Nations: Difference between revisions
From Old World Official Wiki
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| * [All Cities] +1 [[File:YIELD SCIENCE.png|25px]] Science per turn | | * [All Cities] +1 [[File:YIELD SCIENCE.png|25px]] Science per turn |
| * [All Cities] +20% [[File:YIELD SCIENCE.png|25px]] Growth | | * [All Cities] +20% [[File:YIELD GROWTH.png|25px]] Growth |
| * [All Cities] | | * [All Cities] |
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Revision as of 22:07, 8 March 2023
Civilization |
Leader |
Leader Traits |
Leader Archetype |
Bonuses |
Starting Techs |
Unique Buildings |
Unique Units |
Families
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Assyria
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Ashurbanipal
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Educated
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Zealot
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- [All Cities] New Units start with Focus I
- [All Units] +100% Pillage Yield
- [All units] +2 Orders per Military Unit Killed
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Babylonia
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Nebuchadnezzar
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Prosperous
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Scholar
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- [All Cities] +1 Science per turn
- [All Cities] +20% Growth
- [All Cities]
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Cartage
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Dido
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Cunning Engineer
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Diplomat
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Egypt
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Hatshepsut
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Inspiring
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Builder
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Greece
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Philip
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Hatti
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Hattusili
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Warlike
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Judge
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Persia
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Cyrus
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Tough
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Hero
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Rome
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Romulus
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Ruthless
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Tactician
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