Last Mound Standing: Difference between revisions

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{{Mission_Infobox|image=File:Last Mound Standing Surface.png|name=Last Mound Standing|category=Story<br/>Documentary|environment=Savannah|player=Termite|unit=Termite minor worker<br/>Termite major worker<br/>Termite minor soldier<br/>Termite major soldier|surface=Yes|feature=Challenge mode<br/>Non-player colonies<br/>Titans<br/>Circadian rhythm<br/>|playmore=No}}
{{Mission_Infobox|image=File:Last Mound Standing Surface.png|name=Last Mound Standing|category=Story<br/>Documentary|environment=Savannah|player=Termite|unit=Termite minor worker<br/>Termite major worker<br/>Termite minor soldier<br/>Termite major soldier|surface=Yes|feature=Challenge mode<br/>Non-player colonies<br/>Titans<br/>Circadian rhythm<br/>|music=The Harvest Theme<br/>Subjugation Theme}}
If you know you can’t win, concentrate on not coming last.<br/>
If you know you can’t win, concentrate on not coming last.<br/>
A greedy giant lives nearby, and it's very good at digging! ''(challenge)''
A greedy giant lives nearby, and it's very good at digging! ''(challenge)''
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Your [[Termite|termite]] colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.
Your [[Termite|termite]] colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.


The level starts at night. It becomes scorching at noon and outside termites will take 5 damage every 5 seconds.
The mission starts at night. It becomes scorching at noon and outside termites will take 2/ 3/ 5/ 7/ 10 damage every 5 seconds.


Dead vegetation accumulates on the stream bank.
Lignocellulose accumulates on the stream bank and gives 44360 food in total.


You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.
You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.
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<br/>
=='''Non-player colonies'''==
=='''Non-player colonies'''==
The enemy termite colonies are hostile to each other.
Enemy termite colonies are hostile to each other.


Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.
Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.


The enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day.
Enemy colonies don't get free nanitic workers when they don't have any food or workers left.


After either of the enemy colonies has been defeated, the remaining colony will invade your nest at night.
Enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day. After either of them has been defeated, the remaining one will invade your nest.


<br/>
<br/>
=='''Notable enemies'''==
=='''Notable enemies'''==
Enemies are on the same side and are hostile to the termites and the Matabele ants.  
Enemies are on the same side and are hostile to the termites and the [[Matabele Ant|Matabele ants]].  


[[Earwig|Earwigs]] and [[Alligator Back Scorpion|alligator back scorpions]] live in your nest. Alligator back scorpions can excavate and release enemies in your nest.
[[Earwig|Earwigs]] and [[Alligator Back Scorpion|alligator back scorpions]] live in your nest. Alligator back scorpions can excavate and release enemies in your nest.


[[African Stink Ant|African stink ants]] appear underground and move through the soil toward your queen in the morning and in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.
Level 1 [[African Stink Ant|African stink ants]] appear underground and move through the soil toward your queen in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.


Surface enemies don't invade your nest.
Surface enemies don't invade your nest. They may fight among themselves to keep their own number in check.


[[African Tiger Beetle|African tiger beetles]], [[Rainbow Lizard|rainbow lizards]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day.
[[African Tiger Beetle|African tiger beetles]], [[Rainbow Lizard|rainbow lizards]] and [[Giant African Mantis|giant African mantises]] only appear on the surface during the day.
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'''Matabele ants'''
'''Matabele ants'''


Matabele ants conduct raids in the morning and in the evening. They retreat after they have taken enough casualties or dead termites. Attacking waves consist of anesthetist medics and soldiers.
Matabele ants conduct raids in the morning and in the evening. They retreat after they have taken enough casualties. Attacking waves consist of fast-responder medics and soldiers. Revived ants will be added to the following wave.
 
Matabele ants will target the colony with the lowest resistance. You can't be targeted before the second day. Resistance is calculated based on the combat score of eliminated Matabele ants and health percentage of escaping Matabele ants.


