Resources

From Clanfolk Official Wiki
Revision as of 16:18, 16 March 2023 by Kami-sama (talk | contribs) (→‎Food)

Resources with a gear icon can automate their supply, ensuring there is always at least a certain amount of that resource produced and stored.

Food

Food resources are used to fill the Clanfolk Food and Water stats. Food resources will eventually spoil.

Food Stat bonus Obtained from Recipe Cooking time Amount produced Flammability
Mushroom 700 Food Harvested directly Harvested directly Harvested directly 6-9 Low
Dried Mushrooms 700 Food Mushroom Rack 20 Mushroom 300 20 Low
Dough 2500 Food Dough Table 50 Oat Flour
25 Water Jug
30 6 Low
Bread 3500 Food Bread Oven 6 Dough
6 Branches
300 6 Low
Milk 100 Food
300 Water
Cow
Goat
1 Milking Bucket 0 1 None
Water Jug 500 Water Cooking Fire
Kitchen
Stone Fireplace
100 Ice Jug
4 Branches
30 100 None
Ice Jug Winter 1 Jug 0 1 None

Ingredients

Resource Recipe Flammability
Sticks.png Branches Harvested directly from Tree Medium
Stones Harvested directly from Stones None
Hay Harvested with Sickle from Grass High
Flax Sheaf Harvested with Sickle from Flax High
Heather Harvested with Sickle from Heather Patch High
Oats Sheaf Harvested with Sickle from Oats High
Straw Harvested with Sickle from Reed High
Clay Harvested with Hoe from Clay None
Twine Obtained from Work Zone (10 Straw, 6 time) High
Charcoal Obtained from Charcoal Kiln (20 Branches, 25 Clay, 120 time) High
Large Rock
Thistle

Tools

Resource Created in Recipe Construction time Work speed Flammability Description
StoneSickle.png Stone Sickle Work Zone 5 Branches
5 Stones
30 60% Low For harvesting grasses and reeds
StoneHoe.png Stone Hoe Work Zone 5 Branches
5 Stones
10 Straw
30 60% Low For digging holes and collecting clay
StoneAxe.png Stone Axe Work Zone 5 Branches
10 Stones
10 Straw
30 60% Low For digging holes and collecting clay
Stone Pick Work Zone 5 Branches
10 Stones
10 Straw
30 60% Low For removing pesky mountains

Clothing

Resource Recipe
Plaid

Corpses

Spoiled