Units: Difference between revisions
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== Movement == | |||
A Unit's movement stat determines how many hexes can a unit move before it becomes Fatigued. If a unit becomes Fatigued moving it will cost 100 Training and twice as many [[File:YIELD ORDERS.png|25px]] Orders. | |||
== Units list == | |||
{| class="wikitable" | {| class="wikitable" | ||
! Unit !! HP !! Strength !! Movement !! Vision !! Cost !! Notes | ! Unit !! HP !! Strength !! Movement !! Vision !! Cost !! Notes |
Revision as of 23:33, 8 March 2023
Movement
A Unit's movement stat determines how many hexes can a unit move before it becomes Fatigued. If a unit becomes Fatigued moving it will cost 100 Training and twice as many Orders.
Units list
Unit | HP | Strength | Movement | Vision | Cost | Notes |
---|---|---|---|---|---|---|
Scout | 20 | 3 | 3 | 5 | 60 Growth |
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