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Approval: Difference between revisions
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Approval is a game mechanic that indicates how happy the population is. Its symbol is the thumbs-up sign. It can be raised by having a well-stocked [[{{tl}}marketplace]] area with plenty of [[{{tl}}resource|resources]] that | <languages /> | ||
Approval is a game mechanic that indicates how happy the population is. Its symbol is the thumbs-up sign. It can be raised by meeting the needs of [[{{tl}}burgage plot|burgage plots]], such as having a well-stocked [[{{tl}}marketplace|marketplace]] area with plenty of [[{{tl}}resource|resources]] that they require, especially Food and Clothing. It is penalized by at least homelessness, and likely some other factors. | |||
Approval influences whether [[{{tl}}family|families]] will move in or not. | Approval influences whether [[{{tl}}family|families]] will move in or not. Over 50% and a family will move in per month. According to the [[{{tl}}FAQ]], if approval is over 75% multiple families may move in during a single month. The history of the last 30 days will be shown when hovering over the display in the top bar of the UI. | ||
It will also impact morale of troops during [[{{tl}}Warfare|warfare]]. |
Revision as of 19:24, 22 May 2024
Approval is a game mechanic that indicates how happy the population is. Its symbol is the thumbs-up sign. It can be raised by meeting the needs of burgage plots, such as having a well-stocked marketplace area with plenty of resources that they require, especially Food and Clothing. It is penalized by at least homelessness, and likely some other factors.
Approval influences whether families will move in or not. Over 50% and a family will move in per month. According to the FAQ, if approval is over 75% multiple families may move in during a single month. The history of the last 30 days will be shown when hovering over the display in the top bar of the UI.
It will also impact morale of troops during warfare.