Technology: Difference between revisions

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(Created page with "Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nati...")
 
 
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Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a leader with the [[File:TRAIT SCHOLAR.png|25px]] Scholar archetype will be able to redraw once per year.
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a Nation Leader with the [[File:TRAIT SCHOLAR.png|25px]] Scholar archetype will be able to redraw once per year.
 
Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn.
 
== Tech tree ==
[[File:Tech Tree.png|1650px|center]]
== List of technologies ==
=== Tier 1 technologies ===
Tier 1 technologies cost 100 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH IRONWORKING.png|70px]] Ironworking || Unit: [[File:UNIT WARRIOR.png|25px]] Warrior
|-
| [[File:TECH STONECUTTING.png|70px]] Stonecutting || Improvement: [[File:IMPROVEMENT FORT.png|25px]] Fort, [[File:IMPROVEMENT QUARRY.png|25px]] Quarry<br>Bonus Card: [[File:BOOST STONE.png|25px]] Stone Boost
|-
| [[File:TECH TRAPPING.png|70px]] Trapping || Improvement: [[File:IMPROVEMENT CAMP.png|25px]] Camp<br>Unit: [[File:UNIT SLINGER.png|25px]] Slinger
|-
| [[File:TECH DIVINATION.png|70px]] Divination || Improvement: Shrine
|-
| [[File:TECH ADMINISTRATION.png|70px]] Administration || Improvement: [[File:IMPROVEMENT GRANARY.png|25px]] Granary<br>Project: [[File:PROJECT TREASURY 1.png|25px]] Treasury<br>Bonus Card: [[File:BONUS WORKER.png|25px]] Free Worker
|}
 
=== Tier 2 technologies ===
Tier 2 technologies cost 120 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH LABOR FORCE.png|70px]] Labor Force || Unlocks: [[File:ADD ROAD.png|25px]] Road<br>Law Category: [[File:LAW SLAVERY.png|25px]] Slavery - [[File:LAW FREEDOM.png|25px]] Freedom<br>Theology: [[File:THEOLOGY REVELATION.png|25px]] Revelation
|-
| [[File:TECH HUSBANDRY.png|70px]] Husbandry || Improvement: [[File:IMPROVEMENT PASTURE.png|25px]] Pasture<br>Bonus Card: [[File:BONUS FOOD.png|25px]] Food Boost
|-
| [[File:TECH DRAMA.png|70px]] Drama || Unlocks: [[File:START MUSIC.png|25px]] Music Player<br>Improvement: [[File:IMPROVEMENT ODEON.png|25px]] Odeon<br>Theology: [[File:THEOLOGY GNOSTICISM.png|25px]] Gnosticism<br>Bonus Card: [[File:BONUS SETTLER.png|25px]] Free Settler
|-
| [[File:TECH POLIS.png|70px]] Polis || Unlocks: Ask to declare War<br>Improvement: [[File:IMPROVEMENT HAMLET.png|25px]] Hamlet<br>Project: [[File:PROJECT WALLS.png|25px]] Walls
|-
| [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Action: [[File:MISSION RALLY TROOPS.png|25px]] Rally Troops<br>Improvement: [[File:IMPROVEMENT BARRACKS.png|25px]] Barracks
|-
| [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: [[File:COUNCIL AMBASSADOR.png|25px]] Ambassador<br>Law Category: [[File:LAW CENTRALIZATION.png|25px]] Centralization - [[File:LAW VASSALAGE.png|25px]] Vassalage<br>Bonus Card: [[File:BOOST BORDER.png|25px]] Border Boost
|-
| [[File:TECH RHETORIC.png|70px]] Rhetoric || Law Category: [[File:LAW EPICS.png|25px]] Epics - [[File:LAW EXPLORATION.png|25px]] Exploration<br>Project: [[File:PROJECT FORUM 1.png|25px]] Forum<br>Theology: [[File:THEOLOGY DUALISM.png|25px]] Dualism
|}
 
