⚠ NOTICE
The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.
Beginner's Guide
If population exceeds the housing capacity of Burgage Plots homeless people will lose Approval, risk Freezing during winter and cannot be part of militia units.
Unassigned Families work on construction automatically.
Approval is increased having market resources variety and church level.
While human Families need to be assigned manually, livestock workforce is shared between all buildings by default. Livestock can be manually assigned to a single workplace in the Advanced tab. Remember that at least one unassigned oxen is necessary for any construction that needs Timber.
Supplies
In Manor Lords, families need Food and Fuel resources. Every Burgage Plot consumes 1 Food and 1 Fuel resource per month. Fuel consumption in the Winter is doubled. Additionally, some workplaces consume 1 Fuel per month as well.
Supplies in the region panel above shows how many months are left until supplies run out.
Seasons
- Spring (Mar-May): Frequent raining, seasonal deposits regrow.
- Summer (Jun-Aug): Crops grow. Possible droughts.
- Autumn (Sep-Nov): Harvesting, plowing and sowing crops.
- Winter (Dec-Feb): Seasonal resources are gone. Fuel consumption is doubled and lack of Fuel resources might cause freezing. Sheep shearing forbidden.
Regions
The map is made up of 8 regions: Eichenhau, Goldhof, Hofstetten, Immenreuth, Nusslohe, Selbitz, Zweiau, and Waldbrand in the middle. Every region will have one of each resource deposits and areas with high soil fertility. However the amount of resources in each deposit varies from region to region.
In order to build in a region you don't own you need to claim in. Regions can be claimed with either 1000 Influence or King's Favor. After paying the cost you must wait a month before gaining control of the region. Newly controlled regions do not have any resources and population. To add some, you must place a Settlers Camp. Once placed, you will have to pay from Treasury to gain the starting supplies needed to build in the region. All options will begin with 5 Families.
- Modest starting supplies cost 250 Treasury and starts with 20 Bread, 20 Firewood, 20 Stone and 10 Tools.
- Modest starting supplies cost 500 Treasury and starts with 40 Bread, 40 Firewood, 40 Stone and 20 Tools.
- Plentiful starting supplies cost 750 Treasury and starts with 60 Bread, 60 Firewood, 60 Stone and 30 Tools.
Policies
To enact Policies, you need to raise your Administration Level by building administrative buildings, like the Manor. At the moment only two policies are available, both at Administration Level 1:
- Hunting Grounds: Wild Animals on Rich Deposits breed twice as fast, as the cost of 50% reduced yields from Crops.
- Strict Fasting: Citizens skip every 5th meal. Reduces Food consumption, decreases Approval.