Sun Spider: Difference between revisions
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{{Creature Infobox|image=File:ThumbSunSpider.jpg|name=Sun spider|scientific=''Zeria keyserlingi''|environment=Savannah|form=Large<br/>Huge|trait=Execution<br/>Stun<br/>Confusion<br/>Heal<br/>Nocturnal}} | {{Creature Infobox|image=File:ThumbSunSpider.jpg|name=Sun spider|scientific=''Zeria keyserlingi''|environment=Savannah|form=Large<br/>Huge|trait=Execution<br/>Stun<br/>Confusion<br/>Heal<br/>Nocturnal}} | ||
Sun spiders (''Zeria keyserlingi'') are nocturnal enemies in savannah documentary | Sun spiders (''Zeria keyserlingi'') are nocturnal enemies in savannah documentary missions. | ||
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Sun spiders don't use basic attack. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health. | Sun spiders don't use basic attack. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health. | ||
Huge sun spiders can jab quickly to [[ | Huge sun spiders can jab quickly to [[Disrupting Effect|stun]] enemies or bash on the ground to confuse them. They can [[Repositioning Effect|eat]] small enemies one at a time to [[Healing Effect|heal]]. | ||
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*'''[[Last Mound Standing]]''' | *'''[[Last Mound Standing]]''' | ||
*'''[[The REAL Final Experiment]]''' | |||
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*''Movement speed:'' 600 | *''Movement speed:'' 600 | ||
*''Food amount:'' 100 [3] | *''Food amount:'' 100 [3] | ||
*''Mount capacity:'' | *''Mount capacity:'' 15 | ||
*''Score:'' 450 | *''Score:'' 450 | ||
*''Vision radius:'' 600 | *''Vision radius:'' 600 | ||
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*''Slow resistance:'' 40% | *''Slow resistance:'' 40% | ||
*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup/ knockback | *Immune to pickup (strong)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
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*''Cooldown:'' 5 | *''Cooldown:'' 5 | ||
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:'''Fleeing''' | :'''Fleeing (self)''' | ||
:*''Duration:'' 0.5 | :*''Duration:'' 0.5 | ||
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*''Slow resistance:'' 60% | *''Slow resistance:'' 60% | ||
*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup/ knockback | *Immune to pickup (strong)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
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*''Trigger:'' User has below 90% HP. | *''Trigger:'' User has below 90% HP. | ||
*''Chance:'' 30% | *''Chance:'' 30% | ||
*''Damage (physical):'' 8 | *''Damage (physical):'' 5/ 8/ 8/ 8 | ||
*''Radius:'' 300 | *''Radius:'' 300 | ||
*''Cooldown:'' 22 | *''Cooldown:'' 22 | ||
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:'''Stun''' | :'''Stun''' | ||
:*''Duration:'' 5 | :*''Duration:'' 2.5/ 5/ 5/ 5 | ||
|- | |- | ||
|'''Bash''' | |'''Bash''' | ||
| | | | ||
*''Trigger:'' User has below 50% HP. | *''Trigger:'' User has below 50% HP. | ||
*''Damage (physical):'' 7 | *''Damage (physical):'' 4/ 7/ 7/ 7 | ||
*''Radius:'' 600 | *''Radius:'' 600 | ||
*''Cooldown:'' 18 | *''Cooldown:'' 18 | ||
| | | | ||
:'''Confusion''' | :'''Confusion''' | ||
:*''Duration:'' 4 | :*''Duration:'' 2/ 4/ 4/ 4 | ||
|- | |- | ||
|rowspan="2"|'''Snatch''' | |rowspan="2"|'''Snatch''' | ||
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*''Cooldown:'' 5 | *''Cooldown:'' 5 | ||
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:'''Fleeing''' | :'''Fleeing (self)''' | ||
:*''Duration:'' 0.5 | :*''Duration:'' 0.5 | ||
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=='''Trivia'''== | =='''Trivia'''== | ||
* Sun spiders wear fezzes in arachnophobia mode. | |||
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Latest revision as of 12:10, 17 October 2024
Information | |
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Common name | Sun spider |
Scientific name | Zeria keyserlingi |
Environment | Savannah |
Forms | Large Huge |
Traits | Execution Stun Confusion Heal Nocturnal |
Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary missions.
Abilities
Sun spiders don't use basic attack. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health.
Huge sun spiders can jab quickly to stun enemies or bash on the ground to confuse them. They can eat small enemies one at a time to heal.
Appearances
You can encounter sun spiders in:
Notable stats
Trivia
- Sun spiders wear fezzes in arachnophobia mode.