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The game has been released in Early Access on 26th of April, 2024.
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User:76561198023776638/building: Difference between revisions
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[[{{{name}}}]] | |||
<pre>DRAFT below; destination page in mainspace as above.</pre> | |||
<languages/> | <languages/> | ||
{{InfoboxBuilding | {{InfoboxBuilding | ||
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</gallery> | </gallery> | ||
|type = <translate><!--T:3--> (DELETE this message, and all types that do not apply:) Gathering Logistic Residential Farming Industry Trade Administration </translate> | |type = <translate><!--T:3--> (DELETE this message, and all types that do not apply:) Gathering Logistic Residential Farming Industry Trade Administration </translate> | ||
|timber = 2 | |timber = 2 | ||
|planks = 2 | |||
|stone = <!-- you can delete these cost types if not required for the building--> | |||
|roof tile = | |||
|workplaces = 4 | |workplaces = 4 | ||
|produces = <translate><!--T:5--> Resource names</translate> | |produces = <translate><!--T:5--> Resource names</translate> | ||
|storage = <translate><!--T:6--> ''' | |storage = <translate><!--T:6--> '''Misc:''' 50</translate> | ||
|storagegeneric = | |||
|storagelogs = | |||
|Pantry = | |Pantry = | ||
|upgrades = <translate><!--T:7--> '''UPGRADENAME'''<br /> | |||
|upgrades = <translate><!--T:7--> ''' | Allows workers to grow Herbs.<br />Requirements:<br /> | ||
* 25 Regional Wealth | |||
* 2 Planks</translate> | |||
|relocation = <translate><!--T:10--> Yes</translate> | |relocation = <translate><!--T:10--> Yes</translate> | ||
|flexible = <translate><!--T:11--> No</translate> | |flexible = <translate><!--T:11--> No</translate> | ||
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<translate> | <translate> | ||
<!--T:12--> | <!--T:12--> | ||
The | The {{{name|buildingname}}} is a {{{type|gathering}}} building used to collect [[{{tl}}Resources]] from the [[{{tl}}region]]. | ||
<!--T:13--> | <!--T:13--> | ||
==Use== | ==Use== | ||
Upon placement, the {{ { | Upon placement, the {{{name|buildingname}}} will require 1 Timber to be constructed. Once fully built, [[{{tl}}family|families]] can be assigned to work in it. | ||
===Mechanics=== | ===Mechanics=== | ||
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==Upgrades== | ==Upgrades== | ||
===Upgrade name=== | ===Upgrade name=== | ||
==Gallery== | |||
==Update history== | |||
*Present at release; March 2024. | |||
*Consider checking the [[changelog]] or similar. | |||
</translate> | </translate> | ||
[[Category:Buildings | {{NavboxBuildings}} | ||
<includeonly>[[Category:Buildings]][[Category:Gathering]]</includeonly> |
Latest revision as of 10:43, 30 May 2024
[[{{{name}}}]]
DRAFT below; destination page in mainspace as above.
The buildingname is a gathering building used to collect Resources from the region.
Use
Upon placement, the buildingname will require 1 Timber to be constructed. Once fully built, families can be assigned to work in it.
Mechanics
Upgrades
Upgrade name
Gallery
Update history
- Present at release; March 2024.
- Consider checking the changelog or similar.