Matabele ants will target the colony with the lowest resistance points. Termite colonies gains resistance points by eliminating the Matabele ants themselves or make the Matabele ant medics retreat with dead ants. You won't be targeted before the second day.
'''Challenge'''
'''Challenge'''


The size 1/ 1/ 2/ 3/ 3 large emperor scorpion appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest.  
The size-level 1/ 1/ 2/ 3/ 3 large emperor scorpion appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest. It isn't hostile to the Matabele ants.


It will become invulnerable and leave through the hillside spawner after it has eliminated enough termites. It becomes vulnerable again outside. It heals completely and increases its demand in its next appearances.
It will become invulnerable and leave through the hillside spawner after a certain amount of time. It is vulnerable again outside. It regains 10% of its health after each night. Invading duration increases over time.


It grows into a size 1 huge emperor scorpion on the fifth night on easy and medium, on the fourth night on hard and on the third night on extreme and impossible.
The challenge mode large emperor scorpion grows into a size-level 1 huge emperor scorpion on the fifth night on easy and medium, on the fourth night on hard and on the third night on extreme and impossible. It can become invulnerable for 5 seconds each time it distances itself.
 
If you keep it on the surface long enough, it will ignore combat, go around the mound and enter through the nest entrance. It immediately leaves through the hillside spawner afterward.


<br/>
<br/>
=='''Achievements'''==
=='''Achievements'''==
''(to be added)''
{|class="mw-collapsible wikitable"
|colspan="3"|<big>'''Achievements'''</big>
|-
|width="10%" style="text-align:center"|'''Icons'''
|width="20%" style="text-align:center"|'''Name'''
|width="70%" style="text-align:center"|'''Requirements'''
|-
|[[File:Last Mound Standing 1.png]][[File:Last Mound Standing 2.png]][[File:Last Mound Standing 3.png]][[File:Last Mound Standing 4.png]][[File:Last Mound Standing 5.png]][[File:Last Mound Standing X.png]][[File:Last Mound Standing X4.png]]
|'''Last Mound Standing'''
|Beat the mission on designated difficulty.
|-
|[[File:Factor 50.png]]
|'''Factor 50'''
|Beat the mission without taking any damage from the sun. ''(medium)''
|-
|[[File:Impenetrable.png]]
|'''Impenetrable'''
|Beat the mission without letting Matabele ants and enemy termites invade your nest. ''(hard)''
|-
|[[File:Termighty.png]]
|'''Termighty'''
|Eliminate all enemy queens then beat the mission. ''(extreme)''
|-
|[[File:Finish Yor Vegetables.png]]
|'''Finish Your Vegetables'''
|Gather 10000 lignocellulose then beat the mission. ''(impossible)''
|-
|[[File:My Pet Scorpion.png]]
|'''My Pet Scorpion'''
|Beat the mission without eliminating the challenge emperor scorpion. ''(challenge)''
|-
|[[File:Take It Outside.png]]
|'''Take It Outside'''
|Eliminate the challenge emperor scorpion on the surface then beat the mission. ''(impossible - challenge)''
|}


<br/>
<br/>
=='''Trivia'''==
=='''Trivia'''==
''(none)''
* This is the only documentary mission that doesn't have its own music tracks.
 
* [[Swarm|Powerscaled]] Matabele ants only appear when you are the target in new game plus.


<br/>
<br/>

Latest revision as of 04:16, 23 November 2024

Information
Last Mound Standing Surface.png
Name Last Mound Standing
Categories Story
Documentary
Environment Savannah
Player species Termite
Player units Termite minor worker
Termite major worker
Termite minor soldier
Termite major soldier
Surface Yes
Features Challenge mode
Non-player colonies
Titans
Circadian rhythm
Music The Harvest Theme
Subjugation Theme


If you know you can’t win, concentrate on not coming last.
A greedy giant lives nearby, and it's very good at digging! (challenge)


Objectives

  • Outlast the enemy colonies.


