Emperor Scorpion

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Revision as of 09:54, 3 June 2024 by AntBZK (talk | contribs) (Created page with "{{Creature Infobox|image=File:ThumbEmperorScorpion.jpg|name=Emperor scorpion|scientific=''Pandinus imperator''|environment=Savannah|form=Large<br/>Huge|trait=Paralysis<br/>Resistance debuff<br/>Stun<br/>Confusion<br/>Knockback<br/>Nocturnal}} Emperor scorpion (''Pandinus imperator'') are nocturnal enemies in savannah documentary levels. <br/> =='''Abilities'''== Emperor scorpions use basic attack by pinching. They can reposition themselves in combat. <br/> =='''Appeara...")
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Information
ThumbEmperorScorpion.jpg
Common name Emperor scorpion
Scientific name Pandinus imperator
Environment Savannah
Forms Large
Huge
Traits Paralysis
Resistance debuff
Stun
Confusion
Knockback
Nocturnal


Emperor scorpion (Pandinus imperator) are nocturnal enemies in savannah documentary levels.


Abilities

Emperor scorpions use basic attack by pinching. They can reposition themselves in combat.


Appearances

You can encounter emperor scorpions in:


Notable stats

Large emperor scorpion
Common stats
  • Health: 2100/ 4200/ 6300
  • Movement speed: 340
  • Food amount: 115 [?]
  • Mount capacity: ?
  • Score: 530
  • Vision radius: 600
Damage modifications
  • Armor: 0.6
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ execution/ knockback
Basic attack
  • Damage (physical): 30
  • Radius (splash): 50
  • Attack speed: 1
Sting
  • Chance: 40%
  • Damage (venom): 10
  • Cooldown: 12
Paralysis
  • Duration: 6
Resistance debuff
  • Physical resistance: - 60%
  • Duration: 6
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Huge emperor scorpion
Common stats
  • Health: 1900
  • Movement speed: 330
  • Food amount: 86 [?]
  • Mount capacity: ?
  • Score: 360
  • Vision radius: 600
Damage modifications
  • Armor: 0.5
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ execution/ knockback
Basic attack
  • Damage (physical): 27
  • Attack speed: 1
Grab
  • Trigger: Target has above 120 HP.
  • Pickup
  • Damage (venom): 305
  • Cooldown: 13
Sting
  • Chance: 60%
  • Damage (venom): 22
  • Cooldown: 9
Paralysis
  • Duration: 6
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Trivia

(none)