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The game has been released in Early Access on 26th of April, 2024.
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Translations:Regions/4/en: Difference between revisions

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* Wild Animal deposits have 20 Wild Animals, or 40 if the deposit is rich. They can be harvested with a Hunting Camp building. The deposit replenishes at a steady pace. It is possible to hunt the animals to extinction if you remove the Hunting Limit. If a building is placed near the animals they will migrate.
* Wild Animal deposits have 20 Wild Animals, or 40 if the deposit is rich. They can be harvested with a Hunting Camp building. The deposit replenishes at a steady pace. It is possible to hunt the animals to extinction if you remove the Hunting Limit. If a building is placed near the animals they will migrate.
* Berry deposits have 64 Berries, or 128 if the deposit is rich. They can be harvested with a Forager Hut building. The deposit will replenish over the Spring and will be depleted during Winter.
* Berry deposits have 64 Berries, or 128 if the deposit is rich. They can be harvested with a Forager Hut building. The deposit will replenish over the Spring and will be depleted during Winter.
* Stone deposits have random resources, ranging from 50 to 1000. They can be harvested with a Stonecutter Camp building. They are not replenished and will eventually be depleted.
* Stone deposits have random resources, ranging from 50 to 1020. They can be harvested with a Stonecutter Camp building. They are not replenished and will eventually be depleted.
* Clay deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.
* Clay deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.
* Iron deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.
* Iron deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.

Revision as of 13:11, 1 May 2024

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Message definition (Regions)
Every region will have one of each resource deposits and areas with high soil fertility. However the amount of resources in each deposit varies from region to region. Each region will have one or two rich deposits, shown with a crown above them.
* Wild Animal deposits have 20 Wild Animals, or 40 if the deposit is rich. They can be harvested with a Hunting Camp building. The deposit replenishes at a steady pace. It is possible to hunt the animals to extinction if you remove the Hunting Limit. If a building is placed near the animals they will migrate.
* Berry deposits have 64 Berries, or 128 if the deposit is rich. They can be harvested with a {{InternalLink|Forager hut|Forager hut}} building. The deposit will replenish over the Spring and will be depleted during Winter.
* Stone deposits have random resources, ranging from 50 to 1180. They can be harvested with a Stonecutter Camp building. They are not replenished and will eventually be depleted.
* Clay deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.
* Iron deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.

Every region will have one of each resource deposits and areas with high soil fertility. However the amount of resources in each deposit varies from region to region. Each region will have one or two rich deposits, shown with a crown above them.

  • Wild Animal deposits have 20 Wild Animals, or 40 if the deposit is rich. They can be harvested with a Hunting Camp building. The deposit replenishes at a steady pace. It is possible to hunt the animals to extinction if you remove the Hunting Limit. If a building is placed near the animals they will migrate.
  • Berry deposits have 64 Berries, or 128 if the deposit is rich. They can be harvested with a Forager Hut building. The deposit will replenish over the Spring and will be depleted during Winter.
  • Stone deposits have random resources, ranging from 50 to 1020. They can be harvested with a Stonecutter Camp building. They are not replenished and will eventually be depleted.
  • Clay deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.
  • Iron deposits have random resources, ranging from 50 to 4000. They can be harvested with a Mining Pit building. They are not replenished and will eventually be depleted. If the deposit is rich it can produce resources indefinitely if the Mining Pit has the Deep Mine upgrade.