⚠ NOTICE
The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.
Template:AboutMP: Difference between revisions
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<p> | <p>'''[[{{tl}}Manor Lords]]''' is a medieval strategy game released on April 26, 2024 and created by solo developer Greg Styczeń and published by Hooded Horse. ''Manor Lords'' is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. | ||
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<p>Rule your lands as a medieval lord—the seasons pass, the weather changes, and cities rise and fall. Become a medieval manor lord, attract new [[{{tl}}family|families]], and build new [[{{tl}}buildings]] for them, all while trying to stop Baron Hildebolt from gaining too much power. Unlock new [[{{tl}}Development|development points]] to further your settlements. Begin producing [[ale]], start taxing your villagers and the [[{{tl}}church]], conquer other regions, start new villages, and so much more. | <p>Rule your lands as a medieval lord—the seasons pass, the weather changes, and cities rise and fall. Become a medieval manor lord, attract new [[{{tl}}family|families]], and build new [[{{tl}}buildings]] for them, all while trying to stop Baron Hildebolt from gaining too much power. Unlock new [[{{tl}}Development|development points]] to further your settlements. Begin producing [[ale]], start taxing your villagers and the [[{{tl}}church]], conquer other regions, start new villages, and so much more. |
Revision as of 04:26, 23 July 2024
Manor Lords is a medieval strategy game released on April 26, 2024 and created by solo developer Greg Styczeń and published by Hooded Horse. Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations.
Rule your lands as a medieval lord—the seasons pass, the weather changes, and cities rise and fall. Become a medieval manor lord, attract new families, and build new buildings for them, all while trying to stop Baron Hildebolt from gaining too much power. Unlock new development points to further your settlements. Begin producing ale, start taxing your villagers and the church, conquer other regions, start new villages, and so much more.