=== Tier 3 technologies ===
Tier 3 technologies cost 200 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH NAVIGATION.png|70px]] Navigation || Unlocks: [[File:SCOUT AUTOMATE.png|25px]] Automate (Scout)<br>Law Category: [[File:LAW COLONIES.png|25px]] Colonies - [[File:LAW SERFDOM.png|25px]] Serfdom<br>Unit: [[File:UNIT BIREME.png|25px]] Bireme<br>Bonus Card: [[File:BONUS WORKER.png|25px]] Free Bireme
|-
| [[File:TECH PHALANX.png|70px]] Phalanx || Unit: [[File:UNIT SPEARMAN.png|25px]] Spearman<br>Bonus Card: [[File:BOOST ORDERS.png|25px]] Orders Boost
|-
| [[File:TECH SPOKED WHEEL.png|70px]] Spoked Wheel || Council: [[File:COUNCIL CHANCELLOR.png|25px]] Chancellor<br>Unit: [[File:UNIT CHARIOT.png|25px]] Chariot<br>Bonus Card: [[File:BONUS CHARIOT.png|25px]] Free Chariot
|-
| [[File:TECH FORESTRY.png|70px]] Forestry || Improvement: [[File:IMPROVEMENT LUMBERMILL.png|25px]] Lumbermill<br>Theology: [[File:THEOLOGY ENLIGHTENMENT.png|25px]] Enlightenment<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Scholar
|-
| [[File:TECH STEEL.png|70px]] Steel || Unit: [[File:UNIT AXEMAN.png|25px]] Axeman<br>Bonus Card: [[File:BONUS TRAINING.png|25px]] Training Boost
|-
| [[File:TECH SOVEREIGNTY.png|70px]] Sovereignty || Law Category: [[File:LAW TYRANNY.png|25px]] Tyranny - [[File:LAW CONSTITUTION.png|25px]] Constitution<br>Bonus Card: [[File:BONUS CIVICS.png|25px]] Civics Boost
|-
| [[File:TECH METAPHYSICS.png|70px]] Metaphysics || Unlocks: Convert to State Religion, High Synod<br>Project: [[File:PROJECT ARCHIVE 1.png|25px]] Archive<br>Theology: [[File:THEOLOGY REDEMPTION.png|25px]] Redemption
|}
 
=== Tier 4 technologies ===
Tier 4 technologies cost 400 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH COINAGE.png|70px]] Coinage || Unlocks: [[File:WORKER AUTOMATE.png|25px]] Automate (Worker), [[File:MISSION PACIFY CITY.png|25px]] Pacify City<br>Improvement: [[File:IMPROVEMENT MARKET.png|25px]] Market<br>Bonus Card: [[File:TECH COINAGE.png|25px]] Money Boost
|-
| [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: [[File:IMPROVEMENT COURTHOUSE.png|25px]] Courthouse<br>Law Category: [[File:LAW DIVINE RULE.png|25px]] Divine Rule - [[File:LAW LEGAL CODE.png|25px]] Legal Code<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Minister
|-
| [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: [[File:COUNCIL SPYMASTER.png|25px]] Spymaster<br>Project: [[File:PROJECT MOAT.png|25px]] Moat<br>Bonus Card: [[File:BONUS MACEMAN.png|25px]] Free Maceman
|-
| [[File:TECH LAND CONSOLIDATION.png|70px]] Land Consolidation || Improvement: [[File:IMPROVEMENT GROVE.png|25px]] Grove<br>Unit: [[File:UNIT CAMEL ARCHER.png|25px]] Camel Archer, [[File:UNIT WAR ELEPHANT.png|25px]] War Elephant<br>Bonus Card: [[File:BONUS CAMEL ARCHER.png|25px]] Free Camel Archer, [[File:BONUS WAR ELEPHANT.png|25px]] Free War Elephant
|-
| [[File:TECH COMPOSITE BOW.png|70px]] Composite Bow || Improvement: [[File:IMPROVEMENT RANGE.png|25px]] Range<br>Unit: [[File:UNIT ARCHER.png|25px]] Archer<br>Bonus Card: [[File:BONUS ARCHER.png|25px]] Free Archer
|-
| [[File:TECH MONASTICISM.png|70px]] Monasticism || Improvement: Monastery<br>Law Category: [[File:LAW MONOTHEISM.png|25px]] Monotheism - [[File:LAW POLYTHEISM.png|25px]] Polytheism
|-
| [[File:TECH MACHINERY.png|70px]] Machinery || Unit: [[File:UNIT ONAGER.png|25px]] Onager<br>Bonus Card: [[File:BONUS ONAGER.png|25px]] Free Onager
|}
 
