Swarm and Colony: Difference between revisions
(Created page with "This page shows the mechanics of swarms. <br/> =='''Swarm'''== Swarms are any enemies that don't come from brood tiles. They either exist from the start of a level or appear over time through spawners. <br/> =='''Powerscaling'''== ==='''Mechanics'''=== Swarms can be powerscaled. The extent of powerscaling is called star-level in the game. Powerscaled enemies can only be larger up to triple the original size. Their stats are multiplied corresponding to their star-leve...") |
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This page shows the mechanics of | This page shows the mechanics of swarm enemies. | ||
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=='''Swarm'''== | =='''Swarm'''== | ||
Swarm enemies are any enemies that don't come from brood tiles. They either exist from the start of a level or appear over time through spawners. | |||
<br/> | |||
=='''Underground enemies'''== | |||
<br/> | |||
=='''Circadian rhythm'''== | |||
<br/> | <br/> | ||
=='''Powerscaling'''== | =='''Powerscaling'''== | ||
==='''Mechanics'''=== | ==='''Mechanics'''=== | ||
Swarm enemies can be powerscaled. The extent of powerscaling is called star-level in the game. | |||
Powerscaled enemies can only be | Powerscaled enemies can only be as large as triple the original size. Their stats are multiplied corresponding to their star-level. | ||
Health, damage and effect value are calculated based on the following formula. The respective creature is at star-level X. | Health, damage and effect value are calculated based on the following formula. The respective creature is at star-level X. | ||
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<br/> | <br/> | ||
==='''Appearances'''=== | ==='''Appearances'''=== | ||
You can encounter powerscaled enemies in: | |||
* '''New game plus''' | *'''[[Story Mode|New game plus]]''' | ||
*'''[[Babysitting]]''' | *'''[[Babysitting]]''' |
Revision as of 14:12, 1 July 2024
This page shows the mechanics of swarm enemies.
Swarm
Swarm enemies are any enemies that don't come from brood tiles. They either exist from the start of a level or appear over time through spawners.
Underground enemies
Circadian rhythm
Powerscaling
Mechanics
Swarm enemies can be powerscaled. The extent of powerscaling is called star-level in the game.
Powerscaled enemies can only be as large as triple the original size. Their stats are multiplied corresponding to their star-level.
Health, damage and effect value are calculated based on the following formula. The respective creature is at star-level X.
Stat = original stat x [(X + 1)2 x 0.1 + 0.9]
Damage reflection and knockback distance are calculated based on the following formula.
Stat = original stat x [(X + 1)2 x 0.01 + 0.99]
Star-level is represented by a star with a corresponding number right next to it. Star-level above 13 is represented by a star with a plus symbol.
Appearances
You can encounter powerscaled enemies in:
Trivia
(none)