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The game has been released in Early Access on 26th of April, 2024.
Please keep in mind that any information provided on this Wiki may be incomplete or subject to change as the game progresses.

Trade: Difference between revisions

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[[File:trading-post-menu-construction.png|thumb|The construction menu of the [[{{tl}}trading post]].]]
[[File:trading-post-menu-construction.png|thumb|The construction menu of the [[{{tl}}trading post]].]]
The '''trading''' system is a gameplay mechanic that allows players to import and export [[resources|goods]] and [[livestock]] from foreign lands and other regions on the map using Manor Lord's main currency, [[{{tl}}regional wealth]]. Trade managed by the player via the [[trading post]] for regular goods and the [[livestock trading post]] for livestock.
[[File:livestock-trading-post-menu.png|thumb|The trade menu of the [[{{tl}}livestock trading post]].]]
The '''trading''' system is a gameplay mechanic that allows players to import and export [[{{tl}}resources|goods]] and [[{{tl}}livestock]] from foreign lands and other regions on the map using Manor Lord's main currency, [[{{tl}}regional wealth]]. Trade managed by the player via the [[{{tl}}trading post]] for regular goods and the [[{{tl}}livestock trading post]] for livestock.


==Mechanics==
==Mechanics==
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==Merchants==
==Merchants==
===Free merchants===
===Free merchants===


===Travelling merchants===
===Travelling merchants===

Revision as of 22:41, 1 July 2024

The construction menu of the trading post.
The trade menu of the livestock trading post.

The trading system is a gameplay mechanic that allows players to import and export goods and livestock from foreign lands and other regions on the map using Manor Lord's main currency, regional wealth. Trade managed by the player via the trading post for regular goods and the livestock trading post for livestock.

Mechanics

Importing

Exporting

Global market supply

Merchants

Free merchants

Travelling merchants

Tradepoints

History