⚠ NOTICE
The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.
Translations:Buildings/15/pl
From Manor Lords Official Wiki
Budynek | Koszt | Effects | Miejsca Pracy | Storage | Przeniesienie | Gałąź Rozwoju |
---|---|---|---|---|---|---|
Obóz Drwali | 2 Bale drewna | Wycina drzewa i produkuje kłody drewna. | 3 | 28 Kłód drewna | Yes | |
Chata Drwala | 1 Timber | Turns trees into Firewood. | 3 | 50 Firewood | Yes | |
Tartak | 2 Timber | Turns Timber into Planks. Can set a Construction Reserve of Timber, meaning the building will only work if the stored amount is greater. |
2 | 50 Planks | Yes | |
Chata Leśnika | 2 Timber | Produces trees. | 2 | Yes | ||
Mielerz | 2 Timber | Turns 1 Firewood into 2 Charcoal. | 3 | 50 Charcoal | No | Charcoal Burning |
Obóz Myśliwych | Turns Wild Animals into Meat and Hides. Can set a Hunting Limit, meaning the building will only work if the animal number is greater. |
2 | 12 Hides 36 Meat |
Yes | ||
Chata Zbieraczy | 1 Timber | Gathers Berries from nearby Berry Deposits. Can be upgraded with a Herb Garden for 2 Planks and 25 Regional Wealth, allowing it to produce Herbs. |
4 | 50 Berries | Yes | |
Pasieka | 2 Planks | Produces Honey. Every region can sustain up to 2 apiaries by default. Placing more will not increase the yields. |
4 | 5 Honey | No | Beekeeping |