Swarm and Colony

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Revision as of 14:08, 1 July 2024 by AntBZK (talk | contribs) (Created page with "This page shows the mechanics of swarms. <br/> =='''Swarm'''== Swarms are any enemies that don't come from brood tiles. They either exist from the start of a level or appear over time through spawners. <br/> =='''Powerscaling'''== ==='''Mechanics'''=== Swarms can be powerscaled. The extent of powerscaling is called star-level in the game. Powerscaled enemies can only be larger up to triple the original size. Their stats are multiplied corresponding to their star-leve...")
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This page shows the mechanics of swarms.


Swarm

Swarms are any enemies that don't come from brood tiles. They either exist from the start of a level or appear over time through spawners.


Powerscaling

Mechanics

Swarms can be powerscaled. The extent of powerscaling is called star-level in the game.

Powerscaled enemies can only be larger up to triple the original size. Their stats are multiplied corresponding to their star-level.

Health, damage and effect value are calculated based on the following formula. The respective creature is at star-level X.

Stat = original stat x [(X + 1)2 x 0.1 + 0.9]

Damage reflection and knockback distance are calculated based on the following formula.

Stat = original stat x [(X + 1)2 x 0.01 + 0.99]

Star-level is represented by a star with a corresponding number right next to it. Star-level above 13 is represented by a star with a plus symbol.


Appearances

Yu can also encounter powerscaled enemies in:

  • New game plus


Trivia

(none)