Alligator Back Scorpion: Difference between revisions

From Empires of the Undergrowth Official Wiki
No edit summary
mNo edit summary
 
(10 intermediate revisions by 2 users not shown)
Line 6: Line 6:
Alligator back scorpions use basic attack by pinching. They can reposition themselves in combat.
Alligator back scorpions use basic attack by pinching. They can reposition themselves in combat.


Medium scorpions can [[Repositionning Effect|pick small enemies up]] and inject venom into them.  
Medium scorpions can [[Repositioning Effect|pick small enemies up]] and inject venom into them. This ability can't be used on enemies with low health. Large scorpions can even use this ability to pick large enemies up.
 
Large scorpions can even pick large enemies up. This ability has its own list of immune targets.


Large scorpions can sting and [[Disrupting Effect|paralyze]] enemies. It hits twice.
Large scorpions can sting and [[Disrupting Effect|paralyze]] enemies. It hits twice.
Line 47: Line 45:
*''Slow resistance:'' 40%
*''Slow resistance:'' 40%
*Immune to stun/ confusion/ fleeing
*Immune to stun/ confusion/ fleeing
*Immune to pickup/ knockback
*Immune to pickup (strong)/ knockback (strong)
*Immune to execution
*Immune to execution
|-
|-
Line 56: Line 54:
|width="45%"|
|width="45%"|
|-
|-
|'''Grab'''
|'''Inject'''
|
|
*''Trigger:'' Target has above 60 HP.
*''Trigger:'' Target has above 60 HP.
Line 95: Line 93:
*''Slow resistance:'' 20%
*''Slow resistance:'' 20%
*Immune to stun/ confusion/ fleeing
*Immune to stun/ confusion/ fleeing
*Immune to pickup/ knockback
*Immune to pickup (strong)/ knockback (strong)
*Immune to execution
*Immune to execution
|-
|-
Line 104: Line 102:
|width="45%"|
|width="45%"|
|-
|-
|'''Grab'''
|'''Inject'''
|
|
*''Trigger:'' Target has above 120 HP.
*''Trigger:'' Target has above 120 HP.
Line 115: Line 113:
|
|
*''Chance:'' 60%
*''Chance:'' 60%
*''Multihit:'' 2
*''Damage (venom):'' 22
*''Damage (venom):'' 22
*''Multitarget:'' 2
*''Cooldown:'' 9
*''Cooldown:'' 9
|
|
Line 132: Line 130:
<br/>
<br/>
=='''Trivia'''==
=='''Trivia'''==
''(none)''
* Alligator back scorpions don't wear hats in arachnophobia mode.
 
* The [[Hermit Scorpion|hermit scorpion]] was created from a large alligator back scorpion.


<br/>
<br/>
[[Category:Arachnids]]
[[Category:Arachnids]]
[[Category:Savannah]]
[[Category:Savannah]]

Latest revision as of 09:32, 3 August 2024

Information
ThumbAlligatorBackScorpion.jpg
Common name Alligator back scorpion
Scientific name Hottenttotta hottenttotta
Environment Savannah
Forms Large
Huge
Traits Paralysis
Nocturnal
Underground


Alligator back scorpion (Hottenttotta hottenttotta) are nocturnal enemies in savannah documentary levels.


Abilities

Alligator back scorpions use basic attack by pinching. They can reposition themselves in combat.

Medium scorpions can pick small enemies up and inject venom into them. This ability can't be used on enemies with low health. Large scorpions can even use this ability to pick large enemies up.

Large scorpions can sting and paralyze enemies. It hits twice.


Appearances

You can encounter alligator back scorpions in:


Notable stats

AlligatorbackM.png Medium alligator back scorpion
Common stats
  • Health: 1100
  • Movement speed: 300
  • Food amount: 43 [3]
  • Mount capacity: 7
  • Score: 180
  • Vision radius: 600
Damage modifications
  • Armor: 0.4
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Basic attack
  • Damage (physical): 16
  • Attack speed: 1
Inject
  • Trigger: Target has above 60 HP.
  • Pickup
  • Damage (venom): 205
  • Cooldown: 13
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


AlligatorbackL.png Large alligator back scorpion
Common stats
  • Health: 1900
  • Movement speed: 330
  • Food amount: 86 [3]
  • Mount capacity: 12
  • Score: 360
  • Vision radius: 600
Damage modifications
  • Armor: 0.5
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Basic attack
  • Damage (physical): 27
  • Attack speed: 1
Inject
  • Trigger: Target has above 120 HP.
  • Pickup
  • Damage (venom): 305
  • Cooldown: 13
Sting
  • Chance: 60%
  • Damage (venom): 22
  • Multitarget: 2
  • Cooldown: 9
Paralysis
  • Duration: 6
Back up
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Trivia

  • Alligator back scorpions don't wear hats in arachnophobia mode.