Technology: Difference between revisions
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Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a | Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a Nation Leader with the [[File:TRAIT SCHOLAR.png|25px]] Scholar archetype will be able to redraw once per year. | ||
Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn. | Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn. | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH IRONWORKING.png|70px]] Ironworking || Unit: Warrior | | [[File:TECH IRONWORKING.png|70px]] Ironworking || Unit: [[File:UNIT WARRIOR.png|25px]] Warrior | ||
|- | |- | ||
| [[File:TECH STONECUTTING.png|70px]] Stonecutting || Improvement: Fort, Quarry<br>Bonus Card: Stone Boost | | [[File:TECH STONECUTTING.png|70px]] Stonecutting || Improvement: [[File:IMPROVEMENT FORT.png|25px]] Fort, [[File:IMPROVEMENT QUARRY.png|25px]] Quarry<br>Bonus Card: [[File:BOOST STONE.png|25px]] Stone Boost | ||
|- | |- | ||
| [[File:TECH TRAPPING.png|70px]] Trapping || Improvement: Camp<br>Unit: Slinger | | [[File:TECH TRAPPING.png|70px]] Trapping || Improvement: [[File:IMPROVEMENT CAMP.png|25px]] Camp<br>Unit: [[File:UNIT SLINGER.png|25px]] Slinger | ||
|- | |- | ||
| [[File:TECH DIVINATION.png|70px]] Divination || Improvement: Shrine | | [[File:TECH DIVINATION.png|70px]] Divination || Improvement: Shrine | ||
|- | |- | ||
| [[File:TECH ADMINISTRATION.png|70px]] Administration || Improvement: Granary<br>Project: Treasury | | [[File:TECH ADMINISTRATION.png|70px]] Administration || Improvement: [[File:IMPROVEMENT GRANARY.png|25px]] Granary<br>Project: [[File:PROJECT TREASURY 1.png|25px]] Treasury<br>Bonus Card: [[File:BONUS WORKER.png|25px]] Free Worker | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH LABOR FORCE.png|70px]] Labor Force || Unlocks: Road<br>Law: Slavery | | [[File:TECH LABOR FORCE.png|70px]] Labor Force || Unlocks: [[File:ADD ROAD.png|25px]] Road<br>Law Category: [[File:LAW SLAVERY.png|25px]] Slavery - [[File:LAW FREEDOM.png|25px]] Freedom<br>Theology: [[File:THEOLOGY REVELATION.png|25px]] Revelation | ||
|- | |- | ||
| [[File:TECH HUSBANDRY.png|70px]] Husbandry || Improvement: Pasture<br>Bonus Card: Food Boost | | [[File:TECH HUSBANDRY.png|70px]] Husbandry || Improvement: [[File:IMPROVEMENT PASTURE.png|25px]] Pasture<br>Bonus Card: [[File:BONUS FOOD.png|25px]] Food Boost | ||
|- | |- | ||
| [[File:TECH DRAMA.png|70px]] Drama || Unlocks: Music<br>Improvement: Odeon<br>Theology: Gnosticism<br>Bonus Card: Free Settler | | [[File:TECH DRAMA.png|70px]] Drama || Unlocks: [[File:START MUSIC.png|25px]] Music Player<br>Improvement: [[File:IMPROVEMENT ODEON.png|25px]] Odeon<br>Theology: [[File:THEOLOGY GNOSTICISM.png|25px]] Gnosticism<br>Bonus Card: [[File:BONUS SETTLER.png|25px]] Free Settler | ||
|- | |- | ||
| [[File:TECH POLIS.png|70px]] Polis || Unlocks: Ask to declare War<br>Improvement: Hamlet<br>Project: Walls | | [[File:TECH POLIS.png|70px]] Polis || Unlocks: Ask to declare War<br>Improvement: [[File:IMPROVEMENT HAMLET.png|25px]] Hamlet<br>Project: [[File:PROJECT WALLS.png|25px]] Walls | ||
|- | |- | ||
| [[File:TECH MILITARY DRILL.png|70px]] Military Drill || | | [[File:TECH MILITARY DRILL.png|70px]] Military Drill || Action: [[File:MISSION RALLY TROOPS.png|25px]] Rally Troops<br>Improvement: [[File:IMPROVEMENT BARRACKS.png|25px]] Barracks | ||
|- | |- | ||
