Sun Spider: Difference between revisions
From Empires of the Undergrowth Official Wiki
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*''Slow resistance:'' 40% | *''Slow resistance:'' 40% | ||
*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup/ knockback | *Immune to pickup (strong)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
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*''Slow resistance:'' 60% | *''Slow resistance:'' 60% | ||
*Immune to stun/ confusion/ fleeing | *Immune to stun/ confusion/ fleeing | ||
*Immune to pickup/ knockback | *Immune to pickup (strong)/ knockback (strong) | ||
*Immune to execution | *Immune to execution | ||
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Revision as of 00:06, 16 June 2024
Information | |
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Common name | Sun spider |
Scientific name | Zeria keyserlingi |
Environment | Savannah |
Forms | Large Huge |
Traits | Execution Stun Confusion Heal Nocturnal |
Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary levels.
Abilities
Sun spiders don't use basic attack. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health.
Huge sun spiders can jab quickly to stun enemies or bash on the ground to confuse them. They can eat small enemies one at a time to heal.
Appearances
You can encounter sun spiders in:
Notable stats
Trivia
(none)