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The game has been released in Early Access on 26th of April, 2024.
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Trade: Difference between revisions
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[[File:trading-post-menu-construction.png|thumb|The construction menu of the [[{{tl}}trading post]].]] | |||
The '''trading''' system is a gameplay mechanic that allows players to import and export [[resources|goods]] and [[livestock]] from foreign lands and other regions on the map using Manor Lord's main currency, [[{{tl}}regional wealth]]. Trade managed by the player via the [[trading post]] for regular goods and the [[livestock trading post]] for livestock. | The '''trading''' system is a gameplay mechanic that allows players to import and export [[resources|goods]] and [[livestock]] from foreign lands and other regions on the map using Manor Lord's main currency, [[{{tl}}regional wealth]]. Trade managed by the player via the [[trading post]] for regular goods and the [[livestock trading post]] for livestock. | ||
==Mechanics== | |||
===Importing=== | |||
===Exporting=== | |||
===Global market supply=== | |||
==Merchants== | |||
===Free merchants=== | |||
===Travelling merchants=== | |||
==Tradepoints== | |||
==History== |
Revision as of 19:36, 1 July 2024
The trading system is a gameplay mechanic that allows players to import and export goods and livestock from foreign lands and other regions on the map using Manor Lord's main currency, regional wealth. Trade managed by the player via the trading post for regular goods and the livestock trading post for livestock.