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The game has been released in Early Access on 26th of April, 2024.
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User:76561198023776638/wooden church: Difference between revisions

From Manor Lords Official Wiki
(basic text/infobox values)
(still fixing stuff; add cut-down mini infobox for stone church)
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         UPGRADED_NAME.png|<translate><!--T:2--> UPGRADED</translate>
         UPGRADED_NAME.png|<translate><!--T:2--> UPGRADED</translate>
         </gallery>
         </gallery>
|type =  <translate><!--T:3--> (DELETE this message, and all types that do not apply:) Gathering Logistic Residential Farming Industry Trade Administration </translate>
|type =  <translate><!--T:3--> Residential</translate>
|timber = 2
|timber = 2
|planks = 20
|planks = 20
|stone = 10  
|stone = 10  
|roof tile = <!-- you can delete these cost types if not required for the building-->
|roof tile = <!-- you can delete these cost types if not required for the building-->
|workplaces = 4
|workplaces = 1
|produces = <translate><!--T:5--> Faith</translate>
|produces = <translate><!--T:5--> Faith</translate>
|storage = <translate><!--T:6--> '''Misc:''' 50</translate>
|storage = <translate>None</translate>
|storagegeneric =  
|storagegeneric =  
|storagelogs =  
|storagelogs =  
|Pantry =
|Pantry =
|upgrades = <translate><!--T:7--> '''Herb Garden'''<br>Allows workers to grow Herbs.<br>Requirements:<br>
|upgrades = <translate><!--T:7--> '''Small stone church'''<br/>See article.
<!--
Allows workers to grow Herbs.
<br>Requirements:<br>
* 25 Regional Wealth
* 25 Regional Wealth
* 2 Planks</translate>
* 2 Planks
|relocation = <translate><!--T:10--> Yes</translate>
--></translate>
|relocation = <translate><!--T:10--> No</translate>
|flexible = <translate><!--T:11--> No</translate>
|flexible = <translate><!--T:11--> No</translate>
}}
}}
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<!--T:13-->
<!--T:13-->
==Use==
==Use==
Upon placement, the wooden church will require a variety of resources to be constructed. The timber requirement must be moved by oxen and cannot be moved by people. Once fully built, a single [[{{tl}}family]] can be assigned to work in it. However this family is not required for the building to supply faith; rather, they become gravediggers.
Upon placement, the wooden church will require a variety of resources to be constructed. The building's area is of a relatively big size compared to other plots (but still only approximately 0.3 morgen when measured). The timber requirement must be moved by oxen and cannot be moved by people. Its construction time is relatively long.


<!--T:15-->
Once fully built, a single [[{{tl}}family]] can be assigned to work in it. However this family is not required for the building to supply faith; rather, they become gravediggers.
 
</translate>
<translate>
==Upgrades==
==Upgrades==
===Small stone church===
===Small stone church===
{{InfoboxBuilding
|image =
|timber = 5
|stone = 20
|planks = 10
|roof tile =10
|upgrades = Replaces wooden church.
}}
"Fulfills 2 levels of faith for residental requirements."
It can be upgraded for 5 lumber, 20 stone, 10 planks, 10 rooftiles.
It can be upgraded for 5 lumber, 20 stone, 10 planks, 10 rooftiles.
</translate>
</translate>



Revision as of 04:47, 11 May 2024

DRAFT below; destination page in mainspace: [[{{{name}}}]]

The wooden church is a residental building used to supply burgage plots with faith.

Use

Upon placement, the wooden church will require a variety of resources to be constructed. The building's area is of a relatively big size compared to other plots (but still only approximately 0.3 morgen when measured). The timber requirement must be moved by oxen and cannot be moved by people. Its construction time is relatively long.

Once fully built, a single family can be assigned to work in it. However this family is not required for the building to supply faith; rather, they become gravediggers.

Upgrades

Small stone church

"Fulfills 2 levels of faith for residental requirements."

It can be upgraded for 5 lumber, 20 stone, 10 planks, 10 rooftiles.


Gallery

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