Beginner's Guide: Difference between revisions

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Pressing on a skill enables changing its priority above or below other skills. Clanfolk will like, dislike, or be extra good at certain jobs.
Each Clanfellow can be assigned one of three work modes:
Each Clanfellow can be assigned one of three work modes:
* '''Normal:''' Clanfellow will work a regular amount of time.
* '''Normal:''' Clanfellow will work a regular amount of time.
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Low mood leads to slower work and slower learning.
Low mood leads to slower work and slower learning.
== Work priority ==
There are two types of priorities in Clanfolk: Skill Priority and Task Priority.
Pressing on a skill enables changing its priority above or below other skills. Clanfolk will like, dislike, or be extra good at certain jobs.


Each Clanfellow can be given Strict Priority.
Each Clanfellow can be given Strict Priority.
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* When String Priority is Off tasks are picked based on a combination of Skill Priority and Task Priority second. This option works best when there are few Clanfolk.
* When String Priority is Off tasks are picked based on a combination of Skill Priority and Task Priority second. This option works best when there are few Clanfolk.
Keeping a low task count will allow Clanfolk to complete a wider variety of tasks from many different skills.
Keeping a low task count will allow Clanfolk to complete a wider variety of tasks from many different skills.
== Zones ==
Designating zones is a quick way to fulfill some of the Clanfolk's needs early in the game.
* Wash Zone must be placed on shoreline and allows Clanfolk to wash in a Lake.
* Sleep Zone can be placed anywhere and allows Clanfolk to sleep in the designated area. Reduces cleaningless.
* Drink Zone must be placed on shoreline and allows Clanfolk to drink water from a Lake. May cause intestinal unrest.
== Jobs ==
* Gather Berries produces Berries. Note that Berries rot quickly.
Stockpiles designate an area where resources can be stored.

Revision as of 10:22, 14 March 2023

Each Clanfellow can be assigned one of three work modes:

  • Normal: Clanfellow will work a regular amount of time.
  • Overwork: Clanfellow will work until exhausted and will lose Mood when working after hours.
  • Time Off: Clanfellow will not work but will lain Mood and may even take a Nap to regain some Sleep.

Low mood leads to slower work and slower learning.

Work priority

There are two types of priorities in Clanfolk: Skill Priority and Task Priority.

Pressing on a skill enables changing its priority above or below other skills. Clanfolk will like, dislike, or be extra good at certain jobs.

Each Clanfellow can be given Strict Priority.

  • When String Priority is On tasks are picked based on Skill Priority, followed by Task Priority within that skill type. This option works best when there are many Clanfolk.
  • When String Priority is Off tasks are picked based on a combination of Skill Priority and Task Priority second. This option works best when there are few Clanfolk.

Keeping a low task count will allow Clanfolk to complete a wider variety of tasks from many different skills.

Zones

Designating zones is a quick way to fulfill some of the Clanfolk's needs early in the game.

  • Wash Zone must be placed on shoreline and allows Clanfolk to wash in a Lake.
  • Sleep Zone can be placed anywhere and allows Clanfolk to sleep in the designated area. Reduces cleaningless.
  • Drink Zone must be placed on shoreline and allows Clanfolk to drink water from a Lake. May cause intestinal unrest.

Jobs

  • Gather Berries produces Berries. Note that Berries rot quickly.

Stockpiles designate an area where resources can be stored.