⚠ NOTICE

The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Beginner's Guide: Difference between revisions

From Manor Lords Official Wiki
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| colspan=2 width=25% | '''Fertilization'''<br>New upgrade: Fence up<br>Allows to use a Fallow field as a Pasture, which rapidly restores lost Fertility.
| colspan=2 width=25% | '''Fertilization'''<br>New upgrade: Fence up<br>Allows to use a Fallow field as a Pasture, which rapidly restores lost Fertility.
| width=25% | '''Bakeries'''<br>New upgrade: Bakery extension<br>Produced Bread from Flour with twice the efficiency of the communal oven.<br>Converts all inhabitants to Artisans, locking them from being assigned to other jobs.
| width=25% | '''Bakeries'''<br>New upgrade: Bakery extension<br>Produced Bread from Flour with twice the efficiency of the communal oven.<br>Converts all inhabitants to Artisans, locking them from being assigned to other jobs.
|-
| work in progress
| colspan=2 | work in progress
| colspan=2 | work in progress
| work in progress
|}
{| class="wikitable"
! colspan=6 | Hunting
|-
| colspan=2 width=33% | '''Beekeeping'''<br>New building: Apiary<br>Workers collect Honey. Every region can sustain up to 2 apiaries by default, placing more will not increase the yields.
| colspan=2 width=33% | '''Forest Management'''<br>Doubles capacity of all Berry deposits.
| colspan=2 width=33% | '''Trapping'''<br>Enables hunters to skillfully lay traps in the forest, which gives a passive income of Meat.
|-
| width=25% | work in progress
| colspan=2 width=25% | '''Advanced Beekeeping'''<br>Enables beekeepers to also collect Wax.
| colspan=2 width=25% | '''Advanced Skinning'''<br>Doubles the amount of meat harvested by hunters and butchers and from goat pens.
| width=25% | '''Pelt Extraction'''<br>Hunters also collect Hides from traps.
|-
|-
| work in progress
| work in progress

Revision as of 07:27, 10 April 2024

To enact Policies, you need to raise your Administration Level by building administrative buildings, like the Manor.

Supplies

In Manor Lords, families need Food and Fuel and roof above their heads to survive. Every Burgage Plot consumes 1 Food and 1 Fuel per month. Fuel consumption in the Winter is doubled. Additionally, some workplaces consume 1 Fuel per month as well.

Supplies in the region panel above shows how many months are left until supplies run out.

Development

After you reach the next Settlement Level, you will be granted a Development Point to spend. Unlock Development Branches to make your region more efficient.

Development is divided into 4 Development Branches, each one with 10 or 11 unlocks.

Agriculture
Orchardry
New upgrade: Apple orchard
Produces Apples. Apple harvest happens around September every year.
Until the trees are fully grown, which takes around 3 years, the orchards produce only a fraction of the yield.
Sheepbreeding
Sheep grazing on the pastures slowly multiply.
Heavy Plow
New upgrade: Add a plowing station
Enables employing Oxen at the Farmhouse for significantly faster plowing of large fields, as well as bringing crops back to storage more efficiently.
Rye Cultivation
Unlocks Rye crop for Fields. Similar to Wheat, Rye can be processed into Flour, but it's more resilient and therefore can be grown in places with lower fertility.
Irrigation
Dramatically lowers the amount of damage caused by Droughts.
Fertilization
New upgrade: Fence up
Allows to use a Fallow field as a Pasture, which rapidly restores lost Fertility.
Bakeries
New upgrade: Bakery extension
Produced Bread from Flour with twice the efficiency of the communal oven.
Converts all inhabitants to Artisans, locking them from being assigned to other jobs.
work in progress work in progress work in progress work in progress
Hunting
Beekeeping
New building: Apiary
Workers collect Honey. Every region can sustain up to 2 apiaries by default, placing more will not increase the yields.
Forest Management
Doubles capacity of all Berry deposits.
Trapping
Enables hunters to skillfully lay traps in the forest, which gives a passive income of Meat.
work in progress Advanced Beekeeping
Enables beekeepers to also collect Wax.
Advanced Skinning
Doubles the amount of meat harvested by hunters and butchers and from goat pens.
Pelt Extraction
Hunters also collect Hides from traps.
work in progress work in progress work in progress work in progress