Mission Difficulty: Difference between revisions

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This page shows mechanics about difficulty settings and objectives in story mode and arcade mode.
This page shows mechanics about objectives, difficulty options and achievements in story mode and arcade mode.


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=='''Difficulty'''==
=='''Objectives'''==
Levels can be played on either easy, medium, hard, extreme or impossible. Few levels only have a single set difficulty. Medium is the recommended choice for first-time playing.
You must complete all compulsory objectives to beat a mission. You immediately lose when your queen is dead.


Some elements in a level may change on high difficulty.
Keywords will be used in this wiki to make it concise.


* Resources are less abundant.
*'''Eliminate certain enemies:''' You must eliminate the designated enemies by yourself.
 
*'''Remove certain enemies:''' You must eliminate the designated enemies or make them leave the map. You can exploit mutual enemies and environmental hazards to do it for you.


* Objectives are more difficult to complete.
*'''Survive for an amount of time:''' You must keep the queen alive until the designated time. You don't have to eliminate any enemies.


* Swarm enemies appear in larger number. Larger variants and adults become more common and appear sooner.
*'''Survive attacking waves:''' You must remove all wave enemies.


* Preparing period and interval of attacking waves is shorter.
*'''Gather resources:''' You must gather the designated amount of resources. Resources are only counted when they are put in storage and can be used throughout the mission. Refunds aren't counted.


* [[Titan|Titans]] are have higher size and health.
*'''Keep certain conditions until the end of the mission:''' You must maintain certain conditions until the end of the mission. You immediately lose if you fail this objective even if your queen is still alive.


* [[Colony|AI colonies]] are more aggressive, have greater maximum population and cheat more frequently.
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=='''Difficulty options'''==
You can play most missions on easy, medium, hard, extreme or impossible. Some demo missions  only have a set difficulty. Medium is the recommended choice for first-time playing.


Enemies have halved health and give doubled food amount on easy. Unique enemies may appear on impossible in some missions .
Some elements in a mission may change on higher difficulty.


You can't save in the middle of any levels.
* Resources are less abundant.


<br/>
* Objectives are more difficult to complete.
=='''Objectives'''==
 
You must complete all available objectives to beat a level, sometimes in a specific order.
* [[Swarm|Enemies]] appear in larger number. Adult and larger variants become more common and appear sooner.
 
* Preparing periods and intervals of attacking waves is shorter.


Active enemies refer to revealed enemies in the underground area. Nearby enemies refer to all underground enemies if no specific number is mentioned.
* [[Titan|Titans]] are have greater size and health.


You only need to keep the queen alive until the time limit if the objective is surviving a certain amount of time. You must eliminate all active wave enemies if the objective is surviving attacking waves.
* [[Colony|Enemy colonies]] are more aggressive, have greater headstart and cheat more frequently.


Enemies can be eliminated by different methods. You sometimes don't need to do it yourself and can rely on mutual enemies or environmental hazards.
Enemies have halved health and give doubled food amount on easy. Unique enemies may appear in some missions only on impossible.


The game will keep track of the original resources if the objectives require gathering from specific resources. Gathering your own refunds or enemy leftovers usually doesn't count.
You can't save in the middle of any missions.


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<br/>
=='''Achievements'''==
=='''Achievements'''==
You can earn achievements by completing certain requirements before beating the respective level on the designated or higher difficulty. Only [[Story Mode|story levels]] and [[Arcade Mode|holiday levels]] have achievements.
You can earn achievements by completing extra objectives before beating the respective mission on the designated or higher difficulty. Only [[Story Mode|story missions]] and [[Arcade Mode|holiday missions]] have achievements.


Achievements only exist to make levels harder and give you more reasons to replay. They don't affect rewards or story progression. You can enable achievement tracking to know if you meet or fail any requirements during a level.
Achievements don't affect rewards or story progression. You can earn achievements when you are in new game plus.  


You can't earn achievements for story levels when you are in new game plus.
You can enable achievement tracking to know if you meet or fail any requirements during a mission.


{|class="mw-collapsible wikitable"
{|class="mw-collapsible wikitable"
|colspan="2"|<big>'''Achievements'''</big>
|colspan="2"|<big>'''Achievements'''</big>
|-
|-
|width="25%" style="text-align:center"|'''Level'''
|width="25%" style="text-align:center"|'''mission'''
|width="75%" style="text-align:center"|'''Achievements'''
|width="75%" style="text-align:center"|'''Achievements'''
|-
|-

Latest revision as of 11:46, 17 October 2024

This page shows mechanics about objectives, difficulty options and achievements in story mode and arcade mode.