=== Tier 5 technologies ===
Tier 5 technologies cost 600 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH SCHOLARSHIP.png|70px]] Scholarship || Unlocks: Expose Agent Network, Move Agent Network<br>Improvement: [[File:IMPROVEMENT LIBRARY.png|25px]] Library<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Scholar
|-
| [[File:TECH STIRRUPS.png|70px]] Stirrups || Unit: [[File:UNIT HORSEMAN.png|25px]] Horseman, [[File:UNIT HORSE ARCHER.png|25px]] Horse Archer<br>Bonus Card: [[File:BONUS HORSEMAN.png|25px]] Free Horseman, [[File:BONUS HORSE ARCHER.png|25px]] Free Horse Archer
|-
| [[File:TECH ARCHITECTURE.png|70px]] Architecture || Improvement: [[File:IMPROVEMENT COLD BATHS.png|25px]] Bath<br>Law Category: [[File:LAW PHILOSOPHY.png|25px]] Philosophy - [[File:LAW ENGINEERING.png|25px]] Engineering
|-
| [[File:TECH MANOR.png|70px]] Manor || Unit: [[File:UNIT CONSCRIPT.png|25px]] Conscript<br>Law Category: [[File:LAW PROFESSIONAL ARMY.png|25px]] Professional Army - [[File:LAW VOLUNTEERS.png|25px]] Volunteeers<br>Bonus Card: [[File:BONUS GOODS.png|25px]] Goods Boost
|-
| [[File:TECH BATTLELINE.png|70px]] Battle Line || Unit: [[File:UNIT MACEMAN.png|25px]] Maceman<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Soldier
|-
| [[File:TECH DOCTRINE.png|70px]] Doctrine || Improvement: Temple<br>Law Category: [[File:LAW TOLERANCE.png|25px]] Tolerance - [[File:LAW ORTHODOXY.png|25px]] Orthodoxy
|-
| [[File:TECH HYDRAULICS.png|70px]] Hydraulics || Improvement: [[File:IMPROVEMENT WATERMILL.png|25px]] Watermill, [[File:IMPROVEMENT WINDMILL.png|25px]] Windmill<br>Unit: [[File:UNIT BALLISTA.png|25px]] Ballista<br>Bonus Card: [[File:BONUS BALLISTA.png|25px]] Free Ballista
|-
| [[File:TECH CARTOGRAPHY.png|70px]] Cartography || Unlocks: Steal Research<br>Improvement: [[File:IMPROVEMENT HARBOR.png|25px]] Harbor<br>Unit: [[File:UNIT TRIREME.png|25px]] Trieme<br>Bonus Card: [[File:BONUS TRIREME.png|25px]] Free Trireme
|}
 
=== Tier 6 technologies ===
Tier 6 technologies cost 1000 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH LATEEN SAIL.png|70px]] Lateen Sail || Unit: [[File:UNIT DROMON.png|25px]] Dromon<br>Law Category: [[File:LAW AUTARKY.png|25px]] Autarky - [[File:LAW TRADE LEAGUE.png|25px]] Trade League<br>Bonus Card: [[File:BONUS DROMON.png|25px]] Free Dromon
|-
| [[File:TECH JURISPRUDENCE.png|70px]] Jurisprudence || Unlocks: Insurrection<br>Law Category: [[File:LAW GUILDS.png|25px]] Guilds - [[File:LAW ELITES.png|25px]] Elites<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Minister
|-
| [[File:TECH MARTIAL CODE.png|70px]] Martial Code || Project: [[File:PROJECT TOWERS.png|25px]] Towers<br>Law Category: [[File:LAW PILGRIMAGE.png|25px]] Pilgrimage - [[File:LAW HOLY WAR.png|25px]] Holy War
|-
| [[File:TECH VAULTING.png|70px]] Vaulting || Improvement: Cathedral<br>Law Category: [[File:LAW ICONOGRAPHY.png|25px]] Iconography - [[File:LAW CALLIGRAPHY.png|25px]] Calligraphy<br>Bonus Card: [[File:BOOST DISCONTENT.png|25px]] Happiness Boost
|-
| [[File:TECH BODKIN ARROW.png|70px]] Bodkin Arrow || Unit: [[File:UNIT LONGBOWMAN.png|25px]] Longbowman<br>Bonus Card: [[File:BONUS LONGBOWMAN.png|25px]] Free Longbowman
|-
| [[File:TECH WINDLASS.png|70px]] Windlass || Unit: [[File:UNIT CROSSBOWMAN.png|25px]] Crossbowman<br>Bonus Card: [[File:BONUS CROSSBOWMAN.png|25px]] Free Crossbowman
|}
 
