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| You can encounter hermit crabs in: | | You can encounter hermit crabs in: |
| *'''[[Rising Tide]]''' | | *'''[[Rising Tide]]''' |
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| *'''[[Queen of the Hill]]''' | | *'''[[Queen of the Hill]]''' |
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| *'''[[Aggrandise]]''' | | *'''[[Aggrandise]]''' |
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| *'''[[Babysitting]]''' | | *'''[[Babysitting]]''' |
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| *'''[[Extremis]]''' | | *'''[[Extremis]]''' |
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| *'''[[Excavators]]''' | | *'''[[Excavators]]''' |
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| *'''[[The Culling]]''' | | *'''[[The Culling]]''' |
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| *'''[[Beetles Rise Up!]]''' | | *'''[[Beetles Rise Up!]]''' |
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| *'''[[Hungry Spider]]''' | | *'''[[Hungry Spider]]''' |
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| *'''[[Festive Spider]]''' | | *'''[[Festive Spider]]''' |
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Revision as of 09:05, 1 June 2024
Information
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Common name
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Land hermit crab
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Scientific name |
Coenobita clypeatus
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Environment |
Beach
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Forms |
Small Medium Large Uber
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Traits |
Resistance buff Heal Nocturnal Underground
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Hermit crabs (Coenobita clypeatus) are nocturnal enemies beach documentary levels.
Abilities
Hermit crabs use basic attack by pinching.
They can retreat into their shells to raise their defense and heal at low health. They can't move in the process.
Uber hermit crabs retain the abilities of medium hermit crabs.
Appearances
You can encounter hermit crabs in:
Notable stats
Small hermit crab
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Common stats
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- Health: 750
- Movement speed: 120
- Food amount: 22 [2]
- Score: 100
- Vision radius: 200
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Damage modifications
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Immunities
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- Slow resistance: 20%
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 5
- Attack speed: 1
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Hide
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- Trigger: User has below 30% HP.
- Cooldown: 30
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- Heal
- Total health: 150
- Duration: 3
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- Resistance buff
- Physical resistance: + 80%
- Duration: 3
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- Stun (self)
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Medium hermit crab
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Common stats
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- Health: 1500
- Movement speed: 150
- Food amount: 46 [3]
- Score: 215
- Vision radius: 200
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Damage modifications
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Immunities
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- Slow resistance: 40%
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 10
- Attack speed: 1
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Hide
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- Trigger: User has below 30% HP.
- Cooldown: 30
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- Heal
- Total health: 300
- Duration: 3
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- Buff
- Physical resistance: + 80%
- Duration: 3
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- Stun (self)
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Large hermit crab
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Common stats
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- Health: 4500
- Movement speed: 300
- Food amount: 120 [3]
- Mount capacity: 5
- Score: 550
- Vision radius: 600
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Damage modifications
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Immunities
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- Slow resistance: 40%
- Immune to stun/ confusion/ fleeing
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 20
- Effect radius (splash): 70
- Attack speed: 1
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Hide
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- Trigger: User has below 30% HP.
- Cooldown: 30
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- Heal
- Total health: 900
- Duration: 3
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- Buff
- Physical resistance: + 80%
- Duration: 3
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- Stun (self)
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Uber hermit crab
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Common stats
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- Health: 12500
- Movement speed: 400
- Food amount: 3000 [8]
- Mount capacity: 5
- Score: 3000
- Vision radius: 200
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Damage modifications
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- Physical resistance: 20%
- Venom resistance: 20%
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Immunities
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- Slow resistance: 40%
- Immune to stun/ confusion/ fleeing
- Immune to pickup/ execution/ knockback
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Basic attack
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- Damage (physical): 15
- Effect radius (splash): 90
- Attack speed: 1.6
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Hide
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- Trigger: User has below 50% HP.
- Cooldown: 30
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- Heal
- Total health: 3750
- Duration: 1.5
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- Resistance buff
- Physical resistance: + 80%
- Duration: 3
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- Stun (self)
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Trivia
- Land hermit crabs don't live in Europe. This mistake was made when wood ant missions were changed to take place in Europe later in development. Original beach enemies like tiger beetles and wolf spiders are from the southeast of USA so these hermit crabs are most likely Coenobita clypeatus.