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The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Granary: Difference between revisions

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<languages/>
{{InfoboxBuilding
{{InfoboxBuilding
|image = <gallery>
|image = <gallery>
         Granary.png|<translate><!--T:1--> Regular</translate>
         Granary.png|<translate><!--T:1--> Regular</translate>
         Large granary.png|<translate><!--T:2--> Upgraded</translate>
         Large granary.png|<translate><!--T:2--> Large Granary</translate>
         </gallery>
         </gallery>
|type =  <translate><!--T:3--> Logistics  </translate>
|type =  <translate><!--T:3--> Logistics  </translate>
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|storagelogs =  
|storagelogs =  
|storagepantry = 500 (Default)
|storagepantry = 500 (Default)
|upgrades = <translate><!--T:7--> '''LARGE GRANARY'''<br/>
|upgrades = <translate><!--T:7-->
'''LARGE GRANARY'''<br/>
Increases pantry capacity to 2500<br>Requirements:<br/>
Increases pantry capacity to 2500<br>Requirements:<br/>
* {{Icon|timber}} 5 Timber
* {{Icon|timber}} 5 Timber
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|flexible = <translate><!--T:11--> No</translate>
|flexible = <translate><!--T:11--> No</translate>
}}
}}
 
<translate>
<!--T:12-->
<!--T:12-->
==Use==
==Use==
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within a settlement. Once built, a maximum of four families can be assigned to manage the collection and distribution of available resources. This can be raised to six families when upgraded.
within a settlement. Once built, a maximum of four families can be assigned to manage the collection and distribution of available resources. This can be raised to six families when upgraded.


<!--T:14-->
A [[{{tl}}family|family]] will move any excess produce unable to be stored in their own personal pantry to the granary for storage.  
A [[{{tl}}family|family]] will move any excess produce unable to be stored in their own personal pantry to the granary for storage.  


<!--T:15-->
However, any resource left outside will suffer damage as a result of being exposed to the elements (rain, winter) and will degrade over time, eventually leading to the loss of the item itself.  
However, any resource left outside will suffer damage as a result of being exposed to the elements (rain, winter) and will degrade over time, eventually leading to the loss of the item itself.  


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* Family limit increases from 4 to 6
* Family limit increases from 4 to 6


<!--T:16-->
==History==
{| class="wikitable"
!April 26, 2024
|Added granaries.
|}
</translate>
{{NavboxBuildings}}
{{NavboxBuildings}}
[[Category:Buildings{{#translation:}}]][[Category:Logistics{{#translation:}}]]
[[Category:Buildings{{#translation:}}]][[Category:Logistics{{#translation:}}]]

Latest revision as of 09:54, 12 June 2024

Use

The granary is a logistical building used for the collection, storage, and distribution of food within a settlement. Once built, a maximum of four families can be assigned to manage the collection and distribution of available resources. This can be raised to six families when upgraded.

A family will move any excess produce unable to be stored in their own personal pantry to the granary for storage.

However, any resource left outside will suffer damage as a result of being exposed to the elements (rain, winter) and will degrade over time, eventually leading to the loss of the item itself.

Upgrade

Large Granary

  • Pantry capacity increases to 2500
  • Family limit increases from 4 to 6

History

April 26, 2024 Added granaries.