Resources: Difference between revisions
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Resources with a gear icon can automate their supply, ensuring there is always at least a certain amount of that resource produced and stored. | Resources with a gear icon can automate their supply, ensuring there is always at least a certain amount of that resource produced and stored. The color of resources that contain Plaid is determined by the Clan. | ||
== Food == | == Food == |
Revision as of 11:26, 17 March 2023
Resources with a gear icon can automate their supply, ensuring there is always at least a certain amount of that resource produced and stored. The color of resources that contain Plaid is determined by the Clan.
Food
Food resources are used to fill the Clanfolk Food and Water stats. Food resources will eventually spoil if kept in places with temperature above 0°C/32°F.
Ingredients
Ingredients are resources used to produce more useful resources.
Tools
Tools are resources that unlock additional options for the Clanfolk. They can only be produced and stored in stacks of 1.
Clothing
Clothing are resources worn by Clanfolk to provide Warmth and Mood. Clanfolk prefer Warmth over Mood and if temperature drops enough they will attempt to change into any available warmer clothes. There are 4 pieces of Clothing each Clanfellow can wear at a time, as well as Plaid. All of them have Medium flammability.
Fur and Sack clothes can be crafted as a Clothes Zone. Everything else needs to be crafted as a Tailor Bench.