| [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: Ambassador<br>Law: Centralization | | [[File:TECH ARISTOCRACY.png|70px]] Aristocracy || Council: [[File:COUNCIL AMBASSADOR.png|25px]] Ambassador<br>Law Category: [[File:LAW CENTRALIZATION.png|25px]] Centralization - [[File:LAW VASSALAGE.png|25px]] Vassalage<br>Bonus Card: [[File:BOOST BORDER.png|25px]] Border Boost | ||
|- | |- | ||
| [[File:TECH RHETORIC.png|70px]] Rhetoric || Law: Epics | | [[File:TECH RHETORIC.png|70px]] Rhetoric || Law Category: [[File:LAW EPICS.png|25px]] Epics - [[File:LAW EXPLORATION.png|25px]] Exploration<br>Project: [[File:PROJECT FORUM 1.png|25px]] Forum<br>Theology: [[File:THEOLOGY DUALISM.png|25px]] Dualism | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH NAVIGATION.png|70px]] Navigation || Unlocks: Scout | | [[File:TECH NAVIGATION.png|70px]] Navigation || Unlocks: [[File:SCOUT AUTOMATE.png|25px]] Automate (Scout)<br>Law Category: [[File:LAW COLONIES.png|25px]] Colonies - [[File:LAW SERFDOM.png|25px]] Serfdom<br>Unit: [[File:UNIT BIREME.png|25px]] Bireme<br>Bonus Card: [[File:BONUS WORKER.png|25px]] Free Bireme | ||
|- | |- | ||
| [[File:TECH PHALANX.png|70px]] Phalanx || Unit: Spearman<br>Bonus Card: Orders Boost | | [[File:TECH PHALANX.png|70px]] Phalanx || Unit: [[File:UNIT SPEARMAN.png|25px]] Spearman<br>Bonus Card: [[File:BOOST ORDERS.png|25px]] Orders Boost | ||
|- | |- | ||
| [[File:TECH SPOKED WHEEL.png|70px]] Spoked Wheel || Council: Chancellor<br>Unit: Chariot<br>Bonus Card: Free Chariot | | [[File:TECH SPOKED WHEEL.png|70px]] Spoked Wheel || Council: [[File:COUNCIL CHANCELLOR.png|25px]] Chancellor<br>Unit: [[File:UNIT CHARIOT.png|25px]] Chariot<br>Bonus Card: [[File:BONUS CHARIOT.png|25px]] Free Chariot | ||
|- | |- | ||
| [[File:TECH FORESTRY.png|70px]] Forestry || Improvement: Lumbermill<br>Theology: Enlightenment<br>Bonus Card: Free Court Scholar | | [[File:TECH FORESTRY.png|70px]] Forestry || Improvement: [[File:IMPROVEMENT LUMBERMILL.png|25px]] Lumbermill<br>Theology: [[File:THEOLOGY ENLIGHTENMENT.png|25px]] Enlightenment<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Scholar | ||
|- | |- | ||
| [[File:TECH STEEL.png|70px]] Steel || Unit: Axeman<br>Bonus Card: Training Boost | | [[File:TECH STEEL.png|70px]] Steel || Unit: [[File:UNIT AXEMAN.png|25px]] Axeman<br>Bonus Card: [[File:BONUS TRAINING.png|25px]] Training Boost | ||
|- | |- | ||
| [[File:TECH SOVEREIGNTY.png|70px]] Sovereignty || Law: Tyranny | | [[File:TECH SOVEREIGNTY.png|70px]] Sovereignty || Law Category: [[File:LAW TYRANNY.png|25px]] Tyranny - [[File:LAW CONSTITUTION.png|25px]] Constitution<br>Bonus Card: [[File:BONUS CIVICS.png|25px]] Civics Boost | ||
|- | |- | ||
| [[File:TECH METAPHYSICS.png|70px]] Metaphysics || Unlocks: Convert to State Religion, High Synod<br>Project: Archive | | [[File:TECH METAPHYSICS.png|70px]] Metaphysics || Unlocks: Convert to State Religion, High Synod<br>Project: [[File:PROJECT ARCHIVE 1.png|25px]] Archive<br>Theology: [[File:THEOLOGY REDEMPTION.png|25px]] Redemption | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH COINAGE.png|70px]] Coinage || Unlocks: Worker | | [[File:TECH COINAGE.png|70px]] Coinage || Unlocks: [[File:WORKER AUTOMATE.png|25px]] Automate (Worker), [[File:MISSION PACIFY CITY.png|25px]] Pacify City<br>Improvement: [[File:IMPROVEMENT MARKET.png|25px]] Market<br>Bonus Card: [[File:TECH COINAGE.png|25px]] Money Boost | ||
|- | |- | ||
