Clanfellow: Difference between revisions
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The Clanfellow are the characters of the game, each one with its unique personality, likes, dislikes, trains and abilities. | The Clanfellow are the characters of the game, each one with its unique personality, likes, dislikes, trains and abilities. While Clanfolk cannot be commanded to do a task, they can be commanded to walk to a certain place, which may impact which task is selected next. | ||
== Work modes == | == Work modes == |
Revision as of 18:40, 15 March 2023
The Clanfellow are the characters of the game, each one with its unique personality, likes, dislikes, trains and abilities. While Clanfolk cannot be commanded to do a task, they can be commanded to walk to a certain place, which may impact which task is selected next.
Work modes
Each Clanfellow can be assigned one of three work modes:
- Normal: Clanfellow will work a regular amount of time and then try to refill their Attribute bars.
- Overwork: Clanfellow will work until exhausted and will lose Mood when working after hours.
- Time Off: Clanfellow will not work but will lain Mood and may even take a Nap to regain some Sleep.
Pregnancy
For a Clanwoman to become pregnant, the following conditions must be met:
- She is sleeping in a Straw Double Bed with a Clanfellow who is her Partner
- She has not been pregnant within the last 10 days
- She is not a Senior
- She is not hungry
- Both Clanfolk have 75% Mood
Pregnancy lasts 20 days until the woman gives birth. For the next 20 days the baby will require a lot of attention and the woman will be able to spend less time working than usual. Her Baby Care skill will be used in the care for her child until the Baby becomes a Juvenile.