Rewards

  • Base value: 6 territory/ 475 food/ 17 Royal Jelly
  • Difficulty bonus: 300%/ 325%/ 350%/ 380%/ 420%
  • First-time bonus: + 1500%
  • Challenge bonus: + 100%
  • Completion bonus: + 200%
  • New game plus bonus: + 40% x plus number


Settings

Your termite colony must become the last survivor in the area. Your nest is located between 2 enemy termite colonies and to the west of a small stream. Nest entrance has already been excavated.

The mission starts at night. It becomes scorching at noon and outside termites will take 2/ 3/ 5/ 7/ 10 damage every 5 seconds.

Lignocellulose accumulates on the stream bank and gives 44360 food in total.

You start with 6 major worker brood tiles, 5 lignocellulose storage tiles and 5 fungus storage tiles.


Non-player colonies

Enemy termite colonies are hostile to each other.

Minor soldiers and major soldiers are kept around the queen and are only deployed to protect the gathering groups or to invade your nest.

Enemy colonies don't get free nanitic workers when they don't have any food or workers left.

Enemy colonies retreat inside at noon and gather lignocellulose within their territories for the rest of the day. After either of them has been defeated, the remaining one will invade your nest.


Notable enemies

Enemies are on the same side and are hostile to the termites and the Matabele ants.

Earwigs and alligator back scorpions live in your nest. Alligator back scorpions can excavate and release enemies in your nest.

Level 1 African stink ants appear underground and move through the soil toward your queen in the evening, only when Matabele ants are absent. They eventually leave if you don't dig into their paths or after they have taken enough dead termites.

Surface enemies don't invade your nest. They may fight among themselves to keep their own number in check.

African tiger beetles, rainbow lizards and giant African mantises only appear on the surface during the day.

Earwigs, large sun spiders, large African giant centipedes, alligator back scorpions and large emperor scorpions only appear on the surface at night.

Matabele ants

Matabele ants conduct raids in the morning and in the evening. They retreat after they have taken enough casualties. Attacking waves consist of fast-responder medics and soldiers. Revived ants will be added to the following wave.

Matabele ants will target the colony with the lowest resistance. You can't be targeted before the second day. Resistance is calculated based on the combat score of eliminated Matabele ants and health percentage of escaping Matabele ants.

Challenge

The size-level 1/ 1/ 2/ 3/ 3 large emperor scorpion appears every night and enters your nest through the hillside spawner. It can excavate and release underground enemies in your nest. It isn't hostile to the Matabele ants.

It will become invulnerable and leave through the hillside spawner after a certain amount of time. It is vulnerable again outside. It regains 10% of its health after each night. Invading duration increases over time.

The challenge mode large emperor scorpion grows into a size-level 1 huge emperor scorpion on the fifth night on easy and medium, on the fourth night on hard and on the third night on extreme and impossible. It can become invulnerable for 5 seconds each time it distances itself.


Achievements

Achievements
Icons Name Requirements
Last Mound Standing 1.pngLast Mound Standing 2.pngLast Mound Standing 3.pngLast Mound Standing 4.pngLast Mound Standing 5.pngLast Mound Standing X.pngLast Mound Standing X4.png Last Mound Standing Beat the mission on designated difficulty.
Factor 50.png Factor 50 Beat the mission without taking any damage from the sun. (medium)
Impenetrable.png Impenetrable Beat the mission without letting Matabele ants and enemy termites invade your nest. (hard)
Termighty.png Termighty Eliminate all enemy queens then beat the mission. (extreme)
Finish Yor Vegetables.png Finish Your Vegetables Gather 10000 lignocellulose then beat the mission. (impossible)
My Pet Scorpion.png My Pet Scorpion Beat the mission without eliminating the challenge emperor scorpion. (challenge)
Take It Outside.png Take It Outside Eliminate the challenge emperor scorpion on the surface then beat the mission. (impossible - challenge)


Trivia

  • This is the only documentary mission that doesn't have its own music tracks.
  • Powerscaled Matabele ants only appear when you are the target in new game plus.


Minimaps