Resources: Difference between revisions
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| [[File:UI HUD Icon Luxury.png|35px]] Luxuries | | [[File:UI HUD Icon Luxury.png|35px]] Luxuries | ||
| Sending them to Cities<br>Diplomacy | | Sending them to Cities<br>Diplomacy | ||
| Specialists working on Improvements built upon Natural Resources | | Specialists working on Improvements built upon Natural Resources<br>Patrons families | ||
| <span style="color:red;">'''No'''</span> | | <span style="color:red;">'''No'''</span> | ||
|} | |} |
Revision as of 23:56, 12 March 2023
There are two types of resources a Nation must always keep track of: city resources and national resources. City resources are specific to each City while national resources are used by the entire Nation.
City resources
City resources are specific to each City. Growth and Culture are resources every City should seek to maximize while Discontent is something every city should minimize.
National resources
National resources are refined from natural resources and used directly by a Nation. Some national resources can be bought and sold for Money, with the price slowly increasing or decreasing based on demand. The option will appear by hovering over the resource.
- Regular click buys 1 resource
- SHIFT+click buys 10 resources
- CTRL+click buys 100 resources
- Holding ALT while pressing on an object the Nation doesn't have the resources to produce will automatically buy sufficient resources for it as long as there is sufficient Money.