Hermit Scorpion

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Revision as of 00:02, 16 June 2024 by AntBZK (talk | contribs)
Information
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Common name Hermit scorpion
Scientific name None
Environment Formicarium
Forms Hybrid
Traits Stun
Knockback
Damage-over-time


Hermi scorpion is an experiment created by the male scientist.


Abilities

Hermit scorpion is entirely fictional. It is a mix of a hermit crab and an alligator back scorpion.

It uses basic attack by pinching. It can stun and knock enemies back.

It breaks its own shell either at low health or when it is mounted. It can sting and poison enemies afterward.


Appearances

You can encounter the hermit scorpion in:


Notable stats

Hermit scorpion
Common stats
  • Health: 70000/ 100000/ 130000
  • Movement speed: 400/ 400/ 400
  • Food amount: 500 [30]
  • Mount capacity: 16 (body) + 4 (shell)
  • Score: 4000/ 4000/ 4000
  • Vision radius: 1100/ 1100/ 1100
Damage modifications
  • Armor: 0/ 1/ 2
Immunities
  • Slow resistance: 60%/ 60%/ 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Basic attack
  • Damage (physical): 35/ 45/ 60
  • Attack speed: 1/ 1/ 1.3
Nudge
  • Chance: 60%/ 60%/ 60%
  • Damage (physical): 8/ 8/ 8
  • Radius: 300/ 300/ 300
  • Cooldown: 10/ 10/ 10
Stun
  • Duration: 3/ 3/ 3
Sting
  • Chance: 80%/ 80%/ 80%
  • Damage (venom): 90/ 110/ 150
  • Radius: 70/ 100/ 140
  • Attack speed: 2/ 2/ 2
Damage-over-time
  • Tick damage (venom): 30/ 30/ 30
  • Interval: 0.3/ 0.1/ 0.06
  • Duration: 7/ 7/ 7
Shell break
  • Trigger: User is mounted or has below 40%/ 50%/ 60% HP.


Trivia

  • The male scientist put the hermit scorpion in an unfitting ornamental shell after its birth.