Endless mode

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Revision as of 20:01, 4 August 2024 by Aether (talk | contribs)

Endless mode features procedurally-generated maps of the chosen terrain. Only the most basic units, buildings and pieces start available, with the rest having to be unlocked using points. Military Capacity is upgraded with points too. Progressively harder waves of enemies appear each night, with grant points. The number of directions horrors come from is random each wave but tends to increase over time. There are resource caches scattered around the map but the biggest caches are guarded by Broodnests.

Wave Horrors Points
1 Feeble Vermin 1
2 Feeble Vermin 1
3 Feeble Vermin 1
4 Feeble Vermin, Vermin 1
5 Feeble Vermin, Vermin 2
6 Feeble Vermin, Vermin, Fury 2
7 Feeble Vermin, Vermin, Fury 2
8 Feeble Vermin, Vermin, Fury 2
9 Feeble Vermin, Vermin, Fury 2
10 Feeble Vermin, Vermin, Fury 3
11 Feeble Vermin, Vermin, Fury, Centaur 3
12 Feeble Vermin, Vermin, Fury, Centaur 3
13 Feeble Vermin, Vermin, Fury, Centaur 3
14 Feeble Vermin, Vermin, Fury, Centaur 3
15 Feeble Vermin, Vermin, Fury, Centaur 3
16 Feeble Vermin, Vermin, Fury, Centaur, Abomination 3
17 Feeble Vermin, Vermin, Fury, Centaur, Abomination 3
18 Feeble Vermin, Vermin, Fury, Centaur, Abomination 3
19 Feeble Vermin, Vermin, Fury, Centaur, Abomination 3
20+ Feeble Vermin, Vermin, Fury, Centaur, Abomination, Blister 4