⚠ NOTICE
The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.
Hitching post: Difference between revisions
Techhead7890 (talk | contribs) (whoops, copied it from forager hut without replacing the building name) |
Techhead7890 (talk | contribs) (add a subsection header and adjust TL tags to match) |
||
Line 25: | Line 25: | ||
Oxen will stay here while they are not being worked by a family member (eg transporting lumber). In the default state, any worker that is doing a task requiring an ox can approach an idle one at a hitching post and guide it to the appropriate task. However, a family working here will always be prioritised to guide the ox and automatically seek out those tasks. This can save time for workers from other families, as without a permanent ox guide, those other workers would have to retrieve the ox for themselves and spend time guiding the ox themselves. As an example a sawpit worker With an ox guide, the assigned task. | Oxen will stay here while they are not being worked by a family member (eg transporting lumber). In the default state, any worker that is doing a task requiring an ox can approach an idle one at a hitching post and guide it to the appropriate task. However, a family working here will always be prioritised to guide the ox and automatically seek out those tasks. This can save time for workers from other families, as without a permanent ox guide, those other workers would have to retrieve the ox for themselves and spend time guiding the ox themselves. As an example a sawpit worker With an ox guide, the assigned task. | ||
One of the hitching posts's main purposes is to provide stabling for animals in the form of stable spaces, essentially as a rudimentary form of a stables building (which this building will later upgrade to). If the total amount of stable space in the village is insufficient, animals may run away. | One of the hitching posts's main purposes is to provide stabling for animals in the form of stable spaces, essentially as a rudimentary form of a stables building (which this building will later upgrade to). If the total amount of stable space in the village is insufficient, animals may run away.</translate> | ||
<translate> | |||
===Actions=== | |||
The player can also purchase another ox for 20 [[{{tl}}regional wealth]], or purchase horses for 30 regional wealth to assist with trading. It will be delivered by a trader within the next 30 days or so. Note that livestock can still be purchased if insufficient stable space will be remaining after the ox is delivered. It is up to the player to manage the stable space available in the village at the time of delivery and ensure that enough is available by the time the new animal arrives. | The player can also purchase another ox for 20 [[{{tl}}regional wealth]], or purchase horses for 30 regional wealth to assist with trading. It will be delivered by a trader within the next 30 days or so. Note that livestock can still be purchased if insufficient stable space will be remaining after the ox is delivered. It is up to the player to manage the stable space available in the village at the time of delivery and ensure that enough is available by the time the new animal arrives. | ||
Revision as of 18:05, 11 May 2024
A hitching post is a building provides "stable space" with which to keep pack animals. This initially means oxen, which can pull timber from felled trees cut down by logging camps, and distribute them to building sites, sawpits or other locations that require the resource. As a general rule, timber cannot be moved without the help of an ox.
Uses
Upon placement, the hitching post will require 1 timber to be constructed. Once fully built, up to two families can be assigned to work there.
Oxen will stay here while they are not being worked by a family member (eg transporting lumber). In the default state, any worker that is doing a task requiring an ox can approach an idle one at a hitching post and guide it to the appropriate task. However, a family working here will always be prioritised to guide the ox and automatically seek out those tasks. This can save time for workers from other families, as without a permanent ox guide, those other workers would have to retrieve the ox for themselves and spend time guiding the ox themselves. As an example a sawpit worker With an ox guide, the assigned task.
One of the hitching posts's main purposes is to provide stabling for animals in the form of stable spaces, essentially as a rudimentary form of a stables building (which this building will later upgrade to). If the total amount of stable space in the village is insufficient, animals may run away.
Actions
The player can also purchase another ox for 20 regional wealth, or purchase horses for 30 regional wealth to assist with trading. It will be delivered by a trader within the next 30 days or so. Note that livestock can still be purchased if insufficient stable space will be remaining after the ox is delivered. It is up to the player to manage the stable space available in the village at the time of delivery and ensure that enough is available by the time the new animal arrives.
Horses are used to assist trading. As of the current build in 2024, horses cannot perform the same tasks as oxen.
Upgrades
Small stables: The stable space can be increased by +1, to a total of 2 animals. This upgrade requires 2 planks to construct. The current stable space will still be provided; the second stable space will only be provided upon the completion of construction.