Emperor Scorpion: Difference between revisions
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Emperor scorpions use basic attack by pinching. They can reposition themselves in combat. | Emperor scorpions use basic attack by pinching. They can reposition themselves in combat. | ||
Large scorpions can sting to [[Disrupting Effect|paralyze]] and [[Damage Modifying Effect|make enemies take more damage]]. | Large scorpions can sting to [[Disrupting Effect|paralyze]] and [[Damage Modifying Effect|make enemies take more damage]]. It hits 4 times. | ||
Huge scorpions can slam on the ground to stun, [[Repositioning Effect|knock enemies back]] and confuse them afterward. | Huge scorpions can slam on the ground to stun, [[Repositioning Effect|knock enemies back]] and confuse them afterward. | ||
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*''Chance:'' 40% | *''Chance:'' 40% | ||
*''Damage (venom):'' 10 | *''Damage (venom):'' 10 | ||
*'''Multitarget:'' 4 | |||
*''Cooldown:'' 12 | *''Cooldown:'' 12 | ||
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Revision as of 12:32, 19 June 2024
Information | |
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Common name | Emperor scorpion |
Scientific name | Pandinus imperator |
Environment | Savannah |
Forms | Large Huge |
Traits | Paralysis Resistance debuff Stun Confusion Knockback Nocturnal |
Emperor scorpion (Pandinus imperator) are nocturnal enemies in savannah documentary levels.
Abilities
Emperor scorpions use basic attack by pinching. They can reposition themselves in combat.
Large scorpions can sting to paralyze and make enemies take more damage. It hits 4 times.
Huge scorpions can slam on the ground to stun, knock enemies back and confuse them afterward. Knockback effect has its own list of immune targets.
They can also stun, knock any nearby enemies back and confuse them afterward at low health. This ability can be used before cooldown is over but only up to 3 times. It also ignores stun and confusion immunity.
Huge scorpions can speed up and damage multiple enemies at once at low health.
Appearances
You can encounter emperor scorpions in:
Notable stats
Trivia
(none)