Resources: Difference between revisions
From Old World Official Wiki
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| [[File:RESOURCE LAVENDER.png|50px]] Lavender || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD MONEY.png|25px]] 20 Money<br>Luxury Resource || [[File:IMPROVEMENT GROVE.png|25px]] Grove | | [[File:RESOURCE LAVENDER.png|50px]] Lavender || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD MONEY.png|25px]] 20 Money<br>Luxury Resource || [[File:IMPROVEMENT GROVE.png|25px]] Grove | ||
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| [[File:RESOURCE | | [[File:RESOURCE STONE.png|50px]] Marble || [[File:YIELD STONE.png|25px]] 1 Stone || [[File:YIELD STONE.png|25px]] 5 Stone<br>[[File:YIELD CIVICS.png|25px]] 2 Civics || [[File:IMPROVEMENT QUARRY.png|25px]] Quarry | ||
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| [[File:RESOURCE OLIVE.png|50px]] Olives || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD FOOD.png|25px]] 5 Food<br>Luxury Resource || [[File:IMPROVEMENT GROVE.png|25px]] Grove | |||
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| [[File:RESOURCE IRON.png|50px]] Ore || [[File:YIELD IRON.png|25px]] 1 Iron || [[File:YIELD IRON.png|25px]] 5 Iron<br>[[File:YIELD TRAINING.png|25px]] 2 Training || [[File:IMPROVEMENT MINE.png|25px]] Mine | | [[File:RESOURCE IRON.png|50px]] Ore || [[File:YIELD IRON.png|25px]] 1 Iron || [[File:YIELD IRON.png|25px]] 5 Iron<br>[[File:YIELD TRAINING.png|25px]] 2 Training || [[File:IMPROVEMENT MINE.png|25px]] Mine | ||
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| [[File:RESOURCE PEARL.png|50px]] Pearls || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD MONEY.png|25px]] 20 Money<br>Luxury Resource<br>Unlocks Bullion || [[File:IMPROVEMENT NETS.png|25px]] Nets | |||
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| [[File:RESOURCE CATTLE.png|50px]] Pig || [[File:YIELD FOOD.png|25px]] 1 Food || [[File:YIELD FOOD.png|25px]] 10 Food<br>[[File:YIELD GROWTH.png|25px]] 2 Growth || [[File:IMPROVEMENT PASTURE.png|25px]] Pasture | |||
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| [[File:RESOURCE SALT.png|50px]] Sale || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD MONEY.png|25px]] 20 Money<br>Luxury Resource || [[File:IMPROVEMENT MINE.png|25px]] Mine | |||
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| [[File:RESOURCE SHEEP.png|50px]] Sheep || [[File:YIELD FOOD.png|25px]] 1 Food || [[File:YIELD FOOD.png|25px]] 10 Food<br>[[File:YIELD GROWTH.png|25px]] 2 Growth || [[File:IMPROVEMENT PASTURE.png|25px]] Pasture | |||
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| [[File:RESOURCE SILVER.png|50px]] Silver || [[File:YIELD MONEY.png|25px]] 5 Money || [[File:YIELD MONEY.png|25px]] 40 Money<br>Unlocks Bullion || [[File:IMPROVEMENT MINE.png|25px]] Mine | |||
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| [[File:RESOURCE SORGHUM.png|50px]] Sorghum || [[File:YIELD FOOD.png|25px]] 1 Food || [[File:YIELD FOOD.png|25px]] 5 Food<br>[[File:YIELD GROWTH.png|25px]] 2 Growth || [[File:IMPROVEMENT FARM.png|25px]] Farm | |||
|- | |||
| [[File:RESOURCE WHEAT.png|50px]] Wheat || [[File:YIELD FOOD.png|25px]] 1 Food || [[File:YIELD FOOD.png|25px]] 5 Food<br>[[File:YIELD GROWTH.png|25px]] 2 Growth || [[File:IMPROVEMENT FARM.png|25px]] Farm | |||
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| [[File:RESOURCE WINE.png|50px]] Wine || [[File:YIELD CULTURE.png|25px]] 1 Culture || [[File:YIELD CULTURE.png|25px]] 2 Culture<br>[[File:YIELD FOOD.png|25px]] 5 Food<br>Luxury Resource || [[File:IMPROVEMENT GROVE.png|25px]] Grove | |||
|} | |} |
Revision as of 14:40, 10 March 2023
City resources
City resources are specific to each City.
Culture
When a City's Culture bar fills a positive Event occurs and the city's Culture Level increases. Culture is primarily increased by building Shrines and Odeons, training certain Specialists, adopting certain Laws or spreading a Religion to a City.
National resources
National resources are refined from natural resources and used directly by a Nation. Some national resources can be bought and sold for Money. The option will appear by hovering over the resource.
- Regular click buys 1 resource
- SHIFT+click buys 10 resources
- CTRL+click buys 100 resources
Natural resources
Natural resources appear on certain hexes on the map and can be refined into national resources. They can also be desired by certain Families. Natural resources can be exploited in three ways:
- Having the natural resource within the Nation's borders provides a small amount of national resources each year
- Constructing a certain improvement on the natural resource provides a large amount of national resources each year
- Certain units may harvest from the natural resource every couple of years, providing a large amount of national resources