⚠ NOTICE

The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Template:DYKMPopt: Difference between revisions

From Manor Lords Official Wiki
No edit summary
(Marked this version for translation)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<choose>
<choose>
<option>that villagers will only fetch water from [[{{tl}}well|wells]] nearest to their home unless they are putting out a fire?</option>
<option><translate><!--T:1--> that villagers will only fetch water from [[{{tl}}well|wells]] nearest to their home unless they are putting out a fire?</translate></option>
<option>that [[{{tl}}road|roads]] can be built on top of each other?</option>
<option><translate><!--T:2--> that [[{{tl}}road|roads]] can be built on top of each other?</translate></option>
<option>that the crop [[{{tl}}Wheat|emmer]] saw a spike in Google searches on the day of release?</option>
<option><translate><!--T:3--> that the crop [[{{tl}}Wheat|emmer]] saw a spike in Google searches on the day of release?</translate></option>
<option>that the measurement unit of land area, a morgen saw a spike in Google searches on the day after release?</option>
<option><translate><!--T:4--> that the measurement unit of land area, a morgen saw a spike in Google searches on the day after release?</translate></option>
<option>that prior to version 0.7.972, the [[{{tl}}development|development upgrade]] "Trade Logistics" lowered the trade route establishment fee for all routes to 25 [[{{tl}}Regional wealth|regional wealth]]?</option>
<option><translate><!--T:5--> that prior to version 0.7.972, the [[{{tl}}development|development upgrade]] "Trade Logistics" lowered the trade route establishment fee for all routes to 25 [[{{tl}}Regional wealth|regional wealth]]?</translate></option>
<option>that in prototype builds, the starting region was referred to as "Loserville"?</option>
<option><translate><!--T:6--> that in prototype builds, the starting region was referred to as "Loserville"?</translate></option>
<option>that the Manor Lords Official Discord Server voted not to remove the randomly generated name "Kuntz" and replace it with "Konrad"?</option>
<option><translate><!--T:7--> that the Manor Lords Official Discord Server voted not to remove the randomly generated name "Kuntz" and replace it with "Konrad"?</translate></option>
<option>that [[{{tl}}rye|rye]] is able to be grown in most areas?</option>
<option><translate><!--T:8--> that [[{{tl}}rye|rye]] is able to be grown in most areas?</translate></option>
<option>that the [[{{tl}}Burgage plot#Extensions|bakery]] [[{{tl}}burgage plot|burgage plot]] extension is more efficient than the [[{{tl}}Communal oven|communal oven]]?</option>
<option><translate><!--T:9--> that the [[{{tl}}Burgage plot#Extensions|bakery]] [[{{tl}}burgage plot|burgage plot]] extension is more efficient than the [[{{tl}}Communal oven|communal oven]]?</translate></option>
<option>that the size of a [[{{tl}}Burgage plot|burgage plot]] [[{{tl}}Burgage plot#Extensions|vegetable garden extension]] controls the vegetable yield?</option>
<option><translate><!--T:10--> that the size of a [[{{tl}}Burgage plot|burgage plot]] [[{{tl}}Burgage plot#Extensions|vegetable garden extension]] controls the vegetable yield?</translate></option>
<option>that some [[{{tl}}manor|manor]] retainers and servants will do the construction work for a manor expansion?</option>
<option><translate><!--T:11--> that some [[{{tl}}manor|manor]] retainers and servants will do the construction work for a manor expansion?</translate></option>
<option>that population growth is controlled by the number of open [[{{tl}}burgage plot|burgage plots]] and your approval rating?</option>
<option><translate><!--T:12--> that population growth is controlled by the number of open [[{{tl}}burgage plot|burgage plots]] and your approval rating?</translate></option>
<option>that the fall is when crops are harvested on the [[{{tl}}field|fields]]?</option>
<option><translate><!--T:13--> that the fall is when crops are harvested on the [[{{tl}}field|fields]]?</translate></option>
<option>that Manor Lords was in development for over seven years before release?</option>
<option><translate><!--T:14--> that Manor Lords was in development for over seven years before release?</translate></option>
<option>that Manor Lords is primarily developed by a solo developer?</option>
<option><translate><!--T:15--> that Manor Lords is primarily developed by a solo developer?</translate></option>
<option>that players can have a maximum of six militia squads?</option>
<option><translate><!--T:16--> that players can have a maximum of six militia squads?</translate></option>
<option>that sheep breeding is capped at one lamb per every ten days?</option>
<option><translate><!--T:17--> that sheep breeding is capped at one lamb per every ten days?</translate></option>
<option>that if the market is oversaturated with goods, prices will fall?</option>
<option><translate><!--T:18--> that if the market is oversaturated with goods, prices will fall?</translate></option>
<option>that when a villager dies, their [[{{tl}}burgage plot|burgage plot]] will enter a 30 day mourning period where no population growth occurs?</option>
<option><translate><!--T:19--> that when a villager dies, their [[{{tl}}burgage plot|burgage plot]] will enter a 30 day mourning period where no population growth occurs?</translate></option>
<option>that [[{{tl}}ale|ale]] can only be accessed by villagers if stored in a [[{{tl}}tavern|tavern]]?</option>
<option><translate><!--T:20--> that [[{{tl}}ale|ale]] can only be accessed by villagers if stored in a [[{{tl}}tavern|tavern]]?</translate></option>
</choose>
</choose>

Latest revision as of 18:48, 5 August 2024

that if the market is oversaturated with goods, prices will fall?