=== Tier 7 technologies ===
Tier 7 technologies cost 1500 [[File:YIELD SCIENCE.png|20px]] Science.
{| class="wikitable"
! Technology !! Unlocks
|-
| [[File:TECH FISCAL POLICY.png|70px]] Fiscal Policy || Law Category: [[File:LAW COIN DEBASEMENT.png|25px]] Coin Debasement - [[File:LAW MONETARY REFORM.png|25px]] Monetary Reform<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Merchant
|-
| [[File:TECH BARDING.png|70px]] Barding || Unit: [[File:UNIT CATAPHRACT.png|25px]] Cataphract
|-
| [[File:TECH INFANTRY SQUARE.png|70px]] Infantry Square || Unit: [[File:UNIT PIKEMAN.png|25px]] Pikeman<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Soldier
|-
| [[File:TECH COHORTS.png|70px]] Cohorts || Unit: [[File:UNIT SWORDSMAN.png|25px]] Swordsman
|-
| [[File:TECH CHAIN DRIVE.png|70px]] Chain Drive || Unit: [[File:UNIT POLYBOLOS.png|25px]] Polybolos<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Merchant
|-
| [[File:TECH BALLISTICS.png|70px]] Ballistics || Unit: [[File:UNIT MANGONEL.png|25px]] Mangonel
|}
 
=== Tier 8 technologies ===
Tier 8 technologies cost 2000 [[File:YIELD SCIENCE.png|20px]] Science. They can be researched multiple times, each time granting a Courtier and a Victory Point.
{| class="wikitable"
! Technology !! Courtier
|-
| [[File:TECH ECONOMIC REFORM.png|70px]] Economic Reform || [[File:BONUS COURTIER.png|25px]] Court Merchant
|-
| [[File:TECH MILITARY PRESTIGE.png|70px]] Military Prestige || [[File:BONUS COURTIER.png|25px]] Court Soldier
|-
| [[File:TECH INDUSTRIAL PROGRESS.png|70px]] Industrial Progress || [[File:BONUS COURTIER.png|25px]] Court Minister
|}

Latest revision as of 12:45, 13 March 2023

Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a Nation Leader with the TRAIT SCHOLAR.png Scholar archetype will be able to redraw once per year.

Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn.

Tech tree

Tech Tree.png

List of technologies

Tier 1 technologies

Tier 1 technologies cost 100 YIELD SCIENCE.png Science.

Technology Unlocks
TECH IRONWORKING.png Ironworking Unit: UNIT WARRIOR.png Warrior
TECH STONECUTTING.png Stonecutting Improvement: IMPROVEMENT FORT.png Fort, IMPROVEMENT QUARRY.png Quarry
Bonus Card: BOOST STONE.png Stone Boost
TECH TRAPPING.png Trapping Improvement: IMPROVEMENT CAMP.png Camp
Unit: UNIT SLINGER.png Slinger
TECH DIVINATION.png Divination Improvement: Shrine
TECH ADMINISTRATION.png Administration Improvement: IMPROVEMENT GRANARY.png Granary
Project: PROJECT TREASURY 1.png Treasury
Bonus Card: BONUS WORKER.png Free Worker

Tier 2 technologies

Tier 2 technologies cost 120 YIELD SCIENCE.png Science.

Technology Unlocks
TECH LABOR FORCE.png Labor Force Unlocks: ADD ROAD.png Road
Law Category: LAW SLAVERY.png Slavery - LAW FREEDOM.png Freedom
Theology: THEOLOGY REVELATION.png Revelation
TECH HUSBANDRY.png Husbandry Improvement: IMPROVEMENT PASTURE.png Pasture
Bonus Card: BONUS FOOD.png Food Boost
TECH DRAMA.png Drama Unlocks: START MUSIC.png Music Player
Improvement: IMPROVEMENT ODEON.png Odeon
Theology: THEOLOGY GNOSTICISM.png Gnosticism
Bonus Card: BONUS SETTLER.png Free Settler
TECH POLIS.png Polis Unlocks: Ask to declare War
Improvement: IMPROVEMENT HAMLET.png Hamlet
Project: PROJECT WALLS.png Walls
TECH MILITARY DRILL.png Military Drill Action: MISSION RALLY TROOPS.png Rally Troops
Improvement: IMPROVEMENT BARRACKS.png Barracks
TECH ARISTOCRACY.png Aristocracy Council: COUNCIL AMBASSADOR.png Ambassador
Law Category: LAW CENTRALIZATION.png Centralization - LAW VASSALAGE.png Vassalage
Bonus Card: BOOST BORDER.png Border Boost
TECH RHETORIC.png Rhetoric Law Category: LAW EPICS.png Epics - LAW EXPLORATION.png Exploration
Project: PROJECT FORUM 1.png Forum
Theology: THEOLOGY DUALISM.png Dualism

Tier 3 technologies

Tier 3 technologies cost 200 YIELD SCIENCE.png Science.

