Resources: Difference between revisions
From Old World Official Wiki
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{| class="wikitable" | {| class="wikitable" | ||
! Resource !! Uses !! Primary sources !! Can be bought | ! Resource !! Uses !! Primary sources !! Can be bought and sold | ||
|- | |- | ||
| [[File:YIELD FOOD.png|35px]] Food | | [[File:YIELD FOOD.png|35px]] Food | ||
| Feeding the population<br>Producing settlers | | Feeding the population<br>Producing settlers | ||
| Farms<br>Farmers<br>Fishers<br>Ranchers | | Farms<br>Farmers<br>Fishers<br>Ranchers | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD IRON.png|35px]] Iron | | [[File:YIELD IRON.png|35px]] Iron | ||
| Producing military units<br>Upkeep of certain military units | | Producing military units<br>Upkeep of certain military units | ||
| Mines | | Mines | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD MONEY.png|35px]] Money | | [[File:YIELD MONEY.png|35px]] Money | ||
| Buyng resources | | Buyng resources | ||
| Selling other resources<br>Hamlets<br>Markets<br>Treasuries<br>Members of the Court with high Discipline | | Selling other resources<br>Hamlets<br>Markets<br>Treasuries<br>Members of the Court with high Discipline | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD ORDERS.png|35px]] Orders | | [[File:YIELD ORDERS.png|35px]] Orders | ||
| Unit actions<br>Assigning governors<br>Sending councilors of missions<br>Unused orders are sold for [[File:YIELD MONEY.png|25px]] Money at the end of the turn | | Unit actions<br>Assigning governors<br>Sending councilors of missions<br>Unused orders are sold for [[File:YIELD MONEY.png|25px]] Money at the end of the turn | ||
| Legitimacy<br>Garrissons | | Legitimacy<br>Garrissons | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD STONE.png|35px]] Stone | | [[File:YIELD STONE.png|35px]] Stone | ||
| Producing improvements | | Producing improvements | ||
| Quarries | | Quarries | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD WOOD.png|35px]] Wood | | [[File:YIELD WOOD.png|35px]] Wood | ||
| Producing improvements<br>Producing some military units<br>Upkeep of certain military units | | Producing improvements<br>Producing some military units<br>Upkeep of certain military units | ||
| Chopping down trees<br>Lumbermills | | Chopping down trees<br>Lumbermills | ||
| Yes | | <span style="color:green;">'''Yes'''</span> | ||
|- | |- | ||
| [[File:YIELD CIVICS.png|35px]] Civics | | [[File:YIELD CIVICS.png|35px]] Civics | ||
| Producing specialists<br>Producing projects<br>Enacting Laws<br>Establishing Theologies<br>Constructing Wonders<br>Hurry Production<br>Missions | | Producing specialists<br>Producing projects<br>Enacting Laws<br>Establishing Theologies<br>Constructing Wonders<br>Hurry Production<br>Missions | ||
| Stonecutters<br>Forums<br>Members of the Court with high Charisma | | Stonecutters<br>Forums<br>Members of the Court with high Charisma | ||
| No | | <span style="color:red;">'''No'''</span> | ||
|- | |- | ||
| [[File:YIELD SCIENCE.png|35px]] Science | | [[File:YIELD SCIENCE.png|35px]] Science | ||
| Researching new technologies | | Researching new technologies | ||
| Freedom Law<br>Archives I project<br>Training specialists<br>Members of the Court with high Wisdom | | Freedom Law<br>Archives I project<br>Training specialists<br>Members of the Court with high Wisdom | ||
| No | | <span style="color:red;">'''No'''</span> | ||
|- | |- | ||
| [[File:YIELD TRAINING.png|35px]] Training | | [[File:YIELD TRAINING.png|35px]] Training | ||
| Producing military units<br>Buying Orders<br>Moving units beyond their Movement stat<br>Assigning generals<br>Promotions | | Producing military units<br>Buying Orders<br>Moving units beyond their Movement stat<br>Assigning generals<br>Promotions | ||
| Miners<br>Barracks<br>Ranges<br>Members of the Court with high Courage | | Miners<br>Barracks<br>Ranges<br>Members of the Court with high Courage | ||
| No | | <span style="color:red;">'''No'''</span> | ||
|} | |} | ||
Revision as of 23:00, 11 March 2023
City resources
City resources are specific to each City. Growth and Culture are resources every city should seek to maximize while Discontent is something every city should minimize.
National resources
National resources are refined from natural resources and used directly by a Nation. Some national resources can be bought and sold for Money, with the price slowly increasing or decreasing based on demand. The option will appear by hovering over the resource.
- Regular click buys 1 resource
- SHIFT+click buys 10 resources
- CTRL+click buys 100 resources
- Holding ALT while pressing on an object the Nation doesn't have the resources to produce will automatically buy sufficient resources for it as long as there is sufficient Money.
Natural resources
Natural resources appear on certain hexes on the map and can be refined into national resources. They can also be desired by certain Families. Natural resources can be exploited in three ways:
- Having the natural resource within the Nation's borders provides a small amount of national resources each year
- Constructing a certain improvement on the natural resource provides a large amount of national resources each year
- Certain units may harvest from the natural resource every couple of years, providing a large amount of national resources