Information
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Common name
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Sun spider
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Scientific name |
Zeria keyserlingi
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Environment |
Rainforest
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Forms |
Large Huge
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Traits |
Confusion Stun Execution Heal Nocturnal
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Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary levels.
Abilities
Sun spiders use basic attack by biting.
Sun spiders can move backward or sideways to effectively bring enemies into their range.
Appearances
You can encounter sun spiders in:
Notable stats
Large sun spider
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Common stats
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- Health: 1800
- Movement speed: 300
- Food amount: 97 [3]
- Mount capacity: 24
- Score: 450
- Vision radius: 600
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Damage modifications
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- Venom resistance: 30%
- Piercing: 20%
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Immunities
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- Slow resistance: 20%
- Immune to stun/ confusion/ fleeing
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 25
- Attack speed: 1
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Lunge
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- Damage (physical): 30
- Radius (splash): 30
- Attack speed: 1.5
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Flee
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- Fleeing
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Sidestep
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- Fleeing
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Huge sun spider
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Common stats
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- Health: 12000/ 16000/ 24000
- Movement speed: 450
- Food amount: 812 [8]
- Mount capacity: 24
- Score: 1250
- Vision radius: 800
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Damage modifications
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Immunities
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- Slow resistance: 60%
- Immune to stun/ confusion/ fleeing
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 40
- Attack speed: 1
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Lunge
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- Damage (physical): 80
- Radius (splash): 120
- Attack speed: 1
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Puncture
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- Chance: 30%
- Damage (physical): 1
- Radius: 300
- Cooldown: 30
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- Damage-over-time
- Tick damage (physical): 10
- Interval: 1
- Duration: 20
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Push
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- Chance: 60%
- Damage (physical): 5
- Radius: 300
- Cooldown: 10
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- Stun
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- Knockback
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Flee
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- Fleeing
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Sidestep
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- Fleeing
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Uber whip spider
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Common stats
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- Health: 12500
- Movement speed: 300
- Food amount: 3000 [8]
- Mount capacity: 24
- Score: 3000
- Vision radius: 600
|
Damage modifications
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- Armor: 0.6
- Venom resistance: 60%
- Piercing: 20%
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Immunities
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- Slow resistance: 20%
- Immune to stun/ confusion/ fleeing
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 210
- Attack speed: 1.6
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Lunge
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- Damage (physical): 35
- Radius (splash): 125
- Attack speed: 1.5
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Puncture
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- Chance: 30%
- Damage (physical): 1
- Radius: 350
- Cooldown: 30
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- Damage-over-time
- Tick damage (physical): 1.5
- Interval: 1
- Duration: 20
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Push
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- Chance: 60%
- Damage (physical): 5
- Radius: 300
- Cooldown: 10
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- Stun
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- Knockback
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Trivia
(none)