Alligator Back Scorpion

From Empires of the Undergrowth Official Wiki
Revision as of 13:48, 13 June 2024 by AntBZK (talk | contribs)
Information
ThumbAlligatorBackScorpion.jpg
Common name Alligator back scorpion
Scientific name Hottenttotta hottenttotta
Environment Savannah
Forms Large
Huge
Traits Paralysis
Nocturnal
Underground


Alligator back scorpion (Hottenttotta hottenttotta) are nocturnal enemies in savannah documentary levels.


Abilities

Alligator back scorpions use basic attack by pinching. They can reposition themselves in combat.

Medium scorpions can pick small enemies up and inject venom into them.

Large scorpions can even pick large enemies up. This ability has its own list of immune targets.

Large scorpions can sting and paralyze enemies. It hits twice.


Appearances

You can encounter alligator back scorpions in:


Notable stats

AlligatorbackM.png Medium alligator back scorpion
Common stats
  • Health: 1100
  • Movement speed: 300
  • Food amount: 43 [3]
  • Mount capacity: 7
  • Score: 180
  • Vision radius: 600
Damage modifications
  • Armor: 0.4
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ knockback
  • Immune to execution
Basic attack
  • Damage (physical): 16
  • Attack speed: 1
Grab
  • Trigger: Target has above 60 HP.
  • Pickup
  • Damage (venom): 205
  • Cooldown: 13
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


AlligatorbackL.png Large alligator back scorpion
Common stats
  • Health: 1900
  • Movement speed: 330
  • Food amount: 86 [3]
  • Mount capacity: 12
  • Score: 360
  • Vision radius: 600
Damage modifications
  • Armor: 0.5
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup/ knockback
  • Immune to execution
Basic attack
  • Damage (physical): 27
  • Attack speed: 1
Grab
  • Trigger: Target has above 120 HP.
  • Pickup
  • Damage (venom): 305
  • Cooldown: 13
Sting
  • Chance: 60%
  • Multihit: 2
  • Damage (venom): 22
  • Cooldown: 9
Paralysis
  • Duration: 6
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Trivia

(none)