⚠ NOTICE

The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Burgage plot: Difference between revisions

From Manor Lords Official Wiki
m (Expanded upon the burgage plot and potential extensions that can be built.)
m (fixed capitalization)
Line 16: Line 16:
<translate>
<translate>
<!--T:8-->
<!--T:8-->
'''Burgage Plots''' provide living spaces and are one of the primary buildings in Manor Lords. Burgage Plots use the flexible plots system and require two [[Resources#Construction|Timber]] per building. A burgage plot can then be equipped with a single extension. A variety of extensions exist that produce either food or resources. Certain extensions, such as the apple orchard and armorer's workshop, require the player to invest a development point before they can be built.
'''Burgage plots''' provide living spaces and are one of the primary buildings in Manor Lords. Burgage plots use the flexible plots system and require two [[Resources#Construction|timber]] per building. A burgage plot can then be equipped with a single extension. A variety of extensions exist that produce either food or resources. Certain extensions, such as the apple orchard and armorer's workshop, require the player to invest a development point before they can be built.
</translate>
</translate>

Revision as of 14:45, 1 May 2024

This page has been moved. For the current name, see Template:InfoboxBuilding. Please do not use this formatting (in English). As of 11 May, the language variants currently still exist here.

https://hoodedhorse.com/wiki/Manor_Lords/index.php?title=Special:Search&profile=all&search=BuildingInfobox&fulltext=1

Please make sure to check the translations of forager hut (the berry one) as they may use BuildingInfobox/fr or something and should be updated once the pages are moved.

Burgage plots provide living spaces and are one of the primary buildings in Manor Lords. Burgage plots use the flexible plots system and require two timber per building. A burgage plot can then be equipped with a single extension. A variety of extensions exist that produce either food or resources. Certain extensions, such as the apple orchard and armorer's workshop, require the player to invest a development point before they can be built.