Objectives

You must complete all compulsory objectives to beat a mission. You immediately lose when your queen is dead.

Keywords will be used in this wiki to make it concise.

  • Eliminate certain enemies: You must eliminate the designated enemies by yourself.
  • Remove certain enemies: You must eliminate the designated enemies or make them leave the map. You can exploit mutual enemies and environmental hazards to do it for you.
  • Survive for an amount of time: You must keep the queen alive until the designated time. You don't have to eliminate any enemies.
  • Survive attacking waves: You must remove all wave enemies.
  • Gather resources: You must gather the designated amount of resources. Resources are only counted when they are put in storage and can be used throughout the mission. Refunds aren't counted.
  • Keep certain conditions until the end of the mission: You must maintain certain conditions until the end of the mission. You immediately lose if you fail this objective even if your queen is still alive.


Difficulty options

You can play most missions on easy, medium, hard, extreme or impossible. Some demo missions only have a set difficulty. Medium is the recommended choice for first-time playing.

Some elements in a mission may change on higher difficulty.

  • Resources are less abundant.
  • Objectives are more difficult to complete.
  • Enemies appear in larger number. Adult and larger variants become more common and appear sooner.
  • Preparing periods and intervals of attacking waves is shorter.
  • Titans are have greater size and health.
  • Enemy colonies are more aggressive, have greater headstart and cheat more frequently.

Enemies have halved health and give doubled food amount on easy. Unique enemies may appear in some missions only on impossible.

You can't save in the middle of any missions.


Achievements

You can earn achievements by completing extra objectives before beating the respective mission on the designated or higher difficulty. Only story missions and holiday missions have achievements.

Achievements don't affect rewards or story progression. You can earn achievements when you are in new game plus.

You can enable achievement tracking to know if you meet or fail any requirements during a mission.

Achievements
mission Achievements
New Home
  • New Home
  • Quantity, not Quality (medium)
  • Speedy Setup (hard)
  • Stand Your Ground (extreme)
  • Picky Eater (impossible)
  • First Innings (challenge)
  • Just Isn't Cricket (challenge - impossible)
Subjugation
  • Subjugation
  • Rapid Growth (medium)
  • Nope (hard)
  • Against the Odds (extreme)
  • Get Your Own Eggs (impossible)
  • Enemy of My Enemy (challenge)
  • I Can Eat 50 Eggs (challenge - impossible)
The First Experiment
  • The First Experiment
  • Vanilla
Rising Tide
  • Rising Tide
  • Free Willis (medium)
  • The Way Is Shut (hard)
  • It's My Beach Now (extreme)
  • Giant Bear (impossible)
  • Work with What You've Got (challenge)
  • Ambush the Ambushers (impossible - challenge)
Queen of the Hill
  • Queen of the Hill
  • Separation of Duties (medium)
  • I Love Sashimi (hard)
  • At Arm's Length (extreme)
  • Within Reach (impossible)
  • Beach Cleanup (challenge)
  • Meat's Back on the Menu (impossible - challenge)
The Second Experiment
  • The Second Experiment
  • No Entry
The Harvest
  • The Harvest
  • Regicide (medium)
  • Boundary Dispute (hard)
  • Live and Let Live (extreme)
  • Fast Food (impossible)
  • Trypanophobia (challenge)
  • Fly Swatting (impossible - challenge)
Front Line
  • Front Line
  • Quick March (medium)
  • Shoot the Messenger (hard)
  • Workforce (extreme)
  • Whip Lash (impossible)
  • Sitting Duck (challenge)
  • Meticulous Harvest (impossible - challenge)
Possibly the Final Experiment
  • Possibly the Final Experiment
  • Fool's checkmate
Cold Blood
  • Cold Blood
  • Grab the Bull by the Horns (medium)
  • Toad in the Hole (hard)
  • Toad-al Annihilation (extreme)
  • Raise the Alarm (impossible)
A Bridge Too Far
  • A Bridge Too Far
  • Collector (medium)
  • Entomophobia (hard)
  • Disposable Bridges (extreme)
  • Multitasking (impossible)
The Final Experiment
  • The Final Experiment
  • Clever Little Ants
Hungry Spider
  • Appetite Sated
Festive Spider
  • Grinch Repelled
  • Some Naughty Some Nice
  • The Perfect Chritmas
New Year's Feast
  • New Year's Feast
  • Don't Tickle Its Bottom (medium)
  • Rocket Jump (hard)
  • Spring Cleaning (extreme)
  • Full House (impossible)


Trivia

(none)