Rising Tide

From Empires of the Undergrowth Official Wiki
Revision as of 11:47, 2 July 2024 by AntBZK (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Information
Rising Tide Surface.png
Name Rising Tide
Categories Story
Documentary
Environment Beach
Player species Wood ant
Player units Wood ant worker
Wood ant soldier
Wood ant shooter (either)
Surface Yes
Features Challenge mode
Circadian rhythm
Timed attacks
Rising water


The beach provides a feast for those brave enough to venture there, but sunset brings new dangers.
The sands are also home to burrowed creatures waiting for a meal to wander near their hole. (challenge)


Objectives

  • Survive 3 nights.


Rewards

  • Base value: 4 territory, 400 food, 14 Royal Jelly
  • Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
  • First-time bonus: + 350%
  • Challenge bonus: + 100%
  • Completion bonus: + 200%


Settings

Your wood ant colony must defend itself from local predators. Your nest is located on the first layer the beach. Nest entrance will be excavated automatically when attacking waves are about to arrive.

The level starts during the day.

Water rises every 75 seconds in the evening until it reaches the first layer. It washes away both dead and alive creatures. It recedes entirely in the morning and leaves behind sand fleas. A single fish is washed up on the second day.

You must choose either mortar or rapid-fire shooters before playing the level. You start with 4 black ant workers, which will be replaced with wood ant workers when they are dead.


Notable enemies

Enemies are on the same side.

Devil's coach horse beetles and black ants live in your nest.

Adult northern dune tiger beetles and wood ants only appear on the surface during the day. They don't invade your nest. Enemy wood ants have the shooter variant that you don't choose.

Wood ants move toward the fish on the second day and gather food on the way. Respawn is constant until the fish is gone.

Hermit crabs and sand bear wolf spiders only appear on the surface at night. They only invade your nest when they are attacked, except for medium hermit crabs. Nearby enemies are attracted to the combat area every 5 seconds. Sand bear wolf spiders only appear from the second night onwards.

Attacking waves come from the nearby spawner every night. The inbetween time is 100 seconds.

  • Night 1 - Wave 1: Hermit crabs
  • Night 1 - Wave 2: Hermit crabs
  • Night 1 - Wave 3: Hermit crabs
  • Night 2 - Wave 1: Sand bear wolf spiders
  • Night 2 - Wave 2: Sand bear wolf spiders
  • Night 2 - Wave 3: Sand bear wolf spiders
  • Night 3 - Wave 1: Sand bear wolf spiders
  • Night 3 - Wave 2: Hermit crabs
  • Night 3 - Wave 3: Sand bear wolf spiders

A huge sand bear wolf spider hides under a shell on the fourth layer only on impossible. It only appears during the day. It heals completely in its next appearances.

Challenge

Larval dune tiger beetles appear everywhere on the beach during the day and increase in number over time.


Achievements

Achievements
Icons Name Requirements
Rising Tide 1.pngRising Tide 2.pngRising Tide 3.pngRising Tide 4.pngRising Tide 5.pngRising Tide X.pngRising Tide X4.png Rising Tide Beat the level on designated difficulty.
Free Willis.png Free Willis Keep the fish unharvested then beat the level. (medium)
The Way Is Shut.png The Way Is Shut Beat the level without letting enemies enter your nest. (hard)
It's My Beach Now.png It's My Beach Now Eliminate 2 dune tiger beetles before the 1st night then beat the level. (extreme)
Giant Bear.png Giant Bear Eliminate the huge sand bear wolf spider to the southeast of the nest then beat the level. (impossible)
Work With What You've Got.png Work with What You've Got Beat the level without building any worker tiles. (challenge)
Ambush The Ambushers.png Ambush the Ambushers Eliminate 50 larval dune tiger beetles then beat the level. (impossible - challenge)


Trivia

  • In real life, a young wood ant queen may choose to assassinate a black ant queen and take over its colony using black ant pheromones. Black ant workers are under its control until its own brood is ready to venture outside. This was requested to be in the game by Serafine, a kickstarter backer.
  • Stray ants are available only in this level and only as enemies.
  • Free Willis a reference to Free Willy.
  • The Way Is Shut is a reference to Lords of the Rings: The Two Towers.


Minimaps