Religion

Each city and character will follow their own Religion. When enough characters in a Family convert to the Nation's religion the Nation will receive additional benefits. There are two types of religions in Old World: Pagan Religions and World Religions. Cities that follow a Religion will gain a yield bonus of 2 Culture. If the Opinion of its Religion of the Nation is Pleased or Friendly the city will gain Happiness. However if the Opinion of its Religion of the Nation is Upset, Angry, or Furious, the city will gain  Discontent.
 * Pagan Religions are unique to each Nation and founded once the Nation completes its first Shrine improvement. Pagan Religions cannot spread, do not have Disciples and Theologies and can only be adopted as State Religion with the LAW DIVINE RULE.png Divine Rule law.
 * World Religions can be founded once certain requirements are met. Pagan Religions can spread, have Disciples and Theologies and can always be adopted as State Religions.