Hold Out

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Revision as of 11:44, 8 June 2024 by AntBZK (talk | contribs) (Created page with "{{Extra_Infobox|image=File:Hold Out.png|name=Hold Out|category=Demo|player=Gene-thief ant|unit=Gene-thief ant worker<br/>Black ant soldier|surface=No|feature=Timed attacks|playmore=No}} Exploit the resources of nearby caverns to grow your colony quickly and hold off endlessly increasing waves of creatures. Attempting to reach as high a wave s you can before your colony's inevitable demise! <br/> =='''Objectives'''== * Survive as long as you can. <br/> =='''Settings'''=...")
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Information
Hold Out.png
Name Hold Out
Categories Demo
Player species Gene-thief ant
Player units Gene-thief ant worker
Black ant soldier
Surface No
Features Timed attacks


Exploit the resources of nearby caverns to grow your colony quickly and hold off endlessly increasing waves of creatures. Attempting to reach as high a wave s you can before your colony's inevitable demise!


Objectives

  • Survive as long as you can.


Settings

A gene-thief ant colony must fend off endless waves of creatures as long as it can. You don't have access to the surface.

You only have access to black ant soldiers. You start with 7 worker brood tiles.


Notable enemies

Enemies are on the same side.

Black ants live in your nest.

Attacking waves enter your nest through the nearby spawners. Number of enemies increases by 1 and inbetween time decreases by 1, down to 3 seconds, after each wave. Wave enemies are edible.

Attacking waves consist of larval devil's coach horse beetles. Large beach tiger beetles only appear every 15 waves. Adult devil's coach horse beetles only appear every other 5 waves. You are given a warning and more time to prepare before the special encounters.


Trivia

(none)


Minimaps