Technology Unlocks
TECH NAVIGATION.png Navigation Unlocks: SCOUT AUTOMATE.png Automate (Scout)
Law Category: LAW COLONIES.png Colonies - LAW SERFDOM.png Serfdom
Unit: UNIT BIREME.png Bireme
Bonus Card: BONUS WORKER.png Free Bireme
TECH PHALANX.png Phalanx Unit: UNIT SPEARMAN.png Spearman
Bonus Card: BOOST ORDERS.png Orders Boost
TECH SPOKED WHEEL.png Spoked Wheel Council: COUNCIL CHANCELLOR.png Chancellor
Unit: UNIT CHARIOT.png Chariot
Bonus Card: BONUS CHARIOT.png Free Chariot
TECH FORESTRY.png Forestry Improvement: IMPROVEMENT LUMBERMILL.png Lumbermill
Theology: THEOLOGY ENLIGHTENMENT.png Enlightenment
Bonus Card: BONUS COURTIER.png Free Court Scholar
TECH STEEL.png Steel Unit: UNIT AXEMAN.png Axeman
Bonus Card: BONUS TRAINING.png Training Boost
TECH SOVEREIGNTY.png Sovereignty Law Category: LAW TYRANNY.png Tyranny - LAW CONSTITUTION.png Constitution
Bonus Card: BONUS CIVICS.png Civics Boost
TECH METAPHYSICS.png Metaphysics Unlocks: Convert to State Religion, High Synod
Project: PROJECT ARCHIVE 1.png Archive
Theology: THEOLOGY REDEMPTION.png Redemption

Tier 4 technologies

Tier 4 technologies cost 400 YIELD SCIENCE.png Science.

Technology Unlocks
TECH COINAGE.png Coinage Unlocks: WORKER AUTOMATE.png Automate (Worker), MISSION PACIFY CITY.png Pacify City
Improvement: IMPROVEMENT MARKET.png Market
Bonus Card: TECH COINAGE.png Money Boost
TECH CITIZENSHIP.png Citizenship Improvement: IMPROVEMENT COURTHOUSE.png Courthouse
Law Category: LAW DIVINE RULE.png Divine Rule - LAW LEGAL CODE.png Legal Code
Bonus Card: BONUS COURTIER.png Free Court Minister
TECH PORTCULLIS.png Portcullis Council: COUNCIL SPYMASTER.png Spymaster
Project: PROJECT MOAT.png Moat
Bonus Card: BONUS MACEMAN.png Free Maceman
TECH LAND CONSOLIDATION.png Land Consolidation Improvement: IMPROVEMENT GROVE.png Grove
Unit: UNIT CAMEL ARCHER.png Camel Archer, UNIT WAR ELEPHANT.png War Elephant
Bonus Card: BONUS CAMEL ARCHER.png Free Camel Archer, BONUS WAR ELEPHANT.png Free War Elephant
TECH COMPOSITE BOW.png Composite Bow Improvement: IMPROVEMENT RANGE.png Range
Unit: UNIT ARCHER.png Archer
Bonus Card: BONUS ARCHER.png Free Archer
TECH MONASTICISM.png Monasticism Improvement: Monastery
Law Category: LAW MONOTHEISM.png Monotheism - LAW POLYTHEISM.png Polytheism
TECH MACHINERY.png Machinery Unit: UNIT ONAGER.png Onager
Bonus Card: BONUS ONAGER.png Free Onager

Tier 5 technologies

Tier 5 technologies cost 600 YIELD SCIENCE.png Science.

