Sun Spider: Difference between revisions

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{{Creature Infobox|image=File:ThumbSunSpider.jpg|name=Sun spider|scientific=''Zeria keyserlingi''|environment=Savannah|form=Large<br/>Huge|trait=Execution<br/>Stun<br/>Confusion<br/>Heal<br/>Nocturnal}}
{{Creature Infobox|image=File:ThumbSunSpider.jpg|name=Sun spider|scientific=''Zeria keyserlingi''|environment=Savannah|form=Large<br/>Huge|trait=Execution<br/>Stun<br/>Confusion<br/>Heal<br/>Nocturnal}}
Sun spiders (''Zeria keyserlingi'') are nocturnal enemies in savannah documentary missions.
Sun spiders ''(Zeria keyserlingi)'' are nocturnal enemies in savannah documentary missions.


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Latest revision as of 13:59, 27 November 2024

Information
ThumbSunSpider.jpg
Common name Sun spider
Scientific name Zeria keyserlingi
Environment Savannah
Forms Large
Huge
Traits Execution
Stun
Confusion
Heal
Nocturnal


Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary missions.


Abilities

Sun spiders don't use basic attack. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health.

Huge sun spiders can jab quickly to stun enemies or bash on the ground to confuse them. They can eat small enemies one at a time to heal.


Appearances

You can encounter sun spiders in:


Notable stats

SunspiderL.png Large sun spider
Common stats
  • Health: 1300
  • Movement speed: 600
  • Food amount: 100 [3]
  • Mount capacity: 15
  • Score: 450
  • Vision radius: 600
Damage modifications
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Execute
  • Damage (physical): 28
  • Attack speed: 0.9
Execution
Back up
  • Trigger: User has below 50% HP.
  • Chance: 20%
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


SunspiderH.png Huge sun spider
Common stats
  • Health: 2400/ 3200/ 4000/ 4800
  • Movement speed: 1000
  • Food amount: 450 [30]
  • Mount capacity: 20
  • Score: 850
  • Vision radius: 800
Damage modifications
  • Piercing: 40%
Immunities
  • Slow resistance: 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Execute
  • Damage (physical): 58
  • Attack speed: 1
Execution
Stun
  • Trigger: User has below 90% HP.
  • Chance: 30%
  • Damage (physical): 5/ 8/ 8/ 8
  • Radius: 300
  • Cooldown: 22
Stun
  • Duration: 2.5/ 5/ 5/ 5
Bash
  • Trigger: User has below 50% HP.
  • Damage (physical): 4/ 7/ 7/ 7
  • Radius: 600
  • Cooldown: 18
Confusion
  • Duration: 2/ 4/ 4/ 4
Snatch
  • Chance: 30%
  • Pickup
  • Cooldown: 6
Execution
Heal
  • Total health: 90
  • Duration: 6
Back up
  • Trigger: User has below 50% HP.
  • Chance: 20%
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Trivia

  • Sun spiders wear fezzes in arachnophobia mode.
  • Sun spiders are known for irrational attacks against ant colonies. The reason behind this behavior is commonly assumed to be finding shelters even though there aren't any actual proofs.