Technology: Difference between revisions
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| rowspan=2 | '''Labor Force''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Road, Slavery, Freedom<br>Theology: Revelation | | rowspan=2 | '''Labor Force''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Road, Slavery, Freedom<br>Theology: Revelation | ||
| '''Navigation''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unlocks: Scout Automation<br>Law: Colonies, Serfdom<br>Unit: Bireme<br>Bonus Card: Free Bireme | | '''Navigation''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unlocks: Scout Automation<br>Law: Colonies, Serfdom<br>Unit: Bireme<br>Bonus Card: Free Bireme | ||
| '''Coinage''' ([[File:YIELD SCIENCE.png|20px]] 400)<br>Unlocks: Worker Automation, Pacify City, Market<br>Bonus Card: Money Boost | |||
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| '''Phalanx''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unit: Spearman<br>Bonus Card: Orders Boost | | '''Phalanx''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unit: Spearman<br>Bonus Card: Orders Boost | ||
| '''Citizenship''' ([[File:YIELD SCIENCE.png|20px]] 400)<br>Unlocks: Courthouse<br>Law: Divine Rule, Legal Code<br>Bonus Card: Free Court Minister | |||
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| '''Husbandry''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Pasture<br>Bonus Card: Food Boost | | '''Husbandry''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Pasture<br>Bonus Card: Food Boost | ||
| '''Spoked Wheel''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unlocks: Chancellor, Chariot<br>Bonus Card: Free Chariot | | '''Spoked Wheel''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unlocks: Chancellor, Chariot<br>Bonus Card: Free Chariot | ||
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| rowspan=2 | '''Stonecutting''' ([[File:YIELD SCIENCE.png|20px]] 80)<br>Unlocks: Fort, Quarry<br>Bonus Card: Stone Boost | | rowspan=2 | '''Stonecutting''' ([[File:YIELD SCIENCE.png|20px]] 80)<br>Unlocks: Fort, Quarry<br>Bonus Card: Stone Boost | ||
| '''Drama''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Music, Odeon<br>Theology: Gnosticism<br>Bonus Card: Free Settler | | '''Drama''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Music, Odeon<br>Theology: Gnosticism<br>Bonus Card: Free Settler | ||
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| '''Portcullis''' ([[File:YIELD SCIENCE.png|20px]] 400)<br>Unlocks: Spymaster, Moat<br>Bonus Card: Free Maceman | |||
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| '''Polis''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Ask to declare War, Walls, Hamlet | | '''Polis''' ([[File:YIELD SCIENCE.png|20px]] 120)<br>Unlocks: Ask to declare War, Walls, Hamlet | ||
| '''Forestry''' ([[File:YIELD SCIENCE.png|20px]] | | '''Forestry''' ([[File:YIELD SCIENCE.png|20px]] 200)<br>Unlocks: Lumbermill<br>Theology: Enlightenment<br>Bonus Card: Free Court Scholar, Free Light Chariot | ||
| '''Land Consolidation''' ([[File:YIELD SCIENCE.png|20px]] 400)<br>Unit: Camel Archer, War Elephant, Grove<br>Bonus Card: Free Camel Archer, Free War Elephant | |||
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| '''Trapping''' ([[File:YIELD SCIENCE.png|20px]] 100)<br>Unlocks: Camp<br>Unit: Slinger | | '''Trapping''' ([[File:YIELD SCIENCE.png|20px]] 100)<br>Unlocks: Camp<br>Unit: Slinger |
Revision as of 11:08, 9 March 2023
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the Scholar archetype will be able to redraw once per year.