Technology Unlocks
TECH SCHOLARSHIP.png Scholarship Unlocks: Expose Agent Network, Move Agent Network
Improvement: IMPROVEMENT LIBRARY.png Library
Bonus Card: BONUS COURTIER.png Free Court Scholar
TECH STIRRUPS.png Stirrups Unit: UNIT HORSEMAN.png Horseman, UNIT HORSE ARCHER.png Horse Archer
Bonus Card: BONUS HORSEMAN.png Free Horseman, BONUS HORSE ARCHER.png Free Horse Archer
TECH ARCHITECTURE.png Architecture Improvement: IMPROVEMENT COLD BATHS.png Bath
Law Category: LAW PHILOSOPHY.png Philosophy - LAW ENGINEERING.png Engineering
TECH MANOR.png Manor Unit: UNIT CONSCRIPT.png Conscript
Law Category: LAW PROFESSIONAL ARMY.png Professional Army - LAW VOLUNTEERS.png Volunteeers
Bonus Card: BONUS GOODS.png Goods Boost
TECH BATTLELINE.png Battle Line Unit: UNIT MACEMAN.png Maceman
Bonus Card: BONUS COURTIER.png Free Court Soldier
TECH DOCTRINE.png Doctrine Improvement: Temple
Law Category: LAW TOLERANCE.png Tolerance - LAW ORTHODOXY.png Orthodoxy
TECH HYDRAULICS.png Hydraulics Improvement: IMPROVEMENT WATERMILL.png Watermill, IMPROVEMENT WINDMILL.png Windmill
Unit: UNIT BALLISTA.png Ballista
Bonus Card: BONUS BALLISTA.png Free Ballista
TECH CARTOGRAPHY.png Cartography Unlocks: Steal Research
Improvement: IMPROVEMENT HARBOR.png Harbor
Unit: UNIT TRIREME.png Trieme
Bonus Card: BONUS TRIREME.png Free Trireme

Tier 6 technologies

Tier 6 technologies cost 1000 YIELD SCIENCE.png Science.

Technology Unlocks
TECH LATEEN SAIL.png Lateen Sail Unit: UNIT DROMON.png Dromon
Law Category: LAW AUTARKY.png Autarky - LAW TRADE LEAGUE.png Trade League
Bonus Card: BONUS DROMON.png Free Dromon
TECH JURISPRUDENCE.png Jurisprudence Unlocks: Insurrection
Law Category: LAW GUILDS.png Guilds - LAW ELITES.png Elites
Bonus Card: BONUS COURTIER.png Free Court Minister
TECH MARTIAL CODE.png Martial Code Project: PROJECT TOWERS.png Towers
Law Category: LAW PILGRIMAGE.png Pilgrimage - LAW HOLY WAR.png Holy War
TECH VAULTING.png Vaulting Improvement: Cathedral
Law Category: LAW ICONOGRAPHY.png Iconography - LAW CALLIGRAPHY.png Calligraphy
Bonus Card: BOOST DISCONTENT.png Happiness Boost
TECH BODKIN ARROW.png Bodkin Arrow Unit: UNIT LONGBOWMAN.png Longbowman
Bonus Card: BONUS LONGBOWMAN.png Free Longbowman
TECH WINDLASS.png Windlass Unit: UNIT CROSSBOWMAN.png Crossbowman
Bonus Card: BONUS CROSSBOWMAN.png Free Crossbowman

Tier 7 technologies

Tier 7 technologies cost 1500 YIELD SCIENCE.png Science.

Technology Unlocks
TECH FISCAL POLICY.png Fiscal Policy Law Category: LAW COIN DEBASEMENT.png Coin Debasement - LAW MONETARY REFORM.png Monetary Reform
Bonus Card: BONUS COURTIER.png Free Court Merchant
TECH BARDING.png Barding Unit: UNIT CATAPHRACT.png Cataphract
TECH INFANTRY SQUARE.png Infantry Square Unit: UNIT PIKEMAN.png Pikeman
Bonus Card: BONUS COURTIER.png Free Court Soldier
TECH COHORTS.png Cohorts Unit: UNIT SWORDSMAN.png Swordsman
TECH CHAIN DRIVE.png Chain Drive Unit: UNIT POLYBOLOS.png Polybolos
Bonus Card: BONUS COURTIER.png Free Court Merchant
TECH BALLISTICS.png Ballistics Unit: UNIT MANGONEL.png Mangonel

Tier 8 technologies

Tier 8 technologies cost 2000 YIELD SCIENCE.png Science. They can be researched multiple times, each time granting a Courtier and a Victory Point.

Technology Courtier
TECH ECONOMIC REFORM.png Economic Reform BONUS COURTIER.png Court Merchant
TECH MILITARY PRESTIGE.png Military Prestige BONUS COURTIER.png Court Soldier
TECH INDUSTRIAL PROGRESS.png Industrial Progress BONUS COURTIER.png Court Minister