| [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: Courthouse<br>Law: Divine Rule | | [[File:TECH CITIZENSHIP.png|70px]] Citizenship || Improvement: [[File:IMPROVEMENT COURTHOUSE.png|25px]] Courthouse<br>Law Category: [[File:LAW DIVINE RULE.png|25px]] Divine Rule - [[File:LAW LEGAL CODE.png|25px]] Legal Code<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Minister | ||
|- | |- | ||
| [[File:TECH PORTCULLIS.png|70px]] Portcullis || | | [[File:TECH PORTCULLIS.png|70px]] Portcullis || Council: [[File:COUNCIL SPYMASTER.png|25px]] Spymaster<br>Project: [[File:PROJECT MOAT.png|25px]] Moat<br>Bonus Card: [[File:BONUS MACEMAN.png|25px]] Free Maceman | ||
|- | |- | ||
| [[File:TECH LAND CONSOLIDATION.png|70px]] Land Consolidation || Unit: Camel Archer, War Elephant | | [[File:TECH LAND CONSOLIDATION.png|70px]] Land Consolidation || Improvement: [[File:IMPROVEMENT GROVE.png|25px]] Grove<br>Unit: [[File:UNIT CAMEL ARCHER.png|25px]] Camel Archer, [[File:UNIT WAR ELEPHANT.png|25px]] War Elephant<br>Bonus Card: [[File:BONUS CAMEL ARCHER.png|25px]] Free Camel Archer, [[File:BONUS WAR ELEPHANT.png|25px]] Free War Elephant | ||
|- | |- | ||
| [[File:TECH COMPOSITE BOW.png|70px]] Composite Bow || Improvement: Range<br>Unit: Archer<br>Bonus Card: Free Archer | | [[File:TECH COMPOSITE BOW.png|70px]] Composite Bow || Improvement: [[File:IMPROVEMENT RANGE.png|25px]] Range<br>Unit: [[File:UNIT ARCHER.png|25px]] Archer<br>Bonus Card: [[File:BONUS ARCHER.png|25px]] Free Archer | ||
|- | |- | ||
| [[File:TECH MONASTICISM.png|70px]] Monasticism || Improvement: Monastery<br>Law: Monotheism | | [[File:TECH MONASTICISM.png|70px]] Monasticism || Improvement: Monastery<br>Law Category: [[File:LAW MONOTHEISM.png|25px]] Monotheism - [[File:LAW POLYTHEISM.png|25px]] Polytheism | ||
|- | |- | ||
| [[File:TECH MACHINERY.png|70px]] Machinery || Unit: Onager<br>Bonus Card: Free Onager | | [[File:TECH MACHINERY.png|70px]] Machinery || Unit: [[File:UNIT ONAGER.png|25px]] Onager<br>Bonus Card: [[File:BONUS ONAGER.png|25px]] Free Onager | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH SCHOLARSHIP.png|70px]] Scholarship || Unlocks: Expose Agent Network, Move Agent Network<br>Improvement: Library<br>Bonus Card: Free Court Scholar | | [[File:TECH SCHOLARSHIP.png|70px]] Scholarship || Unlocks: Expose Agent Network, Move Agent Network<br>Improvement: [[File:IMPROVEMENT LIBRARY.png|25px]] Library<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Scholar | ||
|- | |- | ||
| [[File:TECH STIRRUPS.png|70px]] Stirrups || Unit: Horseman, Horse Archer<br>Bonus Card: Free Horseman, Free Horse Archer | | [[File:TECH STIRRUPS.png|70px]] Stirrups || Unit: [[File:UNIT HORSEMAN.png|25px]] Horseman, [[File:UNIT HORSE ARCHER.png|25px]] Horse Archer<br>Bonus Card: [[File:BONUS HORSEMAN.png|25px]] Free Horseman, [[File:BONUS HORSE ARCHER.png|25px]] Free Horse Archer | ||
|- | |- | ||
| [[File:TECH ARCHITECTURE.png|70px]] Architecture || Improvement: Bath<br>Law: Philosophy | | [[File:TECH ARCHITECTURE.png|70px]] Architecture || Improvement: [[File:IMPROVEMENT COLD BATHS.png|25px]] Bath<br>Law Category: [[File:LAW PHILOSOPHY.png|25px]] Philosophy - [[File:LAW ENGINEERING.png|25px]] Engineering | ||
|- | |- | ||
| [[File:TECH MANOR.png|70px]] Manor || Unit: Conscript<br>Law: Professional Army | | [[File:TECH MANOR.png|70px]] Manor || Unit: [[File:UNIT CONSCRIPT.png|25px]] Conscript<br>Law Category: [[File:LAW PROFESSIONAL ARMY.png|25px]] Professional Army - [[File:LAW VOLUNTEERS.png|25px]] Volunteeers<br>Bonus Card: [[File:BONUS GOODS.png|25px]] Goods Boost | ||
|- | |- | ||
| [[File:TECH BATTLELINE.png|70px]] Battle Line || Unit: | | [[File:TECH BATTLELINE.png|70px]] Battle Line || Unit: [[File:UNIT MACEMAN.png|25px]] Maceman<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Soldier | ||
|- | |- | ||
| [[File:TECH DOCTRINE.png|70px]] Doctrine || Improvement: Temple<br>Law: Tolerance | | [[File:TECH DOCTRINE.png|70px]] Doctrine || Improvement: Temple<br>Law Category: [[File:LAW TOLERANCE.png|25px]] Tolerance - [[File:LAW ORTHODOXY.png|25px]] Orthodoxy | ||
|- | |- | ||
| [[File:TECH HYDRAULICS.png|70px]] Hydraulics || Improvement: | | [[File:TECH HYDRAULICS.png|70px]] Hydraulics || Improvement: [[File:IMPROVEMENT WATERMILL.png|25px]] Watermill, [[File:IMPROVEMENT WINDMILL.png|25px]] Windmill<br>Unit: [[File:UNIT BALLISTA.png|25px]] Ballista<br>Bonus Card: [[File:BONUS BALLISTA.png|25px]] Free Ballista | ||
|- | |- | ||
| [[File:TECH CARTOGRAPHY.png|70px]] Cartography || Unlocks: Steal Research<br>Improvement: Harbor<br>Unit: Trieme<br>Bonus Card: Free | | [[File:TECH CARTOGRAPHY.png|70px]] Cartography || Unlocks: Steal Research<br>Improvement: [[File:IMPROVEMENT HARBOR.png|25px]] Harbor<br>Unit: [[File:UNIT TRIREME.png|25px]] Trieme<br>Bonus Card: [[File:BONUS TRIREME.png|25px]] Free Trireme | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH LATEEN SAIL.png|70px]] Lateen Sail || Unit: Dromon<br>Law: Autarky | | [[File:TECH LATEEN SAIL.png|70px]] Lateen Sail || Unit: [[File:UNIT DROMON.png|25px]] Dromon<br>Law Category: [[File:LAW AUTARKY.png|25px]] Autarky - [[File:LAW TRADE LEAGUE.png|25px]] Trade League<br>Bonus Card: [[File:BONUS DROMON.png|25px]] Free Dromon | ||
|- | |- | ||
| [[File:TECH JURISPRUDENCE.png|70px]] Jurisprudence || Unlocks: Insurrection<br>Law: Guilds | | [[File:TECH JURISPRUDENCE.png|70px]] Jurisprudence || Unlocks: Insurrection<br>Law Category: [[File:LAW GUILDS.png|25px]] Guilds - [[File:LAW ELITES.png|25px]] Elites<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Minister | ||
|- | |- | ||
| [[File:TECH MARTIAL CODE.png|70px]] Martial Code || Project: Towers<br>Law: Pilgrimage | | [[File:TECH MARTIAL CODE.png|70px]] Martial Code || Project: [[File:PROJECT TOWERS.png|25px]] Towers<br>Law Category: [[File:LAW PILGRIMAGE.png|25px]] Pilgrimage - [[File:LAW HOLY WAR.png|25px]] Holy War | ||
|- | |- | ||
| [[File:TECH VAULTING.png|70px]] Vaulting || Improvement: Cathedral<br>Law: Iconography | | [[File:TECH VAULTING.png|70px]] Vaulting || Improvement: Cathedral<br>Law Category: [[File:LAW ICONOGRAPHY.png|25px]] Iconography - [[File:LAW CALLIGRAPHY.png|25px]] Calligraphy<br>Bonus Card: [[File:BOOST DISCONTENT.png|25px]] Happiness Boost | ||
|- | |- | ||
| [[File:TECH BODKIN ARROW.png|70px]] Bodkin Arrow || Unit: Longbowman<br>Bonus Card: Free Longbowman | | [[File:TECH BODKIN ARROW.png|70px]] Bodkin Arrow || Unit: [[File:UNIT LONGBOWMAN.png|25px]] Longbowman<br>Bonus Card: [[File:BONUS LONGBOWMAN.png|25px]] Free Longbowman | ||
|- | |- | ||
| [[File:TECH WINDLASS.png|70px]] Windlass || Unit: Crossbowman<br>Bonus Card: Free Crossbowman | | [[File:TECH WINDLASS.png|70px]] Windlass || Unit: [[File:UNIT CROSSBOWMAN.png|25px]] Crossbowman<br>Bonus Card: [[File:BONUS CROSSBOWMAN.png|25px]] Free Crossbowman | ||
|} | |} | ||
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! Technology !! Unlocks | ! Technology !! Unlocks | ||
|- | |- | ||
| [[File:TECH FISCAL POLICY.png|70px]] Fiscal Policy || Law: Coin Debasement | | [[File:TECH FISCAL POLICY.png|70px]] Fiscal Policy || Law Category: [[File:LAW COIN DEBASEMENT.png|25px]] Coin Debasement - [[File:LAW MONETARY REFORM.png|25px]] Monetary Reform<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Merchant | ||
|- | |- | ||
| [[File:TECH BARDING.png|70px]] Barding || Unit: Cataphract | | [[File:TECH BARDING.png|70px]] Barding || Unit: [[File:UNIT CATAPHRACT.png|25px]] Cataphract | ||
|- | |- | ||
| [[File:TECH INFANTRY SQUARE.png|70px]] Infantry Square || Unit: Pikeman<br>Bonus Card: Free Court Soldier | | [[File:TECH INFANTRY SQUARE.png|70px]] Infantry Square || Unit: [[File:UNIT PIKEMAN.png|25px]] Pikeman<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Soldier | ||
|- | |- | ||
| [[File:TECH COHORTS.png|70px]] Cohorts || Unit: Swordsman | | [[File:TECH COHORTS.png|70px]] Cohorts || Unit: [[File:UNIT SWORDSMAN.png|25px]] Swordsman | ||
|- | |- | ||
| [[File:TECH CHAIN DRIVE.png|70px]] Chain Drive || Unit: Polybolos<br>Bonus Card: Free Court Merchant | | [[File:TECH CHAIN DRIVE.png|70px]] Chain Drive || Unit: [[File:UNIT POLYBOLOS.png|25px]] Polybolos<br>Bonus Card: [[File:BONUS COURTIER.png|25px]] Free Court Merchant | ||
|- | |- | ||
| [[File:TECH BALLISTICS.png|70px]] Ballistics || Unit: Mangonel | | [[File:TECH BALLISTICS.png|70px]] Ballistics || Unit: [[File:UNIT MANGONEL.png|25px]] Mangonel | ||
|} | |} | ||
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! Technology !! Courtier | ! Technology !! Courtier | ||
|- | |- | ||
| [[File:TECH ECONOMIC REFORM.png|70px]] Economic Reform || Court Merchant | | [[File:TECH ECONOMIC REFORM.png|70px]] Economic Reform || [[File:BONUS COURTIER.png|25px]] Court Merchant | ||
|- | |- | ||
| [[File:TECH MILITARY PRESTIGE.png|70px]] Military Prestige || Court Soldier | | [[File:TECH MILITARY PRESTIGE.png|70px]] Military Prestige || [[File:BONUS COURTIER.png|25px]] Court Soldier | ||
|- | |- | ||
| [[File:TECH INDUSTRIAL PROGRESS.png|70px]] Industrial Progress || Court Minister | | [[File:TECH INDUSTRIAL PROGRESS.png|70px]] Industrial Progress || [[File:BONUS COURTIER.png|25px]] Court Minister | ||
|} | |} |
Latest revision as of 12:45, 13 March 2023
Technology works like a card deck. Each nation will be dealt some technology cards from the top of the Draw Pile and may choose one of them to research. The technologies that were not chosen as well as any newly unlocked technology will be placed in the Discard Pile. Once the Draw Pile is empty all cards from the Discard Pile will be shuffled into the Draw Pile. The game may recommend certain technologies to research, indicated by a star on the top-left of the card. Nations that have a Nation Leader with the Scholar archetype will be able to redraw once per year.
Certain technologies may add a Bonus Card to the Discard Pile. Bonus Cards are minor technologies that are lost permanently if not researched when the card is drawn.
Tech tree
List of technologies
Tier 1 technologies
Tier 1 technologies cost 100 Science.
Tier 2 technologies
Tier 2 technologies cost 120 Science.
Tier 3 technologies
Tier 3 technologies cost 200 Science.
Tier 4 technologies
Tier 4 technologies cost 400 Science.
Tier 5 technologies
Tier 5 technologies cost 600 Science.
Tier 6 technologies
Tier 6 technologies cost 1000 Science.
Tier 7 technologies
Tier 7 technologies cost 1500 Science.
Tier 8 technologies
Tier 8 technologies cost 2000 Science. They can be researched multiple times, each time granting a Courtier and a Victory Point.
Technology | Courtier |
---|---|
Economic Reform | Court Merchant |
Military Prestige | Court Soldier |
Industrial Progress | Court Minister |