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The game has been released in Early Access on 26th of April, 2024.
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Translations:Buildings/32/en: Difference between revisions

From Manor Lords Official Wiki
(Importing a new version from external source)
 
(Importing a new version from external source)
 
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Trade buildings can be set to export and import with other regions in exchange for Regional Wealth. They cannot be relocated.
Trade buildings can be set to export and import with other regions in exchange for Regional wealth. They cannot be relocated.
{| class="wikitable"
{| class="wikitable"
! Building
! Building
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! Workplaces
! Workplaces
|-
|-
| '''Trading Post''' || 4 Timber || Resources || 1 family member travels to the nearest possible destination to conduct trade while rest manage the inventory<br>If needed, assigned families will automatically set up stalls on the marketplace to sell imported goods.<br>Can store 500 resources<br>Can order horses || 4
| '''Trading post''' || 4 Timber || Resources || 1 family member travels to the nearest possible destination to conduct trade while rest manage the inventory<br>If needed, assigned families will automatically set up stalls on the marketplace to sell imported goods.<br>Can store 500 resources<br>Can order horses || 4
|-
|-
| '''Livestock Trading Post''' || 2 Timber || Animals || Provides 4 Pasture Space<br>Provides 2 Stable Space || 3
| '''Livestock trading post''' || 2 Timber || Animals || Provides 4 Pasture space<br>Provides 2 Stable space || 3
|}
|}

Latest revision as of 09:41, 9 May 2024

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Message definition (Buildings)
Trade buildings can be set to export and import with other regions in exchange for Regional wealth. They cannot be relocated.
{| class="wikitable"
! Building
! Cost
! Trades
! Notes
! Workplaces
|-
| '''Trading post''' || 4 Timber || Resources || 1 family member travels to the nearest possible destination to conduct trade while rest manage the inventory<br>If needed, assigned families will automatically set up stalls on the marketplace to sell imported goods.<br>Can store 500 resources<br>Can order horses || 4
|-
| '''Livestock trading post''' || 2 Timber || Animals || Provides 4 Pasture space<br>Provides 2 Stable space || 3
|}

Trade buildings can be set to export and import with other regions in exchange for Regional wealth. They cannot be relocated.

Building Cost Trades Notes Workplaces
Trading post 4 Timber Resources 1 family member travels to the nearest possible destination to conduct trade while rest manage the inventory
If needed, assigned families will automatically set up stalls on the marketplace to sell imported goods.
Can store 500 resources
Can order horses
4
Livestock trading post 2 Timber Animals Provides 4 Pasture space
Provides 2 Stable space
3