Beginner's Guide

Movement controls
The movement controls are accessed by opening the Action Menu and pressing the MOVE button. If a formation action menu is opened movement controls will be applied to the guide ship.

Tactics

 * ORB / Orbit Position allows most weapons to have a good angle on the target. However it also exposes the same armor side continuously, which can be whittled down with enough fire.
 * HDG / Hold Heading can be used to avoid exposing the main engines, drive module and reactor to enemy fire but the ships will have less acceleration.
 * ROL / Roll Ship can be used to keep certain weapons or radar panels angled at an enemy ship. Ships can roll faster than enemy ships of the same size can position around them.
 * ALD / Assume Lead is useful if the guide ship becomes disabled but the rest of the fleet need to carry on with their objective.