free Court Scholar, Free Light Chariot |
Steel | Unit: Axeman Bonus Card: Training Boost |
Sovereignty | Law: Tyranny, Constitution Bonus Card: Civics Boost |
Metaphysics | Unlocks: Convert to State Religion, High Synod, Archive I Theology: Redemption |
Tier 4 technologies
Tier 4 technologies cost 400 Science.
Technology | Unlocks |
---|---|
Coinage | Unlocks: Worker Automation, Pacify City, Market Bonus Card: Money Boost |
Citizenship | Unlocks: Courthouse Law: Divine Rule, Legal Code Bonus Card: Free Court Minister |
Portcullis | Unlocks: Spymaster, Moat Bonus Card: Free Maceman |
Land Consolidation | Unit: Camel Archer, War Elephant, Grove Bonus Card: Free Camel Archer